end-of-eternity

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  • Resonance of Fate destined for European launch on March 26

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    02.12.2010

    JRPG Resonance of Fate, known by the equally ridiculous name of End of Eternity in Japan, will make its way to Europe on March 26, according to a Sega fact sheet. The title debuted to respectable numbers in Japan last month and currently has no official release date in the States, but GameStop seems to think it's March 9 -- yeah, that Final Fantasy XIII March 9. Now, go ahead and watch that four-minute opener to the game again. %Gallery-83379%

  • Fall through the four minute opening to Resonance of Fate

    by 
    Ben Gilbert
    Ben Gilbert
    01.28.2010

    For what it's worth, every bit of Resonance of Fate we've seen so far looks mighty enticing. From gorgeous screenshots, to long dramatic CG trailers, to those full of bullets (and even some gameplay), Tri-Ace's upcoming RPG certainly gives us the impression it'll be a blast to play -- heck, we even enjoyed our first hands-on with the game back at TGS 2009. All that said, even in light of the four-minute-long opening we've dropped above (from the Japanese Xbox 360 version, titled End of Eternity), we're about as worried as can be for any game set to release alongside Final Fantasy XIII. Will the intensity of the opening scene's suicide jump entice you enough to snag a copy over the much ballyhoo'd Square Enix release? We're not quite sure, but it certainly got our zipper-clad boots all in a tussy. %Gallery-83379%

  • Resonance of Fate demo available on Xbox Live and PSN in Japan

    by 
    JC Fletcher
    JC Fletcher
    12.23.2009

    Interested in Resonance of Fate but afraid of being burned by another tri-Ace RPG? If you have access to a Japanese PlayStation Network account or (less likely) a Japanese Xbox 360, you can sample the game today. Sega released a demo of the gunplay RPG in Japan, with a tutorial that Siliconera reports is easy enough to follow along with even in Japanese. We were able to suss out the mechanics during TGS with little issue, but we doubt the downloadable demo includes a Sega rep, as our TGS demo did. What won't be easy to follow along with is the story and dialogue -- but referring once again to Star Ocean 4, maybe that's not the worst thing.

  • Here's a bunch of pretty moving pictures from Resonance of Fate

    by 
    Griffin McElroy
    Griffin McElroy
    11.15.2009

    Listen, we don't need to understand the primary language used in a trailer to know that it's completely awesome. After the break, you'll find a six-and-a-half-minute-long Japanese trailer for Resonance of Fate (or, as its called overseas, End of Eternity), and while we don't really understand what's being said, the video possesses plenty of the universal language: Totally rad gun ... shooting. Gun action. Firearm discharging ... coolness. Okay, there's not really a word for the video's awesome properties, but we trust that you'll know them when you see them. %Gallery-67029%

  • Resonance of Fate destined for Japan on January 28

    by 
    JC Fletcher
    JC Fletcher
    10.22.2009

    Resonance of Fate was given a North American release window of spring 2010 way back in May, leaving the question of its Japanese release (as End of Eternity) unanswered -- until just now. Sega previously launched a cute "count-up" site to reveal the date, which has finally arrived at January 28, 2010*. The official game site now shows this information, as well.Earlier this month, producer Mitsuhiro ShimanoIn told Joystiq that, with Resonance of Fate development on schedule, Sega had the freedom to set the Japanese release date "when it's going to be the best time to fully reach the potential." Apparently, the best time is ... a month after Final Fantasy XIII?*Note: At the time of this posting, our browser still shows that several hours remain, suggesting that the counter is based on one's local time zone.[Via Andriasang]

  • Interview: tri-Ace and Sega on Resonance of Fate

    by 
    JC Fletcher
    JC Fletcher
    10.07.2009

    Immediately after I got my first chance to play Resonance of Fate, with my ears still ringing from virtual gunfire, I met with director Takayuki Suguro (tri-Ace) and producer Mitsuhiro Shimano (Sega) to discuss the futuristic title. In our brief chat, the developers talked about the unique setting, the guns, and the difficulties of making both a multiplatform game and a game designed for a worldwide audience. And if you ever wondered what tri-Ace does to unwind after a hard day at the RPG mines, that happens to come up too. %Gallery-63415%

  • TGS 2009: The Recap Post

    by 
    Xav de Matos
    Xav de Matos
    10.02.2009

    Last week, the Tokyo Game Show brought in over 100 posts worth of news, previews, interviews, galleries, and videos. Clearly, a lot happened. If you're looking for a comprehensive list of all the goings-on during TGS 2009, Joystiq has you covered -- and organized! Click on a platform below to scan the highlights: (On the far right: that's "News" and "Culture" on the top and bottom, respectively)

  • TGS 2009: Resonance of Fate trailer, now with 100% fewer bullets

    by 
    Andrew Yoon
    Andrew Yoon
    09.28.2009

    The first TGS trailer for Resonance of Fate (End of Eternity in Japan) had us very excited due to its unique John Woo-inspired bullet-riddled action. However, the second (and presumably last) trailer for the game from the game show goes back to traditional JRPG form by focusing exclusively on the game's heavy-handed story.While there's chance for greatness in tri-Ace's upcoming story, we can't say that's what's keeping us interested in the game. For once, could it be that a JRPG is keeping our attention more for its gameplay than its pre-rendered cutscenes?

  • TGS 2009: Hands-on: Resonance of Fate

    by 
    JC Fletcher
    JC Fletcher
    09.24.2009

    The stylish Resonance of Fate (End of Eternity, as it's known in Japan) blends a semi-turn-based, conventional RPG battle system with a high-speed action game -- with guns. Guns fall into three categories: machine guns, handguns, and grenades. (Machine gun–class weapons do "scratch damage," which depletes an enemy's life, but leaves the possibility for it to regenerate over time.) I got to check out the TGS demo before interviewing its developers, giving me this opportunity to tell you about it. More importantly, though, the experience gave me something to talk to the developers about (more on that later), and in turn I avoided a very awkward social interaction. %Gallery-63415%

  • Resonance of Fate sends us to bullet hell in TGS trailer

    by 
    Andrew Yoon
    Andrew Yoon
    09.20.2009

    Sega has seemingly forgotten that Tokyo Game Show hasn't started yet, by releasing a brand new trailer for its upcoming Resonance of Fate (aka End of Eternity in Japan). Tri-Ace is breaking the JRPG norm by creating a trailer that isn't entirely comprised of CG cutscenes. There is a lot of gameplay footage here -- and as noted earlier, it's bizarre.Resonance of Fate creates a rather distinct look for itself by giving its main characters guns, and moves that would make Chow Yun-Fat jealous. It's entirely over-the-top, and gives the game an original feel missing from tri-Ace's previous works. It'll be interesting to see if Japanese gamers will pry themselves away from Final Fantasy XIII long enough to give this game a fair shake.[Via Sega Nerds]

  • New Resonance of Fate screens feature anthropomorphic canines

    by 
    Ben Gilbert
    Ben Gilbert
    06.29.2009

    It's not often we're able to do this so long before a game is released -- before we've ever even seen the game on a screen other than the Joystiq Blogtop 3000s™ we're assigned -- but we can categorically name Resonance of Fate as our game of the year as of this morning. Why, you ask? Three simple words, friends: Dogs wearing jackets. New screens of the game, coming from Japan (likely from End of Eternity, the Japanese title of RoF), look, in certain cases, a bit less than thrilling. Sure, the game's CG trailer looked like 95405000 yen, but we're talking still shots of RPG gameplay here -- not exactly life-altering stuff. That being said, well, there's a dog. And he's wearing a jacket!

  • The fate of tri-Ace/Sega's new RPG is a turn-based one

    by 
    Majed Athab
    Majed Athab
    05.20.2009

    New details about tri-Ace's latest RPG, Resonance of Fate, have surfaced, shedding some light on the game's battle system. As if resonating with the fate of most J-RPGs, RoF is your standard turn-based affair, though it does try to shake things up by blending in some potentially strategic damage rules and pseudo-real-time combat (think Eternal Sonata).The way battles play out is a little something like this (as laid out by 1UP): the player chooses a party member and controls one character at a time. While in control of this character, a timer counts down signifying the duration of this character's actions, which include running around and shooting stuff up. Interestingly, enemies don't have their own individual turns; instead, they attack at the same time while the player's character is currently in action mode. This means enemies can only target the character that's currently being controlled. Additionally, different damage types add to the strategic gameplay. There are two known types: direct damage, (which is a basic attack) and scratch damage (which is a weaker attack that allows HP to slowly regenerate). We're not sure how this all plays out, but we're assuming there might be more damage types to be discovered later, as the game seems to revolve around guns and ammo (possibly linked to ammo type?). Perhaps, we'll find out more at E3 next month. That is, if RoF shows up.

  • First Resonance of Fate trailer features bullets, drama, and bullet drama

    by 
    Ben Gilbert
    Ben Gilbert
    05.18.2009

    Sega today released the newest trailer for Resonance of Fate / End of Eternity, and boy is it dramatic. While it doesn't give away anything new about the tri-Ace developed game than last time around, it is, in fact, a proper American trailer and not just footage from a presser in Japan (read as: not in Japanese).A woman steps from an impossibly high ledge, bullets fly in every direction, a face is pushed, and somewhere in there, things go "totally extreme" and the guitar solo kicks off. The (totally CG at this point) graphics and world give off an almost Cowboy Bebop-esque/future film-noir vibe that we could see ourselves digging. Oh, but the trailer's music? It's awful. It was actually better in the Japanese trailer. You've been warned!

  • Resonance of Fate officially announced, surprises absolutely no one

    by 
    Ben Gilbert
    Ben Gilbert
    05.14.2009

    Remember last month when we reported on a few trademarks filed by Sega for Resonance of Fate and Resonance of Time? Turns out our predictions have been validated, as Sega has announced plans to bring the tri-Ace developed JRPG End of Eternity to the US and the company is calling the game ... wait for it ... Resonance of Fate!The Sega blog is pegging a release date on the title for Spring 2010 -- roughly half a year after its Japanese doppelganger -- and offers scant details on the title. However, it does note quite curiously that this is the first time in history the developer is teaming up with a publisher other than Enix (and recently, Square Enix) to release one of its games. Maybe that has something to do with Square Enix's recent Western ambitions? Who knows! Why not rest your worried head in the gallery below? It'll make all the hurting stop. %Gallery-63415%

  • See End of Eternity footage at Sega press conference

    by 
    Justin McElroy
    Justin McElroy
    04.27.2009

    If you've ever wanted to live the life of a Joystiq blogger at a press event, we're about to give you the virtual experience. Just start watching the video of Sega's spring press conference below the jump. Then freak out, because everybody's speaking Japanese. You don't speak Japanese! Why didn't anyone tell you it was going be in Japanese!? OK, OK, calm down, you can get through this, let's just take it slow.OK, footage from Bayonetta ... hmm, we've already posted this, we're OK there. Oh crap, that's the End of Eternity logo, that's the new tri-Ace RPG! ... Wow, they're still talking about it, really hope this isn't important because you totally don't speak Japanese. ... Finally, after 22 minutes, some new footage appears! Let's post this sucker on the internet and beat the rush to the free sandwiches.[Via Siliconera]

  • Microsoft readying 31-game barrage for Japan

    by 
    Jason Dobson
    Jason Dobson
    04.21.2009

    Microsoft's plans for the Far East have always been something of a murky science, pea soup made somewhat more clear following the company's recent media conference in Japan. Siliconera reports that the Xbox 360 will play host to a number of high-profile titles in Japan in the months ahead, 31 in all, including Magna Carta 2 in August and tri-Ace RPG End of Eternity (sadly not based on the Isaac Asimov novel) in the winter.Japanese gamers will finally get to suit up as a decidedly not dead yet Commander Shepard when the original Mass Effect finally graces Japanese store shelves on May 21, while players will have to wait until later this summer to cure the locust plague in Gears of War 2. Another 14 XBLA titles were confirmed at the event, including the previously announced remake of mech shooter Virtual On Oratorio Tangram, which will arrive in Japan on April 29. Other notable upcoming downloads include Mega Man 9 in June, Space Invaders Extreme this spring and The King of Fighters 2002 Unlimited Match sometime in 2010. And what of Square Enix, which plans fill Japanese XBLA appetites this year with puzzler Yosumin Live, Project Cube and the wonderfully titled 0 Day Attack on Earth (pictured)? Well, we have those trailers for you after the break.Source: This Is What Microsoft Has Planned For Japanese Retailers For NowSource: Square Enix And SNK Blast Announce Xbox Live Arcade GamesSource: Watch Some Square Enix Xbox Live Arcade Trailers

  • End of Eternity trailer debuts, isn't a real trailer

    by 
    Xav de Matos
    Xav de Matos
    04.13.2009

    There isn't much to see in the debut trailer for End of Eternity, tri-Ace's upcoming RPG for the Xbox 360 and PS3. In fact, we're hesitant to even refer to the trailer as a trailer -- the entire thing is comprised of moving screenshots. Also, every bit of explanatory text included is in Japanese, so we can't make sense of it. Thankfully we already know End of Eternity follows a trio of characters in a world where Earth has become a toxic place to live and civilization has huddled into large towers for survival. It's a dark vision of the future... where Al Gore was right all along!

  • The mysterious 'New RPG' from tri-Ace is End of Eternity

    by 
    JC Fletcher
    JC Fletcher
    04.08.2009

    Having followed the guidelines for teasing the announcement of a new RPG to the letter (almost as if the guidelines were written retroactively in response to the game), tri-Ace has moved on to the natural next step: the exclusive reveal in Famitsu magazine (before the countdown expires), which is then immediately scanned and made available worldwide.The new game is End of Eternity, being published by Sega on PS3 and Xbox 360 this winter in Japan. According to Siliconera's translation, the game stars characters named Zephyr, Subject 20, and Vashyron, the last of whom is "employed in a private military firm." The battle system, accordingly with the military theme, involves real-time gunplay elements. Of course, there's been no announcement of an international release, since the Japanese release was announced just now.