dual-talent-spec

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  • Anti-Aliased: From Captain America to the whirling dervish, dual-specs discussed

    by 
    Seraphina Brennan
    Seraphina Brennan
    04.08.2009

    It's not too often that I actually get mail dropped in my box. My column is usually so loudmouthed that people just usually complain in the comment box instead of taking the time to send me a well worded e-mail. However, one of our intrepid readers, Patrick, actually sent along a question to my inbox, which I'll happily relate to you now."Do you have any thoughts on dual specs in WoW? I thought this was ugly towards the *World* of Warcraft - anyone could be anything at any time with no real choice / consequences for those choices. Blizzard is moving further and further away from an immersive game to being a game about 'gaming the system' behind the game. Additionally, it seems like Blizz spends more time on shifting mechanics (and keeping players occupied with adapting) than in making really interesting and rewarding (not loot, but the more ephemeral 'rewards') content for their players."Actually Patrick, I've been milling over this for some time now. While the initial concepts of dual-specs were put in place to alleviate the gold crunch and hassle of re-specs, the system has evolved much further beyond its initial structure. Some of those things I wholeheartedly welcome, but others I'm wary of. So let's talk about dual-specs, and why the system is beginning to really, really break.

  • Official site updated with new UI additions

    by 
    Alex Ziebart
    Alex Ziebart
    03.17.2009

    The official World of Warcraft website updated recently with an addition to their Under Development section. Call it a preview, reminder, whatever you want. They've added a listing of all of the new UI features coming in Patch 3.1, and I'm willing to say that there's more UI additions in this patch than in any content patch before it. Am I wrong? Possibly, but I can't remember this much coming all at once before.If you've been following WoW Insider since patch 3.1 hit the PTR, not much of this stuff will be a surprise to you, we've tried to cover the UI additions as they were pushed onto the test realm. Regardless, the new UI page details all of the following: Talent Dual Specialization Equipment Manager Updated Objectives Tracker Looking For Group Improvements Queueing for Battlegrounds From Anywhere Go on, give it a read, and make sure you're not caught off guard by all of the shiny new UI elements slapping you in the face the day you load up patch 3.1. You can also check out the galleries below that we've done previously, which will walk you through a few of these things. If you're the type that likes surprises? Well, don't look at them!%Gallery-45754%%Gallery-45780%%Gallery-45755%%Gallery-45767%