Engines

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  • Formula 1 President and CEO Stefano Domenicali, FIA President Mohammed Ben Sulayem, Chairman of the Board of Management of AUDI AG Markus Duesmann and Member of the Board of Management for Technical Development Oliver Hoffmann reveal Audi’s liveried showcar in the pit lane at Spa

    Audi will join Formula 1 as a hybrid engine supplier for 2026

    by 
    Daniel Cooper
    Daniel Cooper
    08.26.2022

    Audi will join F1 to produce hybrid V6 engines from the 2026 season.

  • Blue Origin

    Blue Origin shows off the engine and nose cone of its reusable rocket

    by 
    Steve Dent
    Steve Dent
    03.11.2020

    In late 2018, the US Air Force awarded Blue Origin $500 million to build the New Glenn rocket with a reusable first stage and performance similar to SpaceX's Falcon Heavy. We haven't heard a lot since then, but Jeff Bezos' company has just shared a couple of updates on development, showing the immense scale of the new rocket and how the upper stage engines work.

  • VW's emissions shenanigans may go back as far as 2009

    by 
    Andrew Tarantola
    Andrew Tarantola
    11.20.2015

    Volkswagen has disclosed to regulators that issues with emissions from its larger cars and SUVs may actually date back more than six years and encompass thousands of more vehicles, the EPA reported on Friday. Essentially, the company is confirming what the EPA accused it of back at the start of the month: that VW, Porsche and Audi SUVs equipped with 3.0 liter, 6 cylinder gas engines were gaming smog tests in the same manner as VW's diesel vehicles. The EPA's investigation is ongoing.[Image Credit: Getty]

  • NASA successfully tests microwave thruster, paving the way for speedier space travel

    by 
    Zach Honig
    Zach Honig
    08.01.2014

    As with airplanes and many other self-powered machines, the fuel a shuttle engine requires can weigh nearly as much as the object it's propelling, increasing costs while significantly limiting range. It's a challenge we're going to need to overcome before launching long-distance treks through space, where carrying enough fuel may not currently be possible. One proposed method for getting future spacecrafts to their destinations is by utilizing a device called a microwave thruster. A British scientist named Roger Shawyer managed to build a similar engine called an EmDrive several years ago, and while a Chinese team also accomplished the same, the rest of the world hasn't paid much attention until NASA confirmed from its own research that such a device could work during a presentation earlier this week.

  • Wargaming video dives into World of Warplanes sound design

    by 
    Mike Foster
    Mike Foster
    10.11.2013

    If you've played Wargaming.net's World of Warplanes, chances are good you've spent a good bit of time listening to your aircraft's engine. As it turns out, those engine sounds you're hearing aren't downloaded from a sound effects library or made up in the studio; a great deal of them are recorded in real life from the very planes featured in the game. Wargaming has put together a nice little video showing its sound team working to capture authentic sound effects from dozens of old-school aircraft. The process involves tarmacs, lots of equipment, and just a bit of shirtless dial-tweaking. Check it out after the break. [Source: Wargaming.net press release]

  • MIT 'microthrusters' are the size of a penny, could reposition tiny satellites

    by 
    Zach Honig
    Zach Honig
    08.18.2012

    Bus-sized satellites require massive engines for even the slightest movements, but as far smaller structures become a possibility, a tiny driving mechanism can offer usable thrust. To serve this next-gen tech, MIT saw a need to develop "microthrusters," which are each the size of a penny and can be mounted to tiny cubed satellites. With thruster components measuring a few microns each, the magnetic levitation system is able to accommodate 500 microscopic tips that emit ion beams in a very small package, serving to push two-pound structures through space. The tiny devices have not made their way into orbit yet, but they have been tested in a vacuum chamber. Because of their size, it's possible to add several to each satellite, then enabling sophisticated movements for more precise turns. There are currently two dozen "CubeSats" in orbit, each measuring only slightly larger than a Rubik's cube, but without any thrusters to power them, positioning can't be adjusted once they're released. Because of their current location, CubeSats eventually burn up in the atmosphere, but once they're released farther from Earth, they won't be able to enter the atmosphere on their own, remaining in orbit as "space junk" even after completing their missions -- micro thrusters could also serve to move these satellites closer to the planet so they can burn up during re-entry. There's no word on when, or even if, MIT's invention will make its way to the launchpad, but you can take a closer look in the demo video after the break.

  • Captain's Log: What's your (energy) type?

    by 
    Brandon Felczer
    Brandon Felczer
    09.29.2011

    Captain's Log, Stardate 65244.9... Hello, computer (and players)! Happy birthday to me, happy birthday to me, happy birthday dear meeeeeee, happy birthday to me. Sorry, I couldn't resist. Yes, today is my birthday, and the best present I could receive is being able to share this week's Captain's Log with you all. As we get closer and closer to the F2P re-launch of Star Trek Online, I expect that there will be new captains tuning into this column each week, so to help support our new comrades in between the weeks that feature an influx of breaking news and developments, I am going to be taking some time to educate everyone on a few of the game's mechanics. When I first started playing STO, I often found myself wondering about many of the choices available to my different characters. From armor to shields, deflectors to engines, and kits to weapons, there is an endless array of options that we can decide to play with and use. One of the most frequently asked questions I get from new players is, "What is the best energy type to use for my ship's weapons?" In the past, when I really did not know much, I would choose my type by the color it emitted. I now know that "pretty" does not equal "power." While each type has its own special bonuses, it's up to you to decide which to use and why. Here's to hoping I can aid in that decision. Ensign, warp 10! Let's take a look at the spectrum of colors and their abilities...

  • Undead Labs brings Class3 to (un)life with CryENGINE 3

    by 
    Matt Daniel
    Matt Daniel
    08.19.2011

    Following last week's dev diary featuring Undead Labs' art director Doug Williams and his talk on the "heart of horror," the most recent dev diary from the studio shifts in a more technical direction. In particular, executive producer Jeff Strain focuses on the game's engine. Even more particularly, he announces that the tentatively named Class3 will be running on the powerful CryENGINE 3. Of course, the devs over at Undead Labs are quite familiar with the traditions of the internet and anticipate shouts of "pics or it didn't happen" with a lovely screenshot from an early version of the game. But wait, there's more! Call now and you'll receive not just a single screenshot, but an entire video! Just click past the break and check out an early version of Undead Labs' Class3 in action, then skip on over to the dev blog to read the full entry.

  • PogoPlug Video and Buffalo CloudStor now shipping, streaming your stuff all over the place

    by 
    Christopher Trout
    Christopher Trout
    04.07.2011

    Yes, you've seen these guys before, and now the latest PogoPlug offspring are ready to ship. Both PogoPlug Video and its storage-sporting cousin, the Buffalo CloudStor, put their own unique twist on the firm's remote access service. As you might recall, PogoPlug Video, which is now available exclusively from Best Buy for $200, allows you to hook up your external hard drives and share streaming video, music, and images to devices anywhere with internet access. Buffalo's CloudStor, on the other hand, provides the same cloud-based access, with a little something extra. It's the first PogoPlug branded gadget to sport integrated storage, and comes in three iterations, ringing in at $150 for 1TB, $210 for 2TB, and $250 for the 2TB Pro version. Now you can share all your favorite kitten clips, without ever uploading them to YouTube. Isn't that precious?

  • IBM seeks patent for intelligent traffic lights

    by 
    Vlad Savov
    Vlad Savov
    05.26.2010

    In the great pantheon of things unlikely to happen, this IBM idea ranks pretty highly, but that doesn't necessarily make it a bad one. Big Blue has applied for a patent covering a sophisticated new traffic lights system, which judges how long cars have to wait and sends them ominous-sounding "stop-engine notifications" when the pause is long enough to make switching off optimal. This is done by communicating with queuing vehicles and collecting their positional data, and subsequent start-engine notices are also distributed intelligently, as the first car in the queue gets it earlier than the second and so on right to the back. We don't know how many dudes would abide by the instructions of a lightbox up in the sky, but it's still a neat little concept -- maybe we'll see it in action when hovercars go mainstream. [Thanks, Yuka]

  • Ron Patrick's jet-powered Honda scooter

    by 
    Darren Murph
    Darren Murph
    08.17.2006

    It seems that we humans have a strange fascination with strapping immensely powerful jet engines onto objects that were clearly never made for such propulsion, but that doesn't stop the engineering (and a bit off kilter) minds of the world from giving it a go anyway. We've seen jet-powered wheelchairs and even supermarket carts, but the current king of overkill in regards to horsepower is none other than Ron Patrick -- his rocket-infused Volkswagen Beetle, though deemed "completely street legal" by Ron, sports an extra 1,350 horses thanks to the massive blaster he attached to his ride. Obviously this little endeavor went over so well that he figured strapping dual JFS 100 jet engines onto his wife's Honda Metropolitan scooter would solve her complaints of it "only going 40 miles per hour." Since Ron estimates that one engine alone could get her ride over 60 mph, it's fairly safe to say she should be outrunning commuters (and police, or anybody else for that matter) in no time. Patrick's biggest challenge is compensating for the weight of the actual engines, because at 50 pounds apiece, they put a serious strain on the suspension. He plans to install an "air-start" that utilizes a "carbon fiber tank of compressed air" in order to remove the batteries currently on the vehicle. Regardless of Ron's sanity (or lack thereof), we can't argue with his determination, and if you happen to see a scooter in California with a curious looking device on each side (click through to see what we mean), don't even think of revving your puny engine at Mrs. Patrick.[Via OhGizmo]

  • Opera 9 goes Universal

    by 
    David Chartier
    David Chartier
    06.20.2006

    Opera, the little browser that could (and did - go free, that is), has finished its beta and reached version 9, going Universal in the process. New features include: a built-in BitTorrent client adding your favorite search engines to Opera's search bar simply by right-clicking them site-specific preferences for cookies, pop-ups, etc. thumbnail previews of tabs when hovering over them widgets (hey, at least they didn't call 'em 'gadgets') customizable content blocker and more This version definitely seems snappier now that it's Universal, and (say what you have to) these new enhancements like a built-in BitTorrent client show that Opera is blazing a trail faster than its competition. Give this version a whirl if you haven't touched Opera in a while but are still curious about it. If you need help with a browser transition, why not check out some of the del.icio.us tools (like my personal favorite: Delibar) we've blogged that take the 'bookmarks bar' out of the browser and into Mac OS X's menubar, removing the need for worrying about which browser you're using.

  • GTAIV will share the Table Tennis engine

    by 
    Christopher Grant
    Christopher Grant
    06.16.2006

    There's a rumor floating around these here internets suggesting that the next iteration of Rockstar's money-printing machine known as Grand Theft Auto will be using their own in-house RAGE engine (Rockstar Advanced Game Engine engine), recently seen in Table Tennis. Gamespot's Rumor Control traces the rumor to a TotalVideoGames.com post which mentioned, but neglected to link to, an MTV News report from over a month ago. That report stated, "The Rockstar reps explained that the game was running on RAGE, the Rockstar Advanced Game Engine. This is the graphics technology gamers are to expect from future Rockstar games, including the next GTA." I contacted MTV News' Stephen Totilo to see just how definite this was, and he returned, "I met with Rockstar publicists and producers for Table Tennis twice prior to the game's release. Both times they volunteered that RAGE would serve as the engine for all next-gen Rockstar games. 'Including GTA?' I asked both times. Including GTA they said both times." So there you have it folks. Following EA's acquisition of GTA's old-engine, Renderware, Rockstar has went and made their own. Sure, Table Tennis looks great but really, anything's better than the dated engine they're using now.

  • ADC posts third-party game engine details for developers

    by 
    David Chartier
    David Chartier
    06.07.2006

    The Apple Developer Connection has posted an article detailing various game engines and tools for Mac OS X game developers. In the spotlight is GarageGames' Torque Game Engine, OverTheEdge's Unity and Phelios' PTK engine. Perhaps there might be more to the possibilities of the Mac being a gaming system down the road?Check out Developing Games on Mac OS X Using Third-Party Game Engines to get started on that blockbuster game you've been kicking around.[via Macworld]

  • Advice for wannabe game developers

    by 
    Jennie Lees
    Jennie Lees
    05.19.2006

    The days of the bedroom coder are mostly behind us, though casual games and mini-games still provide the opportunity for a single coder to make it big -- not to mention one-man projects like Rag Doll Kung Fu which don't quite fit into the above categories. If you're interested in running your own game development project, Download Squad has some business advice for you. Covering engines, team-building, documentation, project management, testing, marketing and the all-important "making money", this article is a useful starting point and gives a good idea of what's actually involved in a small-scale game development project. Of course, you'll want to do further research before embarking on such a project yourself.