dukenukem3d

Latest

  • An app that runs Mac OS 8 on modern computers

    Mac OS 8 emulator brings the late '90s to your modern PC

    by 
    Kris Holt
    Kris Holt
    07.29.2020

    It even includes old versions of Photoshop and Premiere.

  • 'Duke Nukem 3D' re-release adds new levels from the original team

    by 
    Sean Buckley
    Sean Buckley
    09.05.2016

    If Duke Nukem Forever convinced you that cheesy one-liners, bad puns and juvenile action-hero humor is best left in the 90s, you're in luck. Gearbox Software just announced that it's bringing back the original Duke Nukem 3D in a special 20th Anniversary Edition World Tour that packs in 8 new levels, a ton of freshly recorded voice lines and a modest graphics update. Even better, all this new content was designed by much of the 1996 classic's original team.

  • 'Duke Nukem' and 'Wolfenstein' gaming house 3D Realms is back

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.23.2014

    The early '90s were a simpler time: Mullets were acceptable, everyone was wearing Zubaz pants and rocking your dad's flannel didn't make you a hipster. In an effort to bring us back to the era when grunge ruled the earth, the folks at formerly-defunct 3D Realms has bundled 32 of its classic games into one package and is selling 'em DRM-free over at its website. What's in the collection of almost everything the company produced? A killaton of games (and a remastered soundtrack, apparently), that's what; including, but not limited to: Duke Nukem 3D, Commander Keen: Goodbye Galaxy, Wolfenstein 3D and Wacky Wheels. The anthology will set you back $40, but if you act within the next two days you can get it for half of that. There's a video after the break if you need a refresher course on who the company is, too. 3D Realms also promises that in the coming months it'll have much more to talk about including its in-development games. Come get some, indeed.

  • 'Duke Nukem 3D' and leaked Yahoo passwords pass for art at this gallery

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.01.2014

    It wasn't all that long ago that the biggest argument surrounding video games was whether or not they should be considered art -- something that's given way to more distressing topics as of late. A German gallery has an opinion on the former, however, and with the "Hurt Me Plenty" exhibit, it examines the intersection of gaming and technology and their effects on the real-world. In the video below, artist Aram Bartholl gives a guided, first-person (naturally) tour of the exhibit, explaining the reasoning behind pieces based on the idle hands animation and that of the pistol firing from Duke Nukem 3D. As Make notes, the installation melds the pixely digital imagery with physical media like wood and halftone printing to pretty great effect.

  • Duke Nukem 3D hits Android, explosions ensue

    by 
    Brian Heater
    Brian Heater
    11.01.2011

    As promised, our favorite cigar smoking, wise cracking first-person protagonist has hit the Android Market, and it didn't even take 15 years. The mobile version of the classic FPS is available now for Android 1.6 and up (that's according to the Market listing -- its producers recommend 2.1 and up), courtesy of Tapjoy and Machineworks Northwest as a $0.99 download. And don't worry, there's plenty of Duke to go around.

  • Duke Nukem 3D is coming to Android, old rope shares soar

    by 
    Daniel Cooper
    Daniel Cooper
    10.13.2011

    There are a few rarefied moments in the conscious of the world that unify us all. For nerds of a certain age, it's that point in 1996 when we first heard those hideous but oft-quoted one-liners spilling out of Duke Nukem's pixellated mouth. Thanks to MachineWorks NorthWest and Tapjoy, very soon you'll be able to relive those moments over and over again on your Android device (running version 2.1 or above). As it's a port of the iOS edition, we can expect pricing to remain around the same $1 mark -- so, you can decide if you'd rather kick some ass or chew some gum.

  • Duke Nukem 3D ported to DS

    by 
    JC Fletcher
    JC Fletcher
    03.20.2007

    A homebrew gamer named GPF ported the GP2X version of 3D Realms' Duke Nukem 3D to the DS as an entry in a coding contest, and released it to the public yesterday. So, in the time since the announcement of Duke Nukem Forever, the following events have occurred (developments not directly related to this port, like the Saturn Duke and the N64 spinoffs, have been left off). The Game Boy Color was released. The Game Boy Advance was released as a followup to the Game Boy Color. The Game Park GP32 was released. The followup to the GP32, the GP2X, was released. The Nintendo DS was released as a followup to the GBA and GBC. Duke Nukem 3D was ported to the GP2X. The GP2X version of Duke Nukem 3D was ported to the DS. See you in 20 years, when Duke Nukem Forever shows up on the Hyper QS (Quad Screen)![Via DCEmu, thanks Wraggster!]

  • Real scientists use Duke Nukem

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    04.18.2006

    According to a study by a group of Belgian scientists, having a good night's sleep could improve your chances of finding your way around a foreign city or a map from a first person shooter. After being trained up in a custom version of Duke Nukem, volunteers were asked to find landmarks around a virtual city while their brains were being scanned with MRI. They were then split into two groups: one group was allowed a good night's sleep and the other was not.When the volunteers were asked to play the game again, the scientists found that the group that were allowed to sleep used a different region of their brain to find their way around the map which allowed them to make almost automatic decisions about where to go. However, the sleep-deprived players used the same region of the brain as they used when they were being trained which required more thinking. What the study suggests is that sleep accelerates the normal process of memory retrieval -- a well rested individual will "somehow know that [he/she has] to turn left, or right or carry straight on." A great example of the usefulness of games in scientific research, but what we want to know is: did anyone take any pictures of the massive scientists-only LAN party at the end?![Thanks, Nik G]