emotion engine

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  • Sony patents new Cell-based PS2 emulator

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    06.30.2009

    At first glance, we thought this all sounded a little too familiar: as you know, some PS3s had software-based PS2 emulation way back in 2007. So it was a little bit of a surprise when Siliconera unearthed patent docs dated last December (and only published by the patent office late last week) for the technology to decode and recompile software written for the PS2's Emotion Engine on the current device's Cell Processor. There's been some speculation that this functionality might be included in the rumored slim PS3 at some point -- either in the form of support for your old school PS2 discs or for digital downloads. Who knows? You might be playing your old copy of Shrek: Super Party! on your PS3 sooner than you think.[Via Joystiq]

  • Sony patents software-based PS2 CPU emulation

    by 
    Ben Gilbert
    Ben Gilbert
    06.29.2009

    In Sony's on-again/off-again relationship with PS2 backwards compatibility on the PS3, we've had our hopes raised to the stars and dashed again more times than we imagined possible. Today, Siliconera discovered what appears to be but one more volley in the company's neverending game with our hearts, filing for a patent for software back in December of last year (published publicly just last week). According to the report, the software is intended to "decode and recompile" the hardware used in the PS2's defining chip, the Emotion Engine, possibly allowing for previously unplayable PS2 games to become playable.While this patent could certainly suggest things to look forward to in the rumored PS3 Slim, we've been burned in the past and aren't exactly holding our breath. Maybe more possible, Sony's Eric Lempel said in February of last year that "There are possibilities through technology and software emulation to make that possible," speaking on the subject of downloadable PS2 titles -- rather than disc-based software support, mind you. If you're into the technical side of things, Siliconera was so gracious as to shoot us the whole patent, which you can see for yourself in the gallery below.[Via Siliconera][Thanks, Bryan!]

  • Pantech's blow-controlled Sky Wind not for the faint of breath

    by 
    Ross Miller
    Ross Miller
    02.02.2009

    Using our powers of huffing and puffing is nothing new when it comes to device interaction -- even our Wii remote has doubled as an ocarina at some point -- but Pantech's looking to take it a step further with the Korea-bound IM-S410K Sky Wind. Powered by Fantalog Interactive's Emotion Engine software, the device recognizes short and long blows via the microphone and uses it for switching wallpapers, adjusting screen brightness, and -- in a less gimmicky use -- snapping photos with a blast of air while stabilizing the phone with both hands. It also sports movement detection with the camera and relative motion control via accelerometer. Pantech's got a three-year exclusivity agreement on the engine, so expect to see wind recognition touted in more than a few upcoming phones.