ea-bioware-mythic

Latest

  • Waging WAR: Hands-on with Thanquol's Incursion

    by 
    Greg Waller
    Greg Waller
    10.23.2010

    This week, Waging WAR brings you Greg's hands-on impressions of the new RvR 24v24 instanced dungeon coming soon to Warhammer Online: Age of Reckoning. With true grit, determination, a staff, sequined robe and his trusty wizard hat, Greg brushes the dust off of his Archmage skills and reviews Thanquol's Incursion. I was able to put together everything needed on Wednesday evening, so setting up for Friday afternoon's scheduled test of Thanquol's Incursion didn't take long at all. I didn't want to get tied up in learning a new career along with testing completely new content, so I decided to stick with what I know best and roll my Archmage on the PTS. Luckily, I tend to go light in the add-on department, so after getting my keybindings ready and scattering my UI all over the screen in my own (olympically) special way, I flew to Praag and found a warband in no time flat. Friday's event started up right on time, and the testing was under way. The warband headed out to one of the various instance gates and we zoned in. Follow along after the break as I discuss my first-time hands-on experience with the new RvR gated 24v24 instanced dungeon: Thanquol's Incursion.

  • BioWare Mythic says "Never!" to Real ID

    by 
    Justin Olivetti
    Justin Olivetti
    07.26.2010

    Worried that Blizzard's Real ID system may be coming to an MMO near you? BioWare Mythic has a few words of reassurance on that point: "No. Never. Never. No." This was the response by Warhammer Online's Carrie Gouskos to Eurogamer when asked if BioWare Mythic was mulling over a Real ID-type feature for its games. BioWare Mythic's general manager Eugene Evans supported that sentiment and expanded on it: "We wouldn't do it. I'm surprised they did it, and for a group that is so close to their community, it was amazing that they misread it that poorly. I'm pleased to see them reacting to the community. We should all learn to listen to our communities. Their community made it very clear what the right answer is." This follows the controversial decision -- later retracted by Blizzard -- to force World of Warcraft forum posters to use their real names in an attempt to cut down on trolling and forum spam. Since the controversy, other MMO studios have come out strongly against Real ID, so it's good to see that this includes the folks behind Warhammer Online, Dark Age of Camelot and Star Wars: The Old Republic.