enginerring

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  • The goggles do nothing!

    by 
    Eliah Hecht
    Eliah Hecht
    04.15.2007

    A much-vaunted part of 2.1's Engineering "review" has been the 11 new epic goggles. Blizzard haven't exactly been forthcoming about their stats, and Thottbot's test database doesn't have most of them yet, but with a little scouting around I've managed to collect the stats on 10 out of the 11 goggles (I couldn't find anything on the cloth healing ones). Part of the reason this information is a little hard to find is that even if you're an Engineer of appropriate skill level, you only see the goggles corresponding to your armor type on the trainer, so no swapping down to leather goggles for Hunters if you like the stats better.Anyway, for the most parts, the stats look like they only slightly beat out most easily available stuff, which is honestly a little disappointing, when compared to professions like Tailoring or Blacksmithing that let you craft some pretty awesome items. On the other hand, the material requirements aren't that extreme. The reason behind these pieces' sub-incredible stats, I've heard, is that they only require 350 skill to create, and therefore have a lower item level than pieces that require 375 skill, resulting in a lower itemization budget. It'd be nice if they were upgradeable, like some of Blacksmithing's stuff, so you could start out with a small investment and build on that over time to something truly extraordinary.Well, see for yourself; the stats are after the cut. DPS Warriors, don't worry; unlike G'eras's stuff, there's one here for you, as pictured above. And if anyone finds the info on the cloth healing goggles, please drop it in the comments and I'll edit it in.