epic-quests

Latest

  • RuneScape 3 launches player-designed conclusion to epic quest series

    by 
    MJ Guthrie
    MJ Guthrie
    10.03.2013

    RuneScape 3 is at the tail end of a long-running, episodic quest series and the conclusion is launching this week. Dubbed Birthright of the Dwarves, this grandmaster quest actually has many elements that were designed and voted on by the players themselves. Earlier this year, players participated in a competition to design two of the main NPCs as well as offered suggestions via the forums for other elements for the questline. The result: Birthright of the Dwarves will include both physical battles and mental challenges, and the fate of the Dwarven kingdom rests solely on the players. This questline is also available to all players through the game's new Bonds system that allows players to purchase membership with in-game gold. [Source: Jagex press release]

  • Breakfast Topic: Looking back at WoW that once was

    by 
    Elizabeth Harper
    Elizabeth Harper
    04.11.2013

    Sorry, new players, but we're all breaking out the rose colored glasses jumping aboard the nostalgia train for today's Breakfast Topic. Today we're looking back on our favorite game moments: specifically the quests and events we miss from WoW long gone. We're talking about things like the epic end to the Alliance Onyxia attunement quest, ending in Onyxia fleeing from Stormwind -- which, okay, we wouldn't actually miss very much if we'd had to do it recently -- or the Gates of Ahn'Qiraj world events -- which we wouldn't miss, either, if we could still remember all the peacebloom we had to farm. It's not so much that we want these things to return as they were -- seriously, peacebloom farming -- but it seems a shame that these historic happenings have come and gone from Azeroth, never to be seen or experienced by new players. Because even if these events were annoying -- sometimes really annoying -- they had some truly epic moments that we'd love to relive. So, fellow gamers, what's the epic moment (or moments) you'd like to see brought back to WoW?

  • The Road to Mordor: Is LotRO's questing system over the hill?

    by 
    Justin Olivetti
    Justin Olivetti
    04.28.2012

    There's a good chance you're not reading this column right now but instead are fully immersed in the weekend beta for Guild Wars 2: Guild Harder. That's OK. I won't hold it against you -- I may even be playing it as well. Oh, those ArenaNet folks. They make such lofty promises, don't they? They're going to rewrite MMOs as we know them and show us once and for all that we've been playing with Tinker Toys when we could have fully functional jetpacks and whatnot. I don't harbor any ill will against Guild Wars 2; in fact, I'm quite looking forward to it. But as everyone's focused on the game's excising of traditional questing as popularized by World of Warcraft, I thought it would be worth examining just how dated Lord of the Rings Online's questing system has become, if at all. In an era of dynamic events, public quests, full voice-over, and other techniques designed to get us away from the text box questing model, will LotRO hold its ground against these fads or is it truly becoming a relic of the past? Let's dig in!

  • Age of Conan's Morrison talks Savage Coast dungeons and gear

    by 
    Jef Reahard
    Jef Reahard
    05.24.2011

    Interested in learning more about Age of Conan's newly minted Savage Coast of Turan adventure pack? Eurogamer recently talked to Funcom game director Craig "Silirrion" Morrison about everything from the marketing opportunities represented by the upcoming Conan film to specifics on the new tie-in content. Morrison riffs on new instances, both the solo and group variety, including an encounter with pirates called Dead Man's Hand and another tryst based on the Island of Iron Statues from the original Robert E. Howard lore. There's also a new raid in the Temple of Elric that features Ela-Shan, a master thief whom Jason Momoa's Conan encounters in the new film. Still want more? How about a new epic quest line and various loot upgrades? The drops from the team instances will be "slightly more powerful than the rewards we give for max-level content in Godslayer," Morrison explains. He also drops a hint about the adventure pack's new armor. "You can't go into an area like Turan and have that magnificent Persian theme without bringing in new armor sets." Despite the high-level nature of some of the drops, it appears that much of the Savage Coast content is aimed at players around level 50. Head to Eurogamer for more.

  • Spiritual Guidance: Benediction

    by 
    Dawn Moore
    Dawn Moore
    03.28.2010

    Though temporarily bested by Sindragosa's Ice Tombs, a well-timed Renew and some gnome mages have freed Dawn Moore just in time for her to wrench back Spiritual Guidance from the shady clutches of Fox Van Allen; just as she does every Sunday. After she finishes advising her fellow healing priests on the ways of the light this week, she will be waiting for a duel in Zangarmarsh atop the highest mushroom with a Flag of Ownership and Medallion of the Horde. Bring it! I've had a lot of requests recently from readers who want a leg up on gearing out their soon to be level 80, or fresh level 80 priest for raiding. This is certainly a worthwhile topic, one I intend to get to, but not this week. We get a lot of mail at WoW.com and this past week we got an e-mail from a player named Nemikahn who wrote a WoW version of the song Sunscreen. The various staffers read through the e-mail, groaned in realization at how old they were (the original song came out in 1998) before the e-mail got lost in the jumble of BlizzCon 2010 news. I really enjoyed the rewrite though, and thought it rather timely given we are nearing the end of this expansion. Cataclysm is coming, and it's supposed to change everything we've become familiar with. So, this week my fellow priests, my guidance is this: stop and smell the flowers. WoW operates at such a hurried pace these days. Don't feel like you always have to rush off to the next raid or complete another alt. Take more screen shots, visit your favorite zones, make sure you can contact your closest friends in the game outside of it, and most of all: create Benediction. I will, of course, help you with that last part.

  • Out with the old

    by 
    Mike Schramm
    Mike Schramm
    08.05.2009

    In response to a what I'd call a troll on the forums, Zarhym gives some thoughtful insight to a problem that's been raising its head more and more often as the game gets older and older: items and achievements that once required lots of time and/or skill to obtain are becoming easier than ever to get. Usually, when this topic comes up, we're talking about epics, but that's not always the case. Here, the item in question is the Warlock mount. It used to require a long quest chain to obtain, but after a series of decisions on Blizzard's part, you can now train it right away from the trainer as soon as you hit the required level.Zarhym says that it's just part of the game's evolution -- originally, the dreadsteed quests were part of the endgame, and just like the Hunter Rhok'delar quests, were designed to show that players had reached the pinnacle of the class. But nowadays, level 60 isn't what it used to be, and the best way to do those quests is to have a higher level character tag along with you. That's not how Blizzard designed it (and it definitely doesn't fit within the "lore" of the quest), so they ditched it.That questline is still in, just not required, but some questlines and rewards are obviously removed from the game completely -- their achievement no longer represents an equivalent challenge, so Blizzard decides to take them out. And that really seems the best way to do it -- though it's always a shame when today's players can't experience the quests the same way veteran players did back in the day, the alternative would be to have them play through content that makes no sense, and no one wants that. As Zarhym says, there will always be new challenges to take on.

  • EQII designer Kyle Valle interviewed

    by 
    William Dobson
    William Dobson
    03.17.2008

    Over at EQ2Vault, one of EverQuest II's designers Kyle Vallée answered a couple of questions about his work on the game, and Rise of Kunark in particular. Vallée was the designer for three of the epic quests (Shadowknight, Brigand and Ranger) that were introduced in Game Update 42, and also for the Jarsath Wastes area in RoK. These are just some of his larger projects, and he talks about a few of the other things he has done in the interview too.Aside from his designing, he loves to play the game as well, and his level 80 Brigand, 75 Bruiser and 70 Warden are testament to that fact. When asked if he could tell us anything about the next EQII expansion, we expectedly get nothing -- but we're assured that it will be good! View the whole interview at EQ2Vault.

  • New EQII video shows off epic weapons close up

    by 
    William Dobson
    William Dobson
    02.08.2008

    A new video at EQ2Players gives us a little taste of what's to come now that GU42 is out, and 24 epic weapons (one for each class) are available in EverQuest II. In the minute-and-a-half clip we are introduced to a few of these weapons in the flesh, find out their names, and get to bask in their shiny effects and see the moving parts.The first close-up is of the Templar epic weapon, called " The Impact of the Sacrosanct". This one looks like a gyrating mallet, with a twirly yellow effect surrounding each end. Next in the video is the Warlock epic, "Death's Grip", which is a short blade that has a glowing and moving disc built into its middle. This is followed by the "Sedition", the Shadowknight's new toy, and it is predictably a big badass sword that gives off a strong red glow. Finally we're treated to the Inquisitor epic, "Penitent's Absolution", which we featured before Game Update 42 was out in the epic weapon concept art gallery., but seeing it moving is on a whole other level.The hunt is on for these, as well as the other 20 epic weapons for all the other classes, and it surely won't be too long until we bring you stories and pictures of them in the wild.

  • Get your epic weapon concept art wallpapers here!

    by 
    William Dobson
    William Dobson
    02.05.2008

    Excitement is reaching epic proportions (sorry) for EverQuest II's next patch, Game Update 42, which will bring epic weapon quests for each class. SOE's EQ2Players site is now offering a batch of wallpapers that feature concept art for the not-quite-here-yet weapons, and also the tradeskill cloak teaser that we've seen previously at EQ2 Traders Corner.In total, there are 12 epic weapon wallpapers available, and a quick refresher on the number of classes in EQII shows that there must plenty more weapons we haven't seen yet. You could argue that class archetypes might be sharing weapons, but we've already seen that the Monk and Bruiser each have their own shiny new toys to look forward to. Something to note is that bringing up some (not all) of the wallpapers gives you a weapon name included in the file name. The one featured on this post is called Penitent's Absolution, fairly holy sounding, and you can go through the rest of them to find out more names and have a guess at classes.

  • EQ2 GU42 to include epic cloaks for tradeskillers

    by 
    William Dobson
    William Dobson
    01.30.2008

    Crafting fans rejoice, for it's not just the combat classes that will be getting epic rewards when EverQuest II receives its next major patch, Game Update 42. EQ2 Traders Corner has the scoop on some crafter-specific cloaks that will also be introduced with the update, and we're treated to an interesting picture of bits and pieces of each of them.As noted at EQ2TC, you can be fairly confident that top-and-center will be for Provisioners, but the rest of them would be open for interpretation at this point. Also up in the air is how exactly these will be obtained. One can only imagine some incredible crafting tasks will be required in order to obtain one of these beauties.

  • Pictures of Monk and Bruiser epics emerge

    by 
    William Dobson
    William Dobson
    01.28.2008

    Over at Ogrebear's Thoughts, we have the first look at some of the new epic weapons to be released in EverQuest II's Game Update 42. The picture apparently comes from Beckett Massive Online Gamer, and Ogrebear credits a player named Wyntre from the game's forums for the scan.The weapon with the blue background has been confirmed as the Monk epic. On the left is how it looks normally, and on the right (when it opens up) is when the player enters combat. Fancy. The red background weapon is for Bruisers, but there is supposedly a scorpion tail that attaches to it that is not pictured here. Queue up all your Wolverine jokes now people, GU42 isn't that far off.

  • EQ2 Game Update 42 to include epic quests

    by 
    William Dobson
    William Dobson
    01.26.2008

    We have already had a preview of what is in store for EverQuest II's Game Update 42 with the recent patch notes for the Test server -- some new deities, house mannequins to display weapons and armor, a connection stats window etc. However, it appears that the Live server version of this update will implement, at long last, the epic weapon quests. The epic quests had originally been slated to release with the Rise of Kunark expansion, but due to the San Diego fires, development was pushed back. To make the original release after their setbacks would have meant a compromise to the quality of the quests or to the quality of the expansion, depending on how they channeled their resources, and neither of these options were preferable for the development team.EQII producer Bruce Ferguson has talked in the past about the epic quests, and in the above producer's letter, he mentions how careful the team is being with information relating to their completion. This is of course the reason that the quests were not released on Test along with the other GU42 features, as there would likely be a detailed walkthrough somewhere on the web before they even went live. Ferguson says that the team is on schedule and they hope to release GU42 in early February.