dungeon crawler

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  • Hades

    'Hades' suddenly lands on Nintendo Switch

    by 
    Kris Holt
    Kris Holt
    09.17.2020

    The action-RPG is also out of early access on PC.

  • Mojang/Microsoft

    'Minecraft Dungeons' is delayed until May 26th

    by 
    Kris Holt
    Kris Holt
    03.31.2020

    Minecraft Dungeons is on the way to consoles and PC, albeit a bit later than expected. Mojang says the Minecraft dungeon-crawler spin-off will drop May 26th on PC, Xbox One, Xbox Game Pass, PlayStation 4 and, as revealed during last week's surprise Direct, Nintendo Switch.

  • Dungeon of the Endless rockets to Steam today

    by 
    Mike Suszek
    Mike Suszek
    10.27.2014

    Amplitude Studios' roguelike Dungeon of the Endless left the Early Access nest today, launching in full on Steam. The game entered its alpha phase on the platform in December as the developers' next "Endless" game, set in the same universe as Endless Space. In it, players guide a crew of heroes through randomly generated dungeons, gathering resources and fending off foes to survive. It also features cooperative multiplayer for up to four players. The retro-styled PC and Mac game costs $13 (€12) for the Pixel Pack or $20 (€19) for the Founder's Pack, the latter offering additional ships and heroes. Those looking to upgrade from the Pixel Pack to the Founder's pack can do so for $7.20, a 10 percent discount on the standard upgrade price. The Founder's pack also features half-off coupons for both Endless Space and Endless Space: Disharmony. Head past the break for a look at Dungeon of the Endless' launch trailer. [Image: Amplitude Studios]

  • Funky free roguelike Soul Fjord out now, exclusively on Ouya

    by 
    Mike Suszek
    Mike Suszek
    01.29.2014

    Soul Fjord is now available on the Ouya store. Developed by Airtight Games, the rhythm-action game stars an afro-sporting viking named Magnus Jones, who is hacking through enemies to get to the afterlife nightclub Valhalla. The developer describes its gameplay as "an extreme mash-up of rhythm game meets dungeon crawler with a roguelike twist," so death in the Norse mythology-based world holds some permanence, as seen in the game's launch trailer. Soul Fjord is free to download and supported by in-game purchases. Airtight previously launched first-person puzzler Quantum Conundrum for PC, PS3 and Xbox 360. Creative Director Kim Swift also served as co-creator of Valve's hit puzzle-platformer Portal. If that's not enough star power for the funky game, its soundtrack comes from Grammy-nominated Journey composer Austin Wintory.

  • Trailer introduces dungeon-crawling Project: Velyria

    by 
    MJ Guthrie
    MJ Guthrie
    10.14.2013

    If you've been longing for some old-style dungeon crawls and turn-based battles, Project: Velyria just might be for you. This upcoming free-to-play sci-fi game, under development by Canadian-based Madsoft Games, will be playable on your browser and will feature four base classes with 36 different class advancements: Sword-swinging Soldiers are the highest DPS; Recruits are the typical agile rogue; Scientists use nanobots to heal allies or damage foes; and armored Workers are the tanks. Players further customize their character through stat allocation and by choosing from hundreds of different weapons and equipment. The premise behind Project: Velyria is that civilization must find a new home, and the player is a colonist abandoned on Velyria, forced to fight aliens throughout the planet's vast subterranean network. Want a peek at the concept behind the game? Check out the introduction trailer after the break. [Source: Madsoft Games press release]

  • Etrian Odyssey Untold trailer reveals the pure perils of classic mode

    by 
    Mike Suszek
    Mike Suszek
    09.12.2013

    This Etrian Odyssey Untold trailer shows off its "classic mode," in which players forgo the game's story and stock characters in favor of a custom-built party picked from nine different character classes for pure dungeon-crawling action. The game launches October 1 on 3DS.

  • Zelda-like indie adventure Ittle Dew out now on PC, coming soon to Steam and Ouya

    by 
    Mike Suszek
    Mike Suszek
    07.07.2013

    Ittle Dew, a cartoony, classic adventure game that uses a Zelda-like dungeon formula, is available now for $13.99 through developer Ludosity's official site. The game includes online leaderboards and a number of shortcuts, so it is designed to encourage speedrunning. Purchases through the site will be redeemable for PC, Mac and Linux, both DRM-free and via Steam, which it will launch on at the end of July. Ittle Dew should have launched on Ouya this week as well, though the developer noted on Twitter that it is still in review before being pushed to the storefront. It will come to iPad, Android tablets and Wii U sometime this fall or winter, according to a recent release schedule blog update by Ludosity. %Gallery-193263%

  • Hands-on with RaiderZ's new Broken Silence expansion

    by 
    Beau Hindman
    Beau Hindman
    04.16.2013

    I have to admit, I felt a combination of excitement and fear when I was tasked with covering the newest RaiderZ expansion, Broken Silence, because I knew that I would be challenged in a few ways. First, I had to get used to the game again. I've played it off and on and have enjoyed it until around level 10, but I am no expert. I had already experienced the fantastic non-instanced combat that the game is known for, but I still had a long way to go. Second, I knew that the game would physically punish me. After years of playing games, painting, and drawing, I can easily be forced to soak my forearms in icy water after a session of action-based gaming. Lastly, I knew I would be given a higher-level character and needed to get used to how that particular character performed. The brilliant thing about action-based games is that the person behind the keyboard matters as much as amazing armor or incredible spells. I'd have to sharpen up. I logged into my character and discovered just how fun this game still is. %Gallery-185619%

  • Path of Exile open beta starts January 24

    by 
    Jef Reahard
    Jef Reahard
    12.05.2012

    Free-to-play dungeon crawler Path of Exile will enter its open beta phase on January 24, 2013. AusGamers notes that this represents a delay of about a month from Grinding Gear's previous open beta target, and the company has released a statement on its official forums explaining its decision. "Our development team have worked incredibly hard year-round and this will be their first break in a long time. For most of them, this is the only time they get to travel to see their families or not have to worry about the constant challenges we throw at them at work. Grinding Gear Games is not going to ask them to cancel their holidays. Instead, they'll come back well-rested and just as eager as you to launch Open Beta."

  • PAX Prime 2012: Up close and personal with Torchlight II

    by 
    Elisabeth
    Elisabeth
    09.01.2012

    Torchlight II is marching toward its September 20th launch date. Actually, it's probably skipping joyously with a little ferret or adorable puppy trailing along behind it. Is your clicking-finger ready? We took some time at PAX to dabble our toes in the game and splash around a bit. Now we have damp toes and a hands-on experience with Torchlight II.

  • Rise and Shiny: Darkblood Online

    by 
    Beau Hindman
    Beau Hindman
    08.19.2012

    If you are a fan of action-based MMOs like Rusty Hearts and Dungeon Fighter Online, then you might want to check out Outspark's new title Darkblood Online. Not only does it hand out the same bang for the buck, but it does so with a unique and flashy style that I haven't seen before. I spent the last week chopping up monsters, shooting demons, and conquering dungeons. I saw some of the weaknesses of the title as well, but overall it possesses an honesty about its intentions that helps to keep the good times rolling. There is definitely a persistent nature to the game. It's an MMORPG, so don't worry. It's not a MOBA or social game with multiplayer elements even though a player could spend much of her time soloing areas. The whole thing is balanced between an arcade grinder and a living world. But I'll try to not get ahead of myself.

  • Spiral Knights update introduces new mission types and more

    by 
    Matt Daniel
    Matt Daniel
    02.23.2012

    It's been a little while since we heard from Three Rings' free-to-play dungeon-crawling title, Spiral Knights, but today we have some new information regarding the game's latest patch, and it brings a whole new degree of structure to the title in the form of new mission types. The team is adding four different types of missions in order to give players a solid path of progression as well as a quick fix for players who don't have a ton of time on their hands. The first of the four mission types is known as a rank mission. Rank missions comprise the main campaign of Spiral Knights and will allow players to climb the ranks of the organization. Each rank mission will grant players pre-set awards in addition to any loot found on the mission itself. Prestige missions, the second type of mission, are daily tasks that will reward players with prestige. Players with high prestige scores will receive an unspecified bonus sometime in the future. The third mission type, expansion missions, operate similarly to rank missions in that they "feature set rewards," but the missions must first be "unlocked with purchase," though as of now we don't know whether that means a microtransaction or an in-game-currency purchase. Lastly, we have arcade missions, which are the same arcade missions that players know and love, except now they can be joined directly from the mission interface instead of making you run to the arcade itself. For the full details on all the new mission types and features being added in the new patch, just head on over to the Spiral Knights forums and take a look.

  • Wings Over Atreia: The top 19 ways to get your dungeon crawl on

    by 
    MJ Guthrie
    MJ Guthrie
    02.06.2012

    You know 'em -- those places shrouded away from the everyday grind of the world where you can chill-out without being interrupted (excepting spouse aggro), a private nook where you know there is a definite beginning and end to your adventure, one that offers the best possible loot. They are areas often steeped in lore. They are... the instanced dungeons. There are actually 19 separate PvE dungeons currently in Aion where Daevas can get their dungeon crawl on. If you include the Fortress instances, you can add another 10 dungeons to this list. Adding PvP instances raises the number even higher. However, since fort instances are seriously lacking in lore and fort ownership is required (so availability is not assured), we will forego including them. We'll also omit the Dredgions and PvP arenas to keep the list PvE focused -- after all, there are times you really may not want to bother with fighting the enemy! This week, Wings Over Atreia explores the first half of the dungeon list for the benefit of both young whippersnappers and old-timer Daevas alike. Why would veterans need it? Because dungeons aren't just for certain levels anymore. For a change of pace or to break out of a rut, grab yourself some lowbies, mentor down, and check out one instance a day -- you'll pass two weeks before ever repeating. You might even have fun, meet new friends, and renew your enthusiasm for Aion.

  • Daily iPhone App: Emissary of War

    by 
    Mike Schramm
    Mike Schramm
    09.28.2011

    Emissary of War is a new title from Cedar Hill Games, a studio run by a former Bioware developer who's gotten into mobile development. The game is an action RPG title, and while it is a little short, there's quite a bit of polish here, some fun humor, and a good chunk of intriguing gameplay. You can point and click your hero around the game while hacking and slashing through various enemies, and he has a potion-throwing buddy that will help out both in battle and by healing at the correct times. There's a Rage mechanic for extra attacks, and lots of upgrades and collectibles to find as well. There's Game Center integration for achievements, too, which adds a little extra replayability to the affair. It's a solid title, and the fact that it's available as a universal app for free means you should probably just go ahead and pick Emissary of War up right away. The free game only includes the first episode, but the second is just 99 cents anyway, which is more than worth it if you get to that point. Emissary of War is an excellent addition to iOS (and Android, incidentally), and we're glad to have Cedar Hill's developer here on the platform.

  • Mythos content update includes 23 new dungeons, skill tweaks

    by 
    Jef Reahard
    Jef Reahard
    08.31.2011

    The last time we profiled Mythos on Massively, it was in service of some new content. It's no surprise, then, that Frogster is once again expanding the free-to-play hack-and-slash MMO. This time the new bells and whistles can be found on the Fog Island of Horror, and in case the name didn't drive the point home, it's a pretty scary place. The isle is home to a horde of ravenous zombies and is the base of operations for two opposing queens. Their majesties Vyle and Neperta make their home on the fog-shrouded island, as do the denizens of 23 new dungeons ripe for the plucking by adventurers from across the realm. Oh yeah, that level cap, previously stuck on a piddling 51? It's been bumped to 55, the better for you to get a handle on some changes to cooldowns and the skill system whilst you're grinding your way through packs of monsters. Today's Mythos press release also alludes to a massive crafting system overhaul, but since it's a little light on the details where tradeskilling is concerned, you'll just have to log in and see for yourself. Alternatively, you could hit up the official website for more details.

  • Dragon Nest open beta date announced

    by 
    Matt Daniel
    Matt Daniel
    06.30.2011

    Action RPG fans, rejoice! Nexon has announced that the newest member of its MMO stable, Dragon Nest, will be entering open beta on July 26th. You may remember that we had some hands-on impressions with the game at this year's E3, but what exactly should players expect from Dragon Nest? From the looks of things, players should expect equal parts adrenaline-pumping action and good old-fashioned dungeon crawling. Players get to take on the role of one of four (gender-locked) classes -- Cleric, Sorceress, Archer, or Warrior -- and dive headlong into some combo-based hack-and-slash combat in search of phat loot and all that jazz. If this sounds like your proverbial cup of tea, head on over to the official site to register.

  • Rusty Hearts announces closed beta date

    by 
    Matt Daniel
    Matt Daniel
    06.25.2011

    Rusty Hearts, the upcoming side-scrolling hack-and-slash MMO from Perfect World Entertainment, has finally been slated to enter closed beta. On July 27th, players will be able to jump into the cel-shaded dungeon crawler (with which our own Beau Hindman was able to go hands-on at E3) and start slicin' some baddies. According to the press release, players should expect "a thrilling gaming experience and epic dungeon crawling fights led by the unique heroes of Rusty Hearts, each with their own compelling backstory," a game in which they can smack their way through multiple dungeon difficulties in search of shiny loot. And finally, to commemorate the beta announcement, PWE has released a brand-new gameplay trailer for your consumption, which you can check out after the cut.

  • Dragon Nest closed beta launches this week

    by 
    Jef Reahard
    Jef Reahard
    06.13.2011

    If you've been anxiously awaiting the closed beta test for Nexon's new Dragon Nest MMO, you're in the home stretch. A new posting on the game's official website spills the beans on the closed beta date and promises a look at "the fastest moving MMO you've ever seen." Nexon has high hopes for Dragon Nest, and the company expects the free-to-play title to be its third major American market success (after Vindictus and Dungeon Fighter Online) when it finally launches later this year. The closed beta was delayed last month (ostensibly to polish the overall experience), and you can view the fruits of Nexon's labor beginning on June 15th. That's assuming you've signed up for the beta, of course. You can also get a preview of the game courtesy of our hands-on at last week's E3 event.

  • The Game Archaeologist sees The Shadow of Yserbius

    by 
    Justin Olivetti
    Justin Olivetti
    05.31.2011

    Really, I blame my parents for not being filthy rich. If they were, we could've afforded the $130/month unlimited subscription fee to the ImagiNation Network (INN) back in the early '90s. Just think! All of the gaming, the socializing, and the roleplaying that you could handle -- for such a low price! I mean, sure, there were hourly options, but who'd want to play for a mere five hours a month? So instead of becoming part of a growing online community, I had to be content with my SNES and copy of Chrono Trigger -- hard times, indeed. Sometimes I think how my life would've been different if we had subscribed to Sierra's colorful online world, because I would've had a chance to get in on one of the first graphical MMOs: The Shadow of Yserbius. It was a step forward in graphic quality from the text-only MUDs of the day but perhaps a step backward from the complexity that many MUDs brought to the table. Still, for a few shining years, it entranced thousands who lined up to delve dungeons deeply alongside their friends (and a couple of complete strangers with odor disorders). Today we're going to take a quick peek at one of the first MMOs that stepped into the realm of lush color and animations and see what made The Shadow of Yserbius so enduring.

  • Dragon Nest closed beta delayed

    by 
    Matt Daniel
    Matt Daniel
    05.09.2011

    Nexon's Dragon Nest team announced today that the 3-D brawler's closed beta is being pushed back until June. While this may seem like bad news for fans anticipating the chance to get their hands on the game, Nexon assures us the team felt the decision necessary in order "to provide a polished and positive experience for our players, fans, and testers." The game -- described by Nexon CEO Daniel Kim as "an action MMO that the company is trying to position as the third point in the 'Triangle of Awesome,' along with Vindictus and Dungeon Fighter Online" -- is a dungeon-crawler wherein the player chooses one of four classes (Warrior, Archer, Cleric, or Sorceress) and ventures with others into a variety of instanced dungeons to take part in fast-paced, combo-based combat against all manners of enemies. Until the final date for the closed beta is announced, check out Massively's hands-on impressions of the game from PAX East and -- if you haven't already -- head to the Dragon Nest official site to sign up for beta.