Empires-and-Allies

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  • New Zynga titles struggle, analysts call for increase in daily active users

    by 
    Jordan Mallory
    Jordan Mallory
    01.18.2012

    Zynga's two latest games, Hidden Chronicles and the iOS-only Scramble With Friends, have failed to accumulate the same daily active user (DAU) totals as two of the social giant's previous releases, Castleville or Empires and Allies. This spells big trouble for the company's trading value and future growth, at least according to a report released by financial analysis group Cowen and Company. Hidden Chronicles' 12 day post-launch DAU total of 710,000 is well below the over 5 million DAU figure reached by Empires and Allies and Castleville during their first 12 days of existence; similarly, Scramble With Friends has failed to penetrate the Top 20 barrier on the App Store. Historically, Zynga's DAU totals peak 3 months after a game has been released (according to the report), and while it's possible that both Hidden Chronicles and Scramble With Friends could slowly acquire a larger user base, there's nothing in Zynga's statistical history to make that extremely plausible. Now, 710,000 daily users sounds like a ton of people, but Zynga has set the bar so high that it's not enough to keep the company's overall growth even: "The quarterly rate of DAU decline for Zynga's titles that are at least three months old has averaged 18.4 percent per quarter for the last two years," explained Doug Creutz of Cowen and Company. "Assuming Zynga averages a 20 percent quarterly rate of decline for titles beyond their launch windows in 2012, the company must add 9-10 million DAUs per quarter from new games just to keep total DAUs constant." So basically, any game Zynga releases in 2012 has to achieve at least 5 million daily users in order for the company's user base to break even. In other news, Zynga has constructed a super-sonic ultra-high-altitude aircraft to recover the bar it's accidentally set for itself in the exosphere.

  • Empires & Allies launches preemptive strike for Zynga against Civ World, arrives June 1

    by 
    Ben Gilbert
    Ben Gilbert
    05.31.2011

    Known for crafting a variety of addictive, microtransaction-based Villes, Zynga has yet to step into the strategy genre. But with tomorrow's launch of Empires & Allies, the predominantly casual gamer-focused company enters the ring with the likes of Firaxis -- a veteran developer currently honing its own Facebook strategy title, Civilization World. And strategically speaking, Zynga's in a good spot launching tomorrow, considering Civ World's still ambiguous "summer" release window. Per Zynga's press release, Empires & Allies is "strategy combat gone social ... think CityVille meets Risk," further explained as a combination of Zynga's world-building games with a new strategy-combat twist. Beyond fighting off other empires, brokering diplomacy and navigating global politics with Facebook friends, players will also be striving for vengeance against an "unapologetic tyrant" known as "The Raven" who, apparently, collapsed your empire. Thankfully, video game omnipotence has made it possible to seek revenge. Ex-EA Command & Conquer designer Amer Ajami is heading up the project as executive producer, the first title Ajami has released as head of Zynga's Los Angeles development studio. Head past the break for a look at the game in action, four short hours before launch.%Gallery-124927%