duke nukem

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  • Duke Nukem 3D on iPhone forever

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.11.2009

    Duke Nukem 3D has found another revenue stream, this time on the iPhone as the seminal FPS shoots onto the App Store for $2.99 -- as part of a "one day special launch sale." We're not sure what the normal price would be, but with Civilization Revolution launching yesterday at $4.99, Duke's adventure from 13 years ago had better not ask for much more. AppGamer notes that initial feedback on the title has been positive, though there's no "lite" version to test out. The game has the "thumb-stick style controls," but also comes with "slider-style controls." If you've already played this on your morning commute, be sure to share your opinion in the comments below! [Thanks, Chris]

  • Facebook spawns more Duke Nukem Forever screens

    by 
    Richard Mitchell
    Richard Mitchell
    07.14.2009

    A new development in the never-ending saga that is Duke Nukem Forever -- or, as we like to call it, Duke Nukem The Ever ... Living! -- has now revealed itself on Facebook. Specifically, Duke Nukem's Facebook page -- we totally friended him -- has been posting screenshots that appear to be from the ill-fated Duke Nukem Forever. As Big Download notes, the shots focus on one giant boss monster stalking what looks like Hoover Dam. We also get a nice render of one of the series floating squid-monster-things and another cybernetic monstrosity.For its part, 3D Realms claims that work on Duke Nukem Forever continues, despite the ongoing legal battle surrounding it. For our part, we can only marvel that we're now seeing more of Duke Nukem Forever after its death than we ever saw during its development.%Gallery-67933%

  • Duke Begins developer revealed to be Gearbox Software

    by 
    Christopher Grant
    Christopher Grant
    07.14.2009

    Shacknews reports that the developer of Duke Begins -- the Duke Nukem prequel project being developed not by 3D Realms, but rather by publisher Take-Two and a "well-known videogame developer" -- was, in fact, Gearbox Software. If that name sounds familiar that's because – like coffee shops and mysterious rashes – the Texas-based developer pops up all over the place, whether in reference to the long-overdue Aliens: Colonial Marines; the recently re-skinned Borderlands; or the oft-rumored Halo 4. As revealed by recent court documents, Gearbox was brought on to develop Duke Begins following a 2007 agreement between 3D Realms and Take-Two. In exchange for the rights to make another Duke game, 3D Realms received a cool $2.5 million advance to help fund the ongoing development of Duke Nukem Forever (and, in turn, extend the practice of wondering aloud, "How on Earth can 3D Realms afford to keep making this game?"). 3D Realms claims that the "halted" development of Duke Begins in April 2009 "materially harmed Apogee and/or will necessarily delay the commercial release of the Duke Begins game." They claimed that any such delay in release would "delay any royalty payments ... from sales of the Duke Begins game and prevent Apogee from being able to repay the [$2.5 million] advance when it becomes due in 2012." And now you begin to see where all this talk of lawsuits came from. We've put word into Gearbox and Take-Two and will let you know what we hear.

  • Duke Nukem to make those aliens pay for shooting up his ride on iPhone

    by 
    David Hinkle
    David Hinkle
    07.07.2009

    That's right, everyone's favorite ass kicker and bubble gum enthusiast is making a new home on the iPhone, as IGN reports 3D Realms' superb FPS, Duke Nukem 3D, will be available on the iPhone App store soon. Ported by Machineworks Northwest, this direct PC port will feature the entire original game, so you'll be able to tip those working girls and relieve yourself in the game's many bathrooms soon enough. After spending some time with a preview build, IGN had nothing but good things to say, especially about the improved graphics. IGN didn't knock the controls, either, and said there will be two options: tap-to-shoot and a classic scheme. There's no word on when the game will be available on the App store, but we'll be sure to let you know as soon as it is.

  • Court filing reveals 2K Games was developing 'Duke Begins'

    by 
    Griffin McElroy
    Griffin McElroy
    06.22.2009

    Did you seriously think he'd just roll over and die? He's Duke Nukem, guys. We're pretty sure he can't be killed by conventional weapons (such as bankruptcy).This news came in response to last month's Take-Two court filing against Duke Nukem Forever developer Apogee Software, which attempted to recoup loans the publisher had distributed to Apogee -- loans which would have ostensibly been repaid by DNF royalties. Apogee's attorneys responded Friday with a shocking revelation -- in exchange for their support, Apogee gave Take-Two the rights to simultaneously develop another Duke Nukem game. Take-Two tasked 2K Games with said development under the working title Duke Begins.Apogee's defense states that 2K "halted or otherwise canceled all development work by the third-party game developer on the Duke Begins game in April 2009," an action Apogee sees as Take-Two's attempt at, "pressuring Apogee to sell the Duke Nukem franchise rights to Take-Two for less than their true value." With the cat officially out of the bag, we expect to hear more about the Duke's origin story (like, if it's still being developed) in the near future.[Update: Turns out that the mysterious third-party developer working on Duke Begins for Take-Two was none other than Gearbox Software.]

  • Jace Hall says goodbye to Duke Nukem Forever, hello to new footage

    by 
    Randy Nelson
    Randy Nelson
    06.11.2009

    Jace Hall, Monolith Productions founder turned web show host and TV/film producer, has gone back through his archives to dig up a minute-and-a-half of previously unseen Duke Nukem Forever gameplay footage. Hall first offered a glimpse at the game in action last June on Crackle.com's aptly-titled Jace Hall Show. The new clip, found at the 7:37 mark of the show's latest episode, features an uncharacteristically silent Duke killing enemies whilst dodging giant, rolling boulders. (And, unfortunately for our friends up North, isn't viewable in Canada.) Now that Hall has bid DNF a fond semi-farewell (after all, it could return!) he can focus his attention on ABC's upcoming reimagining of V, on which he serves as executive producer.

  • GoG sale isn't forever, classic Duke Nukem bundle discounted

    by 
    Xav de Matos
    Xav de Matos
    05.25.2009

    It may be a while until you get your grubby paws on Duke Nukem's latest adventure (if ever), but that doesn't mean you shouldn't be able to enjoy some irrelevant '90s humor from the silver-tongued action star.Until the end of the day on June 1, Good Old Games is selling both Duke Nukem 3D: Atomic Edition and Duke Nukem Manhattan Project for 25 percent off -- bundled for $8.98. If you've already purchased one of the discounted titles prior to this promotion, GOG is offering a discount on the second title ($1.50 off for $4.49). Time to kick ass, chew bubble gum and remember Duke had a pretty good history.

  • 3D Realms still alive, claims Take-Two accusations 'without merit'

    by 
    Ben Gilbert
    Ben Gilbert
    05.18.2009

    It's become clear as of late that Duke Nukem Forever has become a topic that we can't ignore. Today is no exception, with 3D Realms releasing its first public statement since the dissolving of the game's development team and saying that it's "not closed and is not closing." Though the developer admits Take-Two "retains publishing rights to the game [DNF]," it's positing an ability to "sell the game directly to the public." Furthermore, the company is charging Take-Two with bully tactics for the way it has treated 3D Realms over the past year or so of negotiation. 3DR says Take-Two tried to force a "fire sale" out of the situation and due to this, 3DR left the table as of May 4. As the release pointedly notes, this was only two days before the news broke of the original events, and a flood of screenshots and video of the game was loosed on the public. Seems like we've got more litigation on our hands! Yeehaw!

  • Apogee and Deep Silver want your best Duke impressions

    by 
    Ben Gilbert
    Ben Gilbert
    05.16.2009

    Tired of hearing about Duke Nukem these past couple of weeks? In all honesty, we're becoming a bit weary of writing about him, but we really couldn't pass this one up. Apparently the folks behind the Duke Nukem Trilogy are looking for a few good actors to do their best Duke impressions and maybe get a chance to "travel around the world representing Deep Silver and Apogee Software, LLC as the new 'official' Duke Nukem."We might not have informed you about the contest had the already existing contestant videos not convinced us otherwise. Women playing Duke? Yep. People who speak English only sometimes playing Duke? You bet! Hilarious? In an American Idol blooper, catching some serious wahjah kind of way. If you're so inclined to enter yourself (though we're wary to encourage that), all you have to do is capture your best Duke impressions on tape and head over to the contest website for entry instructions. We're going out on a limb and suggesting you don't impersonate what Duke does to bosses after taking them out in your entry. We'll leave it at that.

  • Forever-gate: Take-Two demands Duke Nukem Forever source code in suit

    by 
    Randy Nelson
    Randy Nelson
    05.15.2009

    If the development of Duke Nukem Forever was a troubled marriage, welcome to the nasty, drawn-out divorce.Shacknews reports that court documents it obtained from the case of Take-Two Interactive vs. Apogee Software have the former demanding, well, custody of the unfinished game's source code. It also seeks to prevent Apogee from "disclosing, distributing, transferring or selling to any party other than Take-Two any proprietary information related to DNF." In short, Take-Two wants what it claims it paid for, and wants it now. 3D Realms co-founder, Scott Miller, wrote in a comment on Shacknews that the DNF developer "never saw a penny of that money," referring to the $12 million Take-Two says it paid Apogee for publishing rights to the game in 2000.If there's anything positive to be taken away from this litigation situation, it's that Take-Two evidently plans on ensuring a return on its investment in DNF -- possibly to the extent of taking all the game's assets and continuing its development elsewhere.[Via BigDownload]

  • Take-Two suing Apogee over unfinished Duke Nukem Forever

    by 
    Randy Nelson
    Randy Nelson
    05.15.2009

    The game may never be released, but its legacy may live on forever. Duke Nukem Forever, which 3D Realms was supposedly working on from 1997 right up until it closed its doors on May 6, is at the center of a lawsuit filed by its would-be publisher, Take-Two Interactive. But who's left to sue? The still-operating Apogee Software, which created the 3D Realms brand in 1994.According to Bloomberg News, Take-Two alleges in a lawsuit filed May 13 that Apogee "continually delayed the completion date for the Duke Nukem Forever" and "repeatedly assured Take-Two and the video-gaming community that it was diligently working toward competing (sic) development of the PC Version of the Duke Nukem Forever." The suit states that Take-Two paid Apogee a sum of $12 million for the publishing rights to the game. The partnership was extended as recently as 2007, according to details of the case.We've contacted Apogee and Take-Two for comment on the pending suit. Apogee is currently involved with the production of Duke Nukem Trilogy for PSP and Nintendo DS, announced at E3 2008.[Via BigDownload]

  • Duke Nukem Forever gameplay surfaces, requests we 'come get some'

    by 
    Ben Gilbert
    Ben Gilbert
    05.10.2009

    Unfortunately, it seems that the death of 3D Realms was the best way for us to get our hands on the largest collection of Duke Nukem Forever screens we've ever seen, and now, footage of the game in action. Found on ex-3D Realms employee Bryan Brewer's personal website (found after the break due to its NSFW-ness), we're treated to the ubiquitous pig cops (now with the ability to jump and climb, apparently) as well as a variety of Duke vulgarities you likely won't want your mother to hear.If anything, the footage proves that a ton of different gameplay was actually finished and -- we're not gonna lie here -- looks pretty decent. We didn't spot any jetpack totin' reptilian enemies unfortunately, but we can only presume the folks at 3D Realms were waiting until the last possible minute to show off such nostalgia laden insanity. Wait, isn't right now the last possible minute?%Gallery-63065%%Gallery-32891%

  • 3D Realms bids fans a simple farewell

    by 
    Randy Nelson
    Randy Nelson
    05.08.2009

    Capping off a week that saw the developer close its doors after 21 years of operation and its ridiculously long-in-development Duke Nukem Forever left unfinished, 3D Realms has updated its website with a group staff photo and a brief, somber goodbye to gamers. Community manager Joe Siegler made what is likely his final update to the defunct company's website, posting simply, "Thanks for being fans and for all your support." No, thank you. Thanks for all the great games -- even that one that never came out but provided us with so much gag material over the years. That said, it's time for Joystiq Publishing to begin its next project: 3D Realms Forever. It'll be out next year, promise. [Via Shacknews]

  • GDC09: Urinal ads, they're so hot right now, urinal ads

    by 
    Justin McElroy
    Justin McElroy
    03.26.2009

    As we can scientifically demonstrate, urinal advertisements are the new hidden severed limbs -- which were already the new sacrificed goats. Now, thanks to Duke Nukem, we have another opportunity to feed the beast, spotted in the GDC bathroom.So, yeah, it's not exactly pleasant. But you people say you want the "full GDC experience" and this is the kind of thing that happens. We're sorry. Check it out after the jump.

  • GOG in the Machine: Duke Nukem 3D, more Apogee on the way

    by 
    Ben Gilbert
    Ben Gilbert
    02.27.2009

    Week after week, Good Old Games bring us a bountiful list of memories from our childhood. This week the company's bringing not just Duke Nukem 3D for $5.99, but the announcement that Apogee Software has agreed to distribute through GOG's digital distribution platform. (Wait, does that mean Commander Keen as well?!)From what GOG has confirmed with us, Duke Nukem: Manhattan Project, Blake Stone: Aliens of Gold, Blake Stone: Planet Strike, and Rise of the Triad: Dark War are all in the queue for "the upcoming weeks." (So, no Commander Keen then, eh?) If you'd like a refresher on how hilarious and ridiculous hilarculous the Duke can be, check out the modern-classic Duke Nukem Trilogy trailer from last year's E3 after the break.[Thanks, Brent]

  • Apogee updates on Duke Nukem Trilogy progress

    by 
    Jem Alexander
    Jem Alexander
    01.15.2009

    Apogee has responded on their official forums to requests for more info on the upcoming Duke Nukem handheld trilogy. Yes, it seems the games really do exist. We're as surprised as you are. An Apogee representative says that "both the DS and PSP versions of the game are coming along nicely." Adding that "on the PSP, they say the depth of view is the best they have seen to date for that device." So while we're still not sure how the game will play, at least we can be safe in the knowledge that the depth of view will be second to none.Apogee concludes by saying that "we are also including some cool bonus game play features that we haven't spoken about that we feel will enhance the overall way the game is played. That's all we can say for now, other than stay tuned, more info in greater detail is on the way!" We're intrigued to learn more, if only because we've almost forgotten what it's like for a Duke Nukem game to actually see the light of day. Check out the awesome E3 trailer after the break.[Thanks, David B.!]

  • Wired hails Duke Nukem Forever as 2008's vaporware king, baby

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.29.2008

    Wired, embracing the redundancy of doing so, has named Duke Nukem Forever as the top piece of vaporware in 2008. As we've made abundantly clear in the past, much has happened since Nukem's latest adventure was first announced back in 1997. Wired was going to leave the perennial favorite off the list this year because "even the best jokes get old eventually," but obviously thought the DNF horse -- with a DNR order -- still had enough life left in it for one more jab.Keeping the dream alive that DNF may be coming to the end of a very, very (x12) long development cycle was its appearance on the Jace Hall show earlier this year. However, that was followed up by more teaser images. Keep hope alive, Duke faithful. Keep hope alive.%Gallery-33013%

  • Duke Nukem Forever screenshot shows us the evil

    by 
    Dustin Burg
    Dustin Burg
    12.19.2008

    Just in time for the holidays, 3D Realms has graciously given us another look at Duke Nukem Forever by offering up a new screenshot. And this time, we don't have to deal with buying an Arcade game or buying a newspaper to get a view. A fully embiggened version of the screen can be viewed after the jump and after our initial inspection, we'll be the first to say that Duke looks graphically tasty. Except for the Pig Cop, he needs to wear the standard issue uniform. [Via NeoGAF]

  • 3D Realms unwraps new Duke Nukem Forever image

    by 
    Randy Nelson
    Randy Nelson
    12.18.2008

    click to enlarge Perhaps worse than not getting the gift you've asked for is getting a raincheck for it. Although we appreciate the sentiment behind 3D Realms releasing a new image containing in-game creatures from Duke Nukem Forever, the fact that another holiday season has come (and almost gone) without the game actually being released can't be ignored.Still, if you'd like to have a reminder of promises unfulfilled staring back at you every time you look at your monitor, the 3D Realms site has the image in all shapes and sizes. Us, we'll pass ... and celebrate the holidays the good old fashioned way.%Gallery-33013%

  • 3D Realms finds 'fundamental flaws' in Payne movie

    by 
    Ross Miller
    Ross Miller
    10.20.2008

    Max Payne has an emotionless face not even his own mother loves. 3D Realms CEO Scott Miller, whose studio produced the Max Payne games, has added his voice to the mass of critics showing displeasure with the film adaptation. Speaking to Edge, Miller said, "There are several fundamental story flaws ... in the film that have me shaking my head in bewilderment."We don't want to spoil any plot points for the three or four of you out there still wanting to see it, but Miller opines (negatively) about the portrayal of Payne, Beau Bridge's character B.B. and the drug lord Lupin, as well the structure of the narrative -- specifically, not showing that Payne is driven by the death of his family until well into the movie. "Saving this scene until mid-film is a narrative blunder, because the audience needs to empathize with Max in order to like him and understand what drives him," he said. Despite some (very valid) complaints, Max Payne topped this past weekend's box office. Meanwhile, we're still trying to empathize with Miller while waiting for any snippets of Duke Nukem Forever to arise.