e-sports

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  • SMITE announces world championships for 2015

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.02.2014

    Are you the best SMITE player in the world? Are you sure about that? If so, maybe you should go ahead and take part in the SMITE World Championships. The company has just announced that the championship tournament will take place January 9th to 11th, 2015, along with qualifier dates for North America and Europe, all of which can be found just past the break. Players will be competing for a grand prize of $600,000, a pool which is expected to grow over the next half-year in the lead-in to the event. You can check out the official e-sports site for the game to find out how to register your team and try to make it into the big leagues, or just check out the trailer below. Maybe you just like to spectate, after all. It's cool.

  • No girls allowed in IeSF-sanctioned Hearthstone tourney

    by 
    Jef Reahard
    Jef Reahard
    07.02.2014

    If you're female and you're interested in competing in a Finnish Hearthstone tournament called the Assembly Summer 2014 Hearthstone IeSF Qualifier, you're currently out of luck. PCGamer reports that the IeSF, a global e-sports organization headquartered in South Korea, stipulates male-only participants "in accordance with international sports authorities, as part of our effort to promote e-sports as legitimate sports." Assembly Summer 2014 administrator Markus Koskivirta says that the event's other tourneys are open to all genders. "We would also like to point out that the Finnish eSports Federation is currently lobbying for the equal rights of male and female players in the IeSF tournaments," he said. [Commenters have pointed out that women are barred from four games in this tournament, including Hearthstone and Dota, while male players are barred from two, including Tekken Tag, in the IeSF's attempt to create gendered brackets for e-sports. Both genders can compete in StarCraft II, but only in gender-segregated divisions. Thanks to CrowingOne especially for the extra details.]

  • University adds League of Legends team to its athletic program

    by 
    Justin Olivetti
    Justin Olivetti
    06.20.2014

    Could being at wiz video games get you a scholarship and a college degree? As far-fetched of a dream as that may seem, it's now becoming a reality at one institute of higher learning. Robert Morris University in Illinois announced today that it will be forming an official League of Legends varsity team as part of its athletic program for the 2014-15 academic year. Team members will be treated on the same level as other athletes, meaning that they're eligible for tutoring, support, and scholarships. The team is a result of the university's associate athletic director's love of competitive PC gaming and acknowledgement that it requires the same level of teamwork as other sports. "Although e-sports have long been a part of the culture of gaming, competitions have seen a large surge in popularity in recent years," the university posted. "Robert Morris University recognizes the value and legitimacy of e-sports and is excited to add e-sports to its already rich athletic program."

  • World of Tanks crowns new e-sports world champion

    by 
    Justin Olivetti
    Justin Olivetti
    04.08.2014

    In the ultimate showdown between hulking metal death machines, World of Tanks has crowned one victorous team that emerged triumphant over the battlefield. Wargaming announced today that team Na'Vi won the world championship in the grand finals of its e-sports league. The new champions will take home $110,000 in prize money, with the runner-ups Virtus.Pro and The RED Rush: Unity receiving $100,000 and $40,000, respectively. The Wargaming.net League World Championship took place in Warsaw, Poland, as 14 teams battled over three days for the top spot. According to the studio, "millions" tuned in to watch the grand finals on Twitch. [Source: Wargaming press release]

  • Wargaming earmarks $10m for e-sports, WoT up to 80m registered players

    by 
    Jef Reahard
    Jef Reahard
    04.07.2014

    Wargaming CEO Victor Kislyi recently announced that the developer behind World of Tanks and World of Warplanes will invest $10 million into its burgeoning e-sports business. Kislyi said that 30,000 pro players fought in 120 WoT tourneys in 2012 while in 2013 those numbers rose to 200,000 players and 1,000 tournaments. "With our e-sports team we founded a company within the company," Kislyi said. "They take care not only about game features to cater to spectators, but also about the physical organization of the tournaments." Kislyi also explained that the e-sports initiative was driven by player requests rather than Wargaming desires. Finally, Kislyi said that World of Tanks now boasts 80 million registered players.

  • MLB.tv and Epix streaming apps are coming to Xbox One

    by 
    Jon Fingas
    Jon Fingas
    03.26.2014

    Xbox One owners already have their fair share of video services to choose from in the US, but they're about to get a pair of welcome additions. Major League Baseball now says that MLB.tv Premium should be available to stream live games on the console in time for opening day. Meanwhile, Epix has revealed plans to bring its primarily movie-focused service to the Xbox One in the near future. And don't worry about being left out if you're still hanging on to your Xbox 360 -- Starz has just launched Encore Play and Movieplex Play apps for the earlier system, while Major League Gaming released its e-sports app yesterday. All told, it looks like you'll have plenty of viewing options this spring.

  • Hearthstone will have an official spectator mode

    by 
    Justin Olivetti
    Justin Olivetti
    02.16.2014

    Blizzard confirmed that a spectator mode is coming to Hearthstone, allowing players to sit in on others' play sessions. The news comes from BlizzPro, which talked with e-Sports Manager Kim Phan about upcoming plans for the game. Phan said that Blizzard is starting to take the e-Sports potential of Hearthstone a lot more seriously these days and has a list of features that it would like to put into the game, including a spectator mode. This mode won't be in the game by launch but should be put in "shortly after." Hearthstone is currently in open beta.

  • MMO Mechanics: MOBAs vs. MMO battlegrounds

    by 
    Tina Lauro
    Tina Lauro
    12.18.2013

    It may feel as if MMOs have always existed as a core part of our gaming repertoire, but the genre made its indelible mark on the industry just over a decade ago. MMO titans like World of Warcraft, EVE Online, and City of Heroes shaped the mechanics we now use as markers and basic standards for the quickly growing genre, and those mechanics have been reiterated and reforged by the countless additions to the MMO clan that we know and love today. This new MMO Mechanics column aims to navigate the mechanical minefield that is the modern MMO through in-depth opinion pieces, comparative analysis, and a little bit of Irish wit, starting with a peek at what distinguishes MMO PvP battlegrounds from Massively Online Battle Arenas. If women are from Venus and men are from Mars, MMOs and MOBAs must be from different galaxies altogether. Despite the similarities between MMO PvP arenas and MOBA matches, the two take very different approaches to progression, persistence, and matchmaking. This leads to two very separate yet equally engaging ways to test the mettle of your character against the might of a human opponent.

  • Molten Games is building something called Blunderbuss

    by 
    Jef Reahard
    Jef Reahard
    12.15.2013

    Remember last summer when Molten Games sent out a press release saying that it had picked up ex-Blizzard and SOE personnel as well as a substantial chunk of funding courtesy of NCsoft? Well, the company has revealed the name of its project, though not much beyond that. The concoction is called Blunderbuss, and according to 2P it is an Unreal 4-powered title that is "expected to launch with [a] free-to-play model in the summer of 2015." The genre is still unknown, though the source article says it's a "core game" designed for e-sports. What's a core game? Your guess is as good as mine, since that's basically a marketing term that could mean anything from hardcore to softcore to Andrea Corr. OK, maybe not that last one, even though MOBAs with Irish pop musician heroes should be a thing. [Thanks Zedrick!]

  • The Summoner's Guidebook: LoL World Championships finally enter the quarter finals

    by 
    Patrick Mackey
    Patrick Mackey
    09.26.2013

    I will be completely honest. I was really getting sick of the group stage of the League of Legends Season 3 World Championships. It was dragging on for too long, especially when the advancing teams had been virtually locked in well in advance. Only Gambit and Ozone were in a position to actually fight for a top spot. OMG, SKT1 and Fnatic had locked in their spots and we were subjected to matches where pros ran goofy compositions and stopped trying to win. Now we're in the actual tournament portion of the event, and the eight teams in the top spots all really deserved their places. With the exception of one matchup, all of the quarter final matches were extremely close, nail-biting games. It is easier for for me to point out which matches are not worth watching than it is to point out the really incredible matches because the majority of the games were utterly fantastic. I was on the edge of my seat constantly.

  • The Summoner's Guidebook: LoL Season 3 World Championships' group stage

    by 
    Patrick Mackey
    Patrick Mackey
    09.19.2013

    I am at a bit of a disadvantage here. At the time I'm writing this, the group stage isn't over, but you guys will be watching the last of it around the time you read this. Regardless of the time delay, there have been some great matches at the League of Legends Season 3 World Championships. The matches haven't been the only thing good about the tournament. Riot has added a lot of presentation quality, including pro interviews and an analysis desk. In spite of some minor technical issues, this has been a very solid tournament thus far.

  • PAX Prime 2013: SMITE's graphical updates, 10v10 mode, and e-sports

    by 
    Patrick Mackey
    Patrick Mackey
    09.03.2013

    I found myself in unfamiliar waters as I waded into the Twitch booth at this year's PAX Prime. All around me were gamers -- but not just any gamers. These guys were wearing jerseys with sponsorship logos and carrying custom gaming mice and headsets. These guys were pro gamers, and they were there to play SMITE. I had a different agenda, so I tracked down Hi-Rez chief operating officer Todd Harris to talk about upcoming changes to the game. He admitted to me that his team isn't doing a lot of big changes, but that is largely due to the game's continuing success. He did have a few things to show me, though.

  • The Soapbox: Actually, that really isn't an MMO

    by 
    Brendan Drain
    Brendan Drain
    08.27.2013

    In last week's edition of The Soapbox, Mike Foster argued that online gaming has evolved over the past few years and that the term MMO should be expanded to cover other online games like MOBAs. He examined the blurred dividing line between new online games and the classic MMOs of yesteryear, and he made the controversial argument that Call of Duty and League of Legends should now fall under the MMO umbrella. I found myself disagreeing with many of Mike's arguments and wanting to make additional points of my own, so this week I'd like to offer a few counter-points on the same topic for debate. The MMO market has certainly evolved since Massively was founded, with some pretty big innovations in gameplay and new ideas like the free-to-play business model taking hold. As much as people like to complain about a lack of innovation in the games industry, the same level of experimentation and evolution has hit industry-wide. Call of Duty has borrowed unlock and XP systems from the world of orcs and dragons, and League of Legends came from nowhere to be at the forefront of a global MOBA revolution, but neither of them is an MMO by any stretch of the imagination. In this in-depth opinion piece, I break down the definition arguments surrounding the term MMO, offer a reasoned view of where the line can and should be drawn, and look at why Massively covers games other than MMOs.

  • Breakfast Topic: Do you follow competitive WoW?

    by 
    Lisa Poisso
    Lisa Poisso
    07.20.2013

    Just because World of Warcraft doesn't have its own tab on Major League Gaming (MLG) doesn't mean there's no such thing as competitive WoW. While relatively few WoW players crack into competitive arena PvP and the game's not currently part of the e-sports circuit, WoW Insider's interview with Venruki, a member of last year's Battle.net World Championship champion 3v3 team, reveals a world of devoted players with intense focus. But do other players care? A post about competitive gaming on Blizzard's official forums reveals that plenty of them do. The thread has become a highly rated post with enthusiastic player feedback. Whether or not the game will receive tweaks to help it become a compelling e-sport that attracts viewers, however, remains to be seen. Do you follow competitive WoW? Do you read with curiosity when you spot something about WoW as an e-sport, or does the topic leave you cold?

  • Steam accounts now link with Twitch accounts, Dota 2 makes first use of feature

    by 
    Jordan Mallory
    Jordan Mallory
    07.05.2013

    Folks with both Steam accounts and Twitch.tv accounts can now make the two the best of friends, and by doing so alleviate a minor inconvenience associated with watching competitive Dota 2. Until now, players had to choose between watching Dota 2 tournaments either in-game or via Twitch, with the later option excluding them from receiving promotional items that randomly "drop" during events, provided that they had purchased virtual tickets. With this new linked account system, players watching on Twitch are still eligible to receive the special items, assuming their Steam account has the required virtual tournament ticket associated with it. Dota 2 is still expected to launch sometime before August 7 and the beginning of its largest annual event, The International.

  • Heavy Gear Assault kicks off its crowdfunding campaign

    by 
    Mike Suszek
    Mike Suszek
    05.22.2013

    Stompy Bot Productions and Mektek Studios have launched their Kickstarter project for Heavy Gear Assault, the return of the mech combat game originally introduced by Dream Pod 9, with later games published by Activision. The multiplayer e-sports-focused, Unreal Engine 4-powered game is in development for PC and will be free-to-play with premium subscriptions options available for players. The development team is seeking $800,000 by June 29, with a dozen stretch goals already planned for the funding project.

  • Jet Li: There's 'no good reason to debunk virtual gaming as a sport'

    by 
    Jef Reahard
    Jef Reahard
    04.03.2013

    Jet Li may be known for his martial arts prowess, but he's also an avid gamer according to an interview translation at MMO Culture. Li recently attended an Age of Wushu PvP tournament and had some interesting things to say about e-sports and the validity of video gaming as a sport in general. "If poker card games and chess both have the players sitting down and are considered sports, why not virtual gaming as well," Li explained. "There are two kinds of sports: one physical and one mental. There is no good reason to debunk virtual gaming as a sport, and I believe the participants of such virtual PvP events have the same mentality as physical athletes."

  • SOE's Smedley and Higby on PlanetSide 2's e-sports evolution

    by 
    Jef Reahard
    Jef Reahard
    01.26.2013

    Yesterday we told you about SOE's new PlanetSide 2-focused partnership with Major League Gaming. Following the announcement, Joystiq scribe Mike Schramm managed to corner principals from both companies at Friday's PlanetSide 2 Ultimate Showdown event in LA to ask what, exactly, is in store for fans of Auraxian e-sports. Join us after the break as CEO John Smedley, creative director Matt Higby, and MLG's Sundance DiGiovanni give us an early look at PS2's competitive evolution.

  • SOE partners with Major League Gaming for PlanetSide 2 e-sports

    by 
    Jef Reahard
    Jef Reahard
    01.25.2013

    SOE has partnered with Major League Gaming in order bring the world of competitive e-sports to PlanetSide 2. "Over the next few months, the PlanetSide 2 and MLG teams will work closely to develop ideal competitive gameplay features and settings to showcase the massively multiplayer online first-person shooter," according to a press release. Neither company has specified what those features and settings might be, but PS2 creative director Matt Higby and SOE CEO John Smedley have long maintained that the firm was developing its sci-fi shooter sequel with an eye on the competitive gaming arena. SOE and MLG will also collaborate to create original programming, with a broadcast schedule due "in the coming weeks."

  • Two more League of Legends players banned for jerkiness

    by 
    Jef Reahard
    Jef Reahard
    01.21.2013

    Riot has banned two more League of Legends pros for excessively adolescent behavior. Last December the company sent Christian "IWillDominate" Rivera packing, and now Illyas "enVision" Hartsema and Damien "Linak" Lorthios are joining him in exile. Both players will be banned from both this weekend's LCS Season 3 Qualifier and LCS play next year according to the ruling on Riot's forums. enVision has been reported in a whopping 29% of his matches, which PC Gamer says is six times more than the average EU LoL player. He has also been punished 18 times, including two account bans, throughout his LoL history. Linak boasts a 20% report rate and, like enVision, has a peak harassment score in the worst .06% of all EU accounts.