elite-dev-diary

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  • Elite's multiplayer alpha coming next week

    by 
    Jef Reahard
    Jef Reahard
    01.31.2014

    Frontier has released its 16th development newsletter for Elite: Dangerous. In it, the company says that phase two of the space sim's alpha is undergoing internal testing right now. Next week, alpha backers will be able to download it, which is sort of a big deal since phase two equals multiplayer! Beta is on the horizon, though there's no firm date just yet. "After next week's alpha 2.0 we still have two major alpha releases to roll out before we reach the premium beta stage: Outfitting, Travel and Trading." We've embedded the latest Elite video dev diary after the break, and you can click through the links below to read the full newsletter.

  • Elite: Dangerous dev diary takes you inside the cockpit (and the art department)

    by 
    Jef Reahard
    Jef Reahard
    11.27.2013

    Got seven minutes to spare? Love internet spaceships? Then the latest Elite: Dangerous video dev diary is tailor-made for your viewing pleasure. Art director Chris Gregory does the voice-over honors, and he's got a lot to say about taking game assets from the concept stage to the building stage. He also explains how the dev team added animations to its static designs and came up with the previously released capital ship video, which helped both artists and game designers to get a clearer picture of their concepts in action. Gregory also shows off Elite's virtual cockpit functionality, complete with jostling cockpits and fluid, natural camera movements that suggest those of a real pilot. See for yourself after the cut. [Thanks tipsters!]

  • Elite: Dangerous newsletter talks weapons, dev diaries, and more

    by 
    Jef Reahard
    Jef Reahard
    10.07.2013

    Still haven't signed up for Frontier's Elite: Dangerous newsletter? That's OK, because we have and we're happy to share our perusal of it with you, dear space sim fans. This is issue number 12, and there's a fair bit of ground to cover including last week's dev diary video (which you can see after the break) as well as bits of fiction and bobs relating to both planetary and weapon design. This last one gets a fair amount of virtual ink, as Frontier has plenty to say on customizable rail guns, gimbal-mounted tracking and targeting systems, and more.