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  • Johnny Chung Lee joins Project Natal team, puts Wii hacking experience to good use

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    06.12.2009

    In this time of economic hardship, it warms the heart just to hear that someone's found any job. But when our main man Johnny Chung Lee lands a position on Microsoft's Project Natal team, it's high fives and handshakes all around. And really, it's a perfect fit -- among the many hacks of his illustrious career, he's put together a VR head tracker (and utilized it in a first-person shooter) for the Wii game console. Apparently, Lee's part of the group that is taking the tech we saw at E3 and getting it ready for prime time. As you'd expect, the man is pretty stoked to have landed his dream job. "The 3D sensor itself is a pretty incredible piece of equipment, he says, "similar to very expensive laser range finding systems but at a tiny fraction of the cost." Congratulations, Johnny! If you should feel the need to leak any product pics, you have our email address. [Via Joystiq]

  • EA VP says the Xbox 360 is "maxed out"

    by 
    Nilay Patel
    Nilay Patel
    06.09.2009

    Microsoft might be busy extending and building on the Xbox 360's capabilities with Project Natal and all manner of NXE and Live updates, but it sounds like some of their third-party devs think they're running out of headroom -- in an interview with the Official Xbox Magazine, EA senior VP Patrick Soderlund said that "we've maxed out the 360 but we haven't maxed out the PS3." That's an interesting parallel to what Miyamoto was just saying about the Wii, of course, but it doesn't seem like the situation is entirely dire: Soderlund also said that he's "truly impressed" with the 360 and that he "would have a headache" if he were running Sony. Still, that doesn't bode well for Microsoft's planned 10-year 360 lifecycle if it's true -- we'll see if Redmond has something new for us before 2015 after all.

  • Miyamoto "not worried at all" about Sony and Microsoft's motion controllers

    by 
    Nilay Patel
    Nilay Patel
    06.08.2009

    Sony and Microsoft certainly turned the motion-sensing heat up on Nintendo at E3 last week, but it doesn't seem like Shigeru Miyamoto is all that concerned at the moment -- he just told the BBC that while he's "flattered" his competitors are "moving in the same direction," he's "not worried at all" about Project Natal or the Playstation motion controller because "they don't have the type of depth that we're able to provide with Wii Motion Plus." Snap. We don't know about that -- we certainly haven't been blown away by Motion Plus -- but we can see why Nintendo's not sweating it just yet: the Wii's a runaway hit and a pop-culture phenomenon, while Natal and the PSMC are still tech demos without announced ship dates or even final names. That said, it's clear that Microsoft and Sony don't intend to just cede this space to Mario and Co., so we'll see how Nintendo fights back -- we'll tell you right now that the Wii Vitality Sensor ain't gonna cut it. [Via Joystiq]

  • PSP Go lacks mini USB, compatibility with existing accessories, common sense

    by 
    Tim Stevens
    Tim Stevens
    06.08.2009

    Confession time: we weren't exactly charmed by Sony's PSP Go when Sony made the thing official. It's not that we're particularly fond of UMD (quite the contrary as a matter of fact), rather we found it a little hard to stomach a slimmer device that offers nearly the same hardware as its predecessor, swapping an optical drive for more storage, yet will cost nearly twice as much. Factor in the cost of all new accessories and things get even less appealing, with confirmation that the Go lacks a standard mini USB port on top, meaning things like PSP keyboards and Sony's GPS accessory are on a fast-track to obsolescence. Even current A/V cables and chargers won't work thanks to a new multifunction port on the base -- but Sony will be quite happy to sell you new ones. Is this the price of progress, or an attempt to boost profit margins? It's not good news for gamers, regardless.

  • Fatal1ty teams with Fusion-io to launch 80GB ioXtreme PCI Express SSD

    by 
    Darren Murph
    Darren Murph
    06.06.2009

    Up until now, Fusion-io's glorious creations have largely been priced out of consideration for general consumers. During E3, however, the storage gurus teamed up with Johnathan "Fatal1ty" Wendel in order to debut a consumer-level PCI Express SSD card. Engineered to provide wicked fast transfer rates within high-performance PCs, the ioXtreme is an 80GB PCI Express card that should make your traditional HDD seem absolutely antiquated. Better still, it's slated to ship next month for the not-too-terribly-egregious price of $895, which certainly gets you into the game for a lot less than OCZ's (admittedly more capacious) Z-Drive.

  • Video: White PSPgo hands-on

    by 
    Ross Miller
    Ross Miller
    06.05.2009

    Sure, speaking with Sony's John Koller was great and all, but one of the real treats with the interview was some quiet hands-on time with a white PSP Go, unfortunately not turned on but with the same build quality and weight as its functional black model (also found tagging along to the Q&A). Our impression of the device is largely unchanged from the initial experience -- a sturdy build that's surprisingly light, although with this go around we didn't find the shoulder buttons to be more comfortable this time. Still, our interest wanes pretty dramatically when we're reminded of its $249 price tag, but enough with our chatter, hit up the break for an up-close video of all its nooks and crannies, and while you're there, stick around for more tidbits from our interview.

  • Goodbye E3, WWDC here we come!

    by 
    Joshua Topolsky
    Joshua Topolsky
    06.04.2009

    Listen, E3, we had some good times. We shook like maniacs for your motion controllers. We jammed with the band (and our resident DJ, Stab Master Arson). We skated all over the place. We liveblogged like crazy. We basically took your news flow and funneled it into a succinct package of mind-blowing media snacks. But that was then, and this is now. We had to hightail it out of town, because a certain someone needs our special brand of tenderness... and that certain someone is Apple's WWDC in San Francisco. We'll miss you E3, but only a little bit.Seriously guys, gear up for WWDC this coming Monday (June 8th), where some kind of new phone or something might get announced. Here's the page you'll want to plant yourselves at (feel free to bookmark), and here's what time you'll want to do said planting:07:00AM - Hawaii 10:00AM - Pacific 11:00AM - Mountain 12:00PM - Central 01:00PM - Eastern 06:00PM - London 07:00PM - Paris 02:00AM - Tokyo (June 9th)

  • Peregrine wires you into a keyboard, we go hands-in

    by 
    Tim Stevens
    Tim Stevens
    06.04.2009

    Got a game with a lot of commands, but are sick of supporting the Big Keyboard industry? Meet your rebel input replacement, the Peregrine. Demonstrated to us at E3, the Peregrine is basically an elastic glove with some wires sewn into it at various points. Connecting one of those points to conductive patches on the palm and thumb creates an electrical circuit, which the glove's brain converts to a keypress. It's like a glove but with power -- a sort of power glove, if you will. The main application is MMOs, where you could touch your thumb and forefinger together to cast a spell in a role-playing game or touch your middle finger to your palm to heal yourself. Or your character, anyway. More impressions and some spec-ops intrigue after the break.

  • Sony working on "good will" program to give digital copies of your UMD collection

    by 
    Ross Miller
    Ross Miller
    06.04.2009

    We just sat down for an interview with Sony's John Koller, who among many other interesting tidbits and factoids (more on those later) assuaged fears that our giant UMD library would be entirely forsaken. While light on details -- they're still figuring it out, he said -- there will be a "good will" program by which owners of current disc-based titles will be able to obtain digital copies for use on the PSP Go -- "a set number of titles for a set period of time," to be exact. He couldn't confirm all games, or at least all your personal collection, would be transferrable -- that might have to do with the number of digitized games they'll have at launch, which will be at least 300 but not the whole back catalog -- but despite calling it a short-term program he did say, should you receive a new UMD game later down the line, you should still be able to make the digital transfer. As for price, we're still looking to confirm something there, but they wouldn't be putting so much effort into the program if it wasn't at least for a discount, if not free. If you happen to like your discs, Koller said UMDs aren't going by the wayside so long as the PSP is still around, but he expects digital to start taking an increasing share. Looking to the future, he confirmed all first-party titles and most third-party titles (by the developers' own volition, not a mandate) will be available as digital downloads day and date with the UMD hard copies, and yeah, despite the reduced shipping and manufacturing costs, it'll be for the same price, too.

  • Creative's Fatal1ty Professional Series Gaming Headset MkII hands-on, and news of its sequel

    by 
    Tim Stevens
    Tim Stevens
    06.04.2009

    Cans are so hot right now; the bigger and gaudier the better, because nothing says "Don't talk to me" like giant domes covering your ears. Creative's latest set, Fatal1ty Professional Series Gaming Headset MkII, don't really have much to offer in the flash category and certainly aren't excessively sized, but for serious gamers they seem to be a solid option and just the thing to keep your mom from interrupting your session. Shipping next week for $99, they offer an over-ear design with memory-foam surrounds and a sophisticated but not particularly flashy look that says "I want to look cool while wearing these, but I'll leave the chrome to my CPU fan, thanks." They sport a detachable boom that has not one but two microphones in it and some apparently fancy-schmantsy processing that can discern your howl of war from your dog's howl of neglect, meaning your CS teammates hear only the former. Unfortunately we weren't able to try that out for ourselves, so we'll have to see how well that pans out in the real world. The set uses the standard jumble of 3.5mm audio jacks to connect to your machine, but a Creative rep was kind enough to disclose plans for a USB version that'll work sans-soundcard. That model is due sometime next month for a $30 premium.

  • Miyamoto: Super Mario Bros. Wii could be better, but the Wii's too weak

    by 
    Darren Murph
    Darren Murph
    06.04.2009

    Look, it's no secret that the Wii is comparatively weak. It always has been, and unless some magical, unicorn-approved firmware update hits in the near future, it always will be. The Big N's Shigeru Miyamoto sat down at E3 this year with GameDaily and confessed as much, stating that he "would like to use Wii Speak more, but [in Super Mario Bros. Wii], the Wii processor is already being taxed." He added that this was all "part of being a developer to work with the tools you have to create new and interesting projects," but it certainly makes us wonder just how much more awesome this console could be with a specifications list fit for this millennium. Ah well, maybe we can actually look forward to native 1080p games from Nintendo next decade... if we're lucky.

  • DJ Hero hands-on

    by 
    Ross Miller
    Ross Miller
    06.04.2009

    Activision's being pretty guarded with DJ Hero at the moment. Not only is it available only behind closed doors at its E3 2009 booth, but even then we weren't able to get our own hands-on time with the game, relegated instead to playing guitar along with someone else on the deck through that Monkey Wrench / Sabotage mashup. We did, however, get a chance to play take it out of the darkly-lit room and get a good feel of its weight and build quality, which we might add is pretty solid. Click on through for our full impressions and a video showing off the DJ vs. guitar mode.

  • Logitech's high-end Flight System G940 hands-on

    by 
    Tim Stevens
    Tim Stevens
    06.04.2009

    Lots of people have Chuck Yeager aspirations but Joe Schmoe opportunities for flight time. For them there's the flight sim. Titles like Microsoft Flight Sim and Falcon are some of the earliest to popularize PC gaming, and since the beginning they've been accompanied by high-price controllers that replicate the experience of flying. Logitech's Flight System G940 is the latest. We spent a little bit of time with it in the company's cramped meeting room on the show floor to see if it's worth adding to your virtual hangar.

  • Scratch: The Ultimate DJ hands-on

    by 
    Tim Stevens
    Tim Stevens
    06.04.2009

    For the past few years E3 has been a tale of two guitar games. In a lot of ways it still is, with the Guitar Hero and Rock Band clans still battling it out for plastic instrument supremacy, but this year two turntable games are also vying for your attention. DJ Hero has far more brand recognition on the box, but Scratch: the Ultimate DJ has the better hardware, and we got our hands on it.

  • Microsoft's Project Natal roots revealed: 3DV Systems ZCam

    by 
    Darren Murph
    Darren Murph
    06.03.2009

    We had a hunch that 3DV Systems' technology -- which we actually toyed with back at CES 2008 -- had something to do with Microsoft's newly unveiled Project Natal motion tracking solution, and today details have trickled in to us confirming as much. As the story goes, 3DV Systems was initially hoping to have the ZCam in the manufacturing process by the tail end of 2008, but Microsoft swooped in and acquired the outfit just weeks after it blew minds in January. At the time, not much thought was given to the pickup; now, however, we're treated to a bona fide ZCam brochure which details the actual specifications behind the Xbox 360's newest friend. Granted, we have every reason to believe that Natal has advanced significantly from what you'll see in the gallery below, but it's still a tasty nugget of behind-the-scenes information. Of note, the former 3DV Systems VP of Business Development was quoted as saying that the target retail price of the ZCam was $100, though it still had aways to go as of early 2008.

  • Project Natal video hands-on, impressions, and further details

    by 
    Joshua Topolsky
    Joshua Topolsky
    06.03.2009

    We had a chance to go one-on-one with Project Natal -- as well as its steward, Kudo Tsunoda -- and we wanted to give you a little insight on Microsoft's next big play. Plus, how could we pass up an opportunity to show off a video of us essentially flailing around like teenagers on a coffee high? The first thing to note is that Microsoft is very protective of the actual technology right now, so they weren't letting us film or photograph any of the box itself, though what they had was an extremely rough version of what the device will look like (not at all like the press shot above). It consisted of a small, black box aimed out into the room -- about the size of a Roku Player -- with sensors along the front. It almost looked a bit like a mid-size (between pico and full size) projector.

  • Tony Hawk: RIDE feets-on

    by 
    Tim Stevens
    Tim Stevens
    06.03.2009

    Want to humble a videogame journalist? Ask him if he skates and, if he answers with a modest "a little bit," proceed to make him lose his balance and stumble off of your toy skateboard controller. That was the scene seen again and again at Activision's thumping booth on the E3 show floor, and we took our turn to get humiliated on the company's plastic deck, the feature piece of this October's Tony Hawk Ride. It's fun, it's hard, and it's a surprisingly (and somewhat embarrassingly) good work-out.

  • The Beatles: Rock Band hands-on!

    by 
    Joshua Topolsky
    Joshua Topolsky
    06.03.2009

    We don't know if you're like us, but we've basically been waiting our whole lives to play The Beatles: Rock Band. Well, we got one step closer at E3 2009, as we were able to actually snuggle up close and personal with the full kit and see what was what (and show off our totally sick harmonies on "Here Comes the Sun"). We have to say, Harmonix has absolutely outdone themselves with this bundle -- from the Ringo-style Ludwig drum set to Paul's unmistakable Höfner Violin bass... it's all here, and it all looks brilliant. We took the boys out for a little spin (you can see our own Ross Miller on drums there), and captured just a few photos for your enjoyment. Hit the gallery below for all the goods!

  • Logitech's Flight System G940 joystick almost replaces flight school

    by 
    Darren Murph
    Darren Murph
    06.03.2009

    Not so eager to burn thousands of dollars and years of your life at flight school, only to get stuck with pitiful route options and no three day layovers in Barbados? Have a look at your next best option, Logitech's Flight System G940. Hailed as the company's first force-feedback flight simulation controller, this thing goes far beyond the simple call of duty. Instead of just tossing a joystick in a box and calling it a day, Logitech has also included dual throttle and rudder pedals, giving you 250 programmable button options and bragging rights galore. Sadly, you'll have to coast through the summer 'til this hits Europe and America in September, but that should give you plenty of time to save up the three Benjamins it'll require to bring one home in legal fashion.

  • Sony adds PSP access to PlayStation Network video store, 16 new content partners

    by 
    Richard Lawler
    Richard Lawler
    06.02.2009

    Tucked in between the "worst kept secret" PSP Go and motion control demos at its E3 press conference, Sony also revealed new content for the PlayStation Network video service, and the ability to download video directly to the PSP, no PS3 or PC intermediary needed. No word on when to expect the new content exactly, but it will include video from Showtime Networks, Starz, G4 & E!, Summit Entertainment, The Weinstein Company, HDNet & Magnolia Pictures, Anime Network, Media Blasters, Right Stuf's Nozomi Entertainment, Starz Media's Manga Entertainment, Toei Animation, Viz Media, WEP, UFC, TNA and Video Action Sports. Looks like Sony will have easy on the go access to video store content up and running before Microsoft gets its Zune integration act together, but whether that compares to 1080p instant streaming promises remains to be seen (Hint: first one with direct Hulu access wins, we're just saying, guys.) Check out Sony's trailer embedded after the break.