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  • The Road to Mordor: Five ways LotRO should be streamlined

    by 
    Justin Olivetti
    Justin Olivetti
    05.19.2012

    You would think that growth and expansion is nothing but a good thing for MMOs -- after all, those are the hallmarks of the genre. But as these games get bigger, issues emerge as the developers add new zones, features, and systems. In short, maturing MMOs gravitate toward complexity, and this can have an adverse effect on the game as a whole. The problem is that there is eventually too much a brand-new player has to absorb and master, not to mention the hassle of rolling alts and having to navigate all of that content once more. If developers don't stay on top of the situation, then the game starts to lose overall cohesion and becomes a befuddling mess. With three expansions and numerous updates under its belt, Lord of the Rings Online is venturing deep into this territory. I have friends who are leveling up for the first time and finding themselves overwhelmed with everything that needs doing as well as all the systems that are not clearly explained. So today I want to play backseat developer and talk about five ways that LotRO should be streamlined for the good of all players, old and new.

  • The Road to Mordor: For want of a horseshoe, my sanity was lost

    by 
    Justin Olivetti
    Justin Olivetti
    07.15.2011

    So a while back I was at an art fair with some friends when I commented on how much I liked a strange piece and one of the guys with me said, "Justin, you know what? You're kind of esoteric, ain't ya?" I agreed wholeheartedly and then rushed home to look up "esoteric" in the dictionary. And yeah, it sort of fit. Sometimes I get obsessed with small details that get shrugged off by others, a habit which extends into my MMO playing career. So you'll forgive me if today's post is a little more esoteric than usual, because this topic is honestly driving me up the wall. I think many of you already know what I'm talking about from the column title up there. Today, we're going to talk about a horseshoe. A very interesting, very confounding, very obtuse horseshoe. It may even be the biggest smallest mystery that Lord of the Rings Online has to offer. I haven't stopped obsessing over it since I first found out about it. So it's better for me to exorcise my demons here than keeping them bottled up inside.

  • Through Turbine's palantír: Developers outline LotRO's future

    by 
    Justin Olivetti
    Justin Olivetti
    04.21.2011

    In J.R.R. Tolkien's Lord of the Rings, characters would use magical orbs known as palantírs to see and communicate with far away places. While Massively's own palantír is at the shop, we had access to the next best thing -- a one-on-two chat about Lord of the Rings Online's future with Turbine's Aaron Campbell and Adam Mersky. A lot's been happening since LotRO's free-to-play version went online last fall -- the closest thing to a relaunch that this game is likely to ever see -- and both Campbell and Mersky have one important message for fans: We're just getting started. Even as the Turbine team gears up for LotRO's third expansion, Rise of Isengard, the devs want you to know that they're also dedicated to bringing a good amount of content between now and then. Everything was on the table during this discussion, from this weekend's anniversary celebration to next month's update to the new expansion. Join us after the jump for a look through the palantír to see what information we can pry from the future!

  • The Road to Mordor: Echo... echo... echo...

    by 
    Justin Olivetti
    Justin Olivetti
    03.18.2011

    Last night before I drifted off to sleep, I was idly wondering what it would be like to actually live in Middle-earth. Apart from the extremely high mortality rate due to wandering wolves, bold bandits, and orchestrating orcs, it might be a pretty excellent place to dwell, as long as one didn't mind a lack of Wi-Fi and Starbucks. I think Hobbit pies and Dwarf ale would be an acceptable substitute. Next week our virtual world will grow a bit in girth and depth with the Echoes of the Dead update. When all is patched and done, it'll be a truly big update containing meaty piles of content to devour. I think many of us are still scrutinizing Turbine as we go through this first year after the free-to-play switch, watching to see whether all of this additional revenue will be pumped back into the game or not. Echoes of the Dead marks the second post-F2P update for Lord of the Rings Online, following last November's Journey to Winter-home, and I have to say that I'm pretty impressed with just how much is being served up this time around. So in anticipation of the patch, let's walk through the major features of LotRO's latest update and see whether it was worth the wait!

  • Reshaping a zone: LotRO dev diary covers Evendim revamp

    by 
    Justin Olivetti
    Justin Olivetti
    03.16.2011

    Ask any Lord of the Rings Online player about Evendim and you'll get back one of two responses: "Evendim? More like EVERswim!" and "Nice place but too spread out for my tastes." LotRO's lakefront-themed zone was identified as one of the sticking spots in the leveling track, which is why the dev team went back to overhaul Evendim and bring it up to code. In a new dev diary, Joe Barry explains the purpose and execution of this revamp. Previously, Evendim attempted to cover too much territory as a level 29-50 zone, and as a result it was more of a hindrance than a help to players looking to get over the 30s hump. With next week's Echoes of the Dead update, Evendim will be transformed to a lean, mean leveling machine, tightened up to serve levels 30-40 exclusively. The team added over 100 quests and two new quest hubs in its attempt to streamline the experience. Additionally, Turbine's experimenting with different ways to deliver quests to you, such as having a journal unfold new quests as you complete previous ones. Finally, quest rewards are designed in a way to deliver class-specific gear, which can be augmented by a bartering system put in for this patch. You can read the full dev diary over at Lord of the Rings Online!

  • PAX East 2011: Delving LotRO dungeons deeply

    by 
    Justin Olivetti
    Justin Olivetti
    03.15.2011

    Right now, Lord of the Rings Online is in a brief respite between the insanity of PAX East and the upcoming March 21st release date for its next big update, Echoes of the Dead. To say that there's a lot coming with this update is a vast understatement, so it was great to get a sneak peek at the five new instances before they went live. Earlier this year, players started to get rumblings about a major upcoming event as five mysterious relics popped up all over Middle-earth in Evendim, Forochel, Enedwaith, North Downs and the Trollshaws. By finding all five, players completed a special deed and got the title "Calm Before the Storm," foreshadowing dire events to follow. All anyone could do after that was prepare for an uncertain future. It turns out that LotRO's players had good reason to prepare, because as of next week, five new dungeons will open their doors for business -- the business of eating adventurers alive and spitting out their bones, that is. Spurned Gaunt-lords have returned to make life for the Free Peoples of Middle-earth harder by transforming the very landscape into their hellish domain, and it's up to you to thwart their schemes. Hit the jump as we traveled to these new instances at PAX East with LotRO Executive Producer Kate Paiz!

  • The Road to Mordor: Rating Eriador

    by 
    Justin Olivetti
    Justin Olivetti
    02.25.2011

    Lately I've been playing world traveler with my level 43 Lore-master as he's bouncing all over Middle-earth in what used to be the high-level zones of the game: Trollshaws, Angmar, Forochel, Misty Mountains, and Eregion. Once again, I'm struck by just how cohesive this place feels -- it's not a collection of Sonic the Hedgehog-themed areas (Green Zone 1, Lava Zone 4, etc.) but a world that connects together in a tangible, real way. Even though it's fiction. Until November 2008, Eriador was the only place in Middle-earth that we could explore, and although some criticized Lord of the Rings Online for not shipping with, well, every locale in J.R.R. Tolkien's imaginarium open for business, it was a smart decision. The devs could take this section of the world and focus on building depth and detail instead of spreading it thin, like butter scraped over too much bread. As a result, Eriador remains a wonderful starting point -- not to mention the bulk of any current player's journey -- and many of us have grown attached to these familiar sights and sounds as a result. Today I'd like to take a brief overview of all of Eriador's zones (we'll leave Rhovanion for another day) and rate them from best to worst in terms of zone design, questing, and that slippery cool-factor that's hard to define. Where would I suggest a summer vacation home and where would be an ideal spot for a penal colony? Hit the jump and let's run it down.

  • The Road to Mordor: The Professor

    by 
    Justin Olivetti
    Justin Olivetti
    01.07.2011

    This past week on January 3rd, J.R.R. Tolkien celebrated his 118th birthday -- or rather, we celebrated it for him. Tolkien was born in South Africa in 1892 and lived a rich and full life, from fighting in the first World War to working on the Oxford English Dictionary to taking a position at several universities that would earn him the nickname "The Professor." He is, of course, most well-remembered for his seminal works of fantasy -- The Hobbit, The Lord of the Rings and The Silmarillion -- although his writings didn't end there. Due to Tolkien's love of nature, linguistics, and mythology, his creations were born out of comprehensive backgrounds and rich histories, which he seemed to love making up just as much as the stories themselves. For years now, Tolkien fans around the world have remembered his birthday by raising a glass on his birthday and giving a simple toast, "The Professor," at 9:00 p.m. wherever they lived. Likewise, in Lord of the Rings Online, many players gathered at their tavern of choice to do the same. Today I thought I'd remember the Professor in a slightly different way by exploring the quest chain "Missing the Meeting." While it's not completely overt if you happened to come across it, "Missing the Meeting" is a tribute to J.R.R. Tolkien and his life, and it's worth going through at least once if you want to pay homage and get a nifty token by which to remember him.

  • The Road to Mordor: Horton hears a patch

    by 
    Justin Olivetti
    Justin Olivetti
    10.29.2010

    Few things get me more excited than the promise of a big steak dinner and a big, beefy patch. Both get the mouth watering, the senses tingling, and the anticipation racing. However, the former comes and goes within minutes, while the latter is here to stay. I love devouring a good set of patch notes, chewing every morsel of information as my mind tries to picture it in action. Mental note -- I should not be writing columns when I'm hungry. I trust you were as pleased as I was when you woke up to the Lord of the Rings Online November update patch notes this past week (Standard Disclaimer: These are for the test server and are subject to change, void in Nevada). We knew that Turbine had a few substantial projects in the works for November, but this is far beyond what I'd speculated. It's one of those "There's something for everyone -- well, almost everyone" updates that has a little of everything, a buffet of sumptuous delights. Sure, it's not going to please folks looking for new dungeons, the promised LI and housing revamps, or the continuation of the epic storyline. That said, Turbine's first post-F2P patch is considerably bigger than anticipated, and if this is any indication of the course the company is setting with releases, I'm happy to be on board. Let's break down this LotRO update after the jump, and see just who this patch is for and what it has to offer, shall we?

  • The Road to Mordor: Frugal free-to-play

    by 
    Justin Olivetti
    Justin Olivetti
    08.27.2010

    Two weeks! Two weeks, people! Why are you just sitting there, all calm-before-the-storm-like, instead of following my lead and running around like a chicken with its head... well, you know. Two weeks until Volume III Book 2 launches (and a little earlier for current subscribers), and I am psyched. There certainly is something for everyone here: a F2P version, store options, a new zone, instance scaling, more dungeons, DX11, the wardrobe, a revamped beginner experience, three new servers, the next chapter in the epic story, class tweaks, a haunted cellar, and, of course, demonic goats. Did I miss something? I probably did, but it's kind of crazy around here. One of the highlights I'm anticipating is all of the new (and returning) players giving LotRO their time due to the multiple payment options, including F2P bliss. I'm always a huge fan of options in my games, and I truly feel that the implementation of this free-to-play model will benefit a wider range of players than the current subscription core. Mmm, that Kool-Aid tastes great! If you're thinking about heading into LotRO in two weeks but are unsure how much "free" will come with your F2P, when you'll be hit with the big catch, or whether you'll be forced to subscribe at some point, I have some great news for you. There are a variety of routes you can take to experience a good chunk of Lord of the Rings Online without denting your bank account. Read on for five valuable strategies to save a buck while saving Middle-earth!

  • The Road to Mordor: Frolicking in Forochel

    by 
    Justin Olivetti
    Justin Olivetti
    07.16.2010

    Call me weird, but I am an absolute sucker for winter zones in MMORPGs. For me, the season of winter always evokes a lot of powerful feelings as the landscape is transformed, homes are a sanctuaries for warmth, and hardiness becomes a desirable trait. A zone filled with ice and snow screams to me desolation and death -- more so than a fire or volcano one -- but in a beautiful way. It's no wonder, then, that I've become entranced with Forochel in Lord of the Rings Online. Added to the game in April of 2008, Forochel became a bit of an anomaly in the LotRO experience. It was a (then) max-level area that was off the beaten path, created to cater to solo players seeking adventure. In fact, if the epic story hadn't taken us to Forochel in Volume 1 Book 13, I doubt many players would have sought it out on their own. It's a shame if that's the case, because Forochel offers both breathtaking vistas and a unique questing experience that should be encountered at least once in your LotRO career.

  • The Road to Mordor: Old school hobbits

    by 
    Justin Olivetti
    Justin Olivetti
    06.25.2010

    (Screenshot courtesy of Lord of the Rhymes) Over the past couple weeks Lord of the Rings Online players' eyes have turned to the future, and this column with it. After all, with the beta for LotRO F2P edition in full swing and the recent news from E3 about this fall's offerings, it's kind of hard not to be focused on what's ahead. However, I was tickled by a LotRO forum thread this week that looked back, not forward. It's one of those nostalgia threads that tend to pop up in a forum of any game more than a few years old, a place for veterans to reminisce about the olden days (whether good or bad). It's also an excellent chance for newbies to learn a bit more about the history of the game -- and perhaps thank their lucky stars they didn't have to walk uphill through three-foot snow with a Balrog on their tail just to log in to the servers every day. The thread certainly makes for good readin', but I wanted to comment on a few specific examples of how the game's changed, and how it was back when we were in school. Old school, that is. Hit the jump, and we'll travel to the past in our hobbit tub time machine!

  • One Shots: Always lovely in LotRO

    by 
    Krystalle Voecks
    Krystalle Voecks
    03.20.2010

    Oh, lovely Springtime! With sunny days and balmy nights, what's not to love. That is, unless, you're stuck in a place where there is no lovely weather to enjoy. In those cases, you can rely on a game like Lord of the Rings Online to give you beautiful, sunny vistas to enjoy adventuring in when the real weather isn't quite as nice. Today's glorious Lord of the Rings Online One Shots comes to us from Diavir, who is new in the lands of Middle-earth. He found a lovely view while out wandering the world, and sent it to us, noting: "I just recently bought Lord of the Rings Online and I've been leveling in Evendim. I can't get over how good this game looks. It's amazing how well they have translated the franchise into a great MMO." Are you checking out a game for the first time recently? From old to new, we love to see (and read about) what you're doing! Just email your images to us here at oneshots AT massively DOT com along with your name, the name of the game, and a description of what we're seeing. (Guild, server, or other information like that is welcome too.) Please make sure it's at least 1024px wide, and please turn off the game UI. We'll post it out here and give you the credit! %Gallery-85937%

  • The Lord of the Rings Online's one-year anniversary: A look back

    by 
    Lindsey Phillips
    Lindsey Phillips
    04.24.2008

    In releasing Book 13 on its one-year anniversary, the Lord of the Rings Online finishes off its first year with five large content updates, known as Books. In addition to new epic storylines, the lore progressed significantly this past year as new Books were added. Let's take a look at all the changes made since April 24, 2007.The game began with eight questing zones and one player-versus-monster-player zone as well as seven classes and 10 crafting professions. It also launched many promises from the developers for much-demanded features such as player-owned houses and Fishing. At this point it was very difficult to reach the level cap of 50 due to a lack of significant content in the level 30-50 range, which Turbine promised to address. And that promise materialized with the first free content patch. Find out what Book 9 brought to the game ===>>

  • LotRO, A Look Back: Book 9

    by 
    Lindsey Phillips
    Lindsey Phillips
    04.24.2008

    Less than two months after launch, the first content patch added Book 9: The Shores of Evendim on June 14, 2007. Not only did it include a continuation of the epic storyline, but it also released a new zone -- the aforementioned Evendim. This is the land of the Dúnedain that Elendil and his people settled in after arriving in Middle-earth from the destroyed island of Númenor. Though Elendil died away from home, and his body was never returned, a great tomb was erected for him. The tomb remains empty of bodies but contains many treasures -- treasure that certain brigands might be interested in obtaining for themselves.Along with the new zone came the game's first large-scale raid instance: Helegrod. This was an ancient city built by Dwarves that was assaulted by the evil dragon Thorog. Wielding the powerful sword Mírdanant, Durin the fifth slayed Thorog but was killed in the process. Ever since attempts have been made to retake the city, but some evil prevents the Dwarves from reclaiming it. It is up to your hero, with 23 of his/her best friends, to defeat the evil inside once and for all.Gameplay-wise, huge improvements to the profession of Farming and the music system were made, and the Champion class received its class review (the first one, that is). Many more quests were introduced to smooth out the leveling at higher levels and the first collectible armor sets were seen. Find out what Books 10 & 11 brought to Middle-earth ===>>

  • One Shots: A return to Evendim

    by 
    Krystalle Voecks
    Krystalle Voecks
    03.08.2008

    It seems like no matter how many times we showcase this lovely land, we get more. People just love Evendim! Of course, we think it looks fabulous too, so we understand the love LotRO players seem to feel for this zone. Today's return to Evendim comes to us courtesy of Itanius, who sadly didn't give us his class or server name. He did, however, give us a screenshot worthy of being a pretty sweet desktop wallpaper! (You may want to edit out the frame-rate marking, depending on your screen setup.)If you just love to hang out in a place we've already covered, that's cool -- just send us your own personal spin on it! Don't forget to add in your character name, class and server if you'd like and a small blurb about what we're seeing in the image. Then just mail it to us at oneshots@ massively.com. See? Easy. %Gallery-9798%

  • LotRO EU dev chat reveals Book 13 details

    by 
    Dan O'Halloran
    Dan O'Halloran
    02.28.2008

    At the end of every month the Lord of the Rings Online Europe team sits down for a dev chat. February's happened last night at Stratics and this time we got some juice on the upcoming Book 13 content patch. Here are the highlights: Book 13 will contain a new area to explore that is bigger than Evendim but have a different climate than the recent heavy emphasis on snowy mountains No new 12 or 24 man raids will be introduced. (Note: The recently launched Book 12 introduced new raid content for those hungry for more large group encounters.) 6 man instances work will be limited to the Book 13 continuation of the epic storyline as well as retuning the existing Annuminas 1 group instances. New armor sets are coming to primaily address playstyles not served by existing armor sets Housing is changing in regards to non-payment. Instead of losing your house and all your items going into escrow, non-payment of the maintenance fee will simply lock you out of your house until you can pay. Your house remains and all your items remain within while you are locked out. Only houses that are abandoned will have their items placed in escrow. The ability to turn off the graphic of certain item slots will be independent for each Outfit New non-combat clothing will be coming as well as headgear that doesn't cover your characters hair (i.e. Circlets.) The devs also talked about technology being implemented into the game that will allow them to work in new functionality. Here are some of the features they would like to add at that point: More character slots Guild banks Sending multiple items in the mail at once Expect dev diaries to start appearing soon detailing the major features of the patch as we get closer to its arrival on the Test server. A full transcript of this dev chat can be found at Stratics. %Gallery-10737%

  • One Shots: A peaceful day by the river

    by 
    Krystalle Voecks
    Krystalle Voecks
    02.24.2008

    Today's One Shots finds us back in current times, and looking across the lovely waters in Lord of the Rings Online. This screen is the final image of a three-shot-bundle that our Massively regular Lockwood sent in. It looks like the perfect place for a lazy Sunday boat ride to us, so we saved it for a nice quiet weekend. (After all the hectic GDC coverage this week, we think our staff has earned a nice quiet day of rest and relaxation!)Do you have a place that you like to relax in your favorite game? If so, take a screenshot and send it in to us! We love to look in to different MMO landscapes, but we need your eyes and stories to do that! Mail them off to us at oneshots@massively.com, and yours could be up here next!%Gallery-9798%

  • Lorebook raids the tomb at Men Erain

    by 
    Samuel Axon
    Samuel Axon
    02.15.2008

    There's a new The Lord of the Rings Online Lorebook entry that should interest would-be Tomb Raiders in virtual Middle-earth. Turbine has pointed the lore spotlight at Men Erain, a structure near Annúminas in Evendim. As usual, two very attractive screenshots are included with the new entry.Men Erain has for centuries served as the tomb for the royalty of the now-fallen Western kingdom of Arnor, who ruled from the nearby city of Annúminas. Those kings were heirs of Isildur, the man who cut the ring from Sauron's hand. Now the tomb has been looted, but it may yet hold some secrets to be discovered.By now you could look up all the featured Lorebook locations and spend about three weeks going on an unbelievably geeky lore pilgrimage, if you're into that sort of thing.

  • One Shots: Evendim!

    by 
    Krystalle Voecks
    Krystalle Voecks
    01.30.2008

    Today's One Shots was sent in by Lockwood, a level 50 Hunter who calls Lord of the Rings Online home. This screen was sent in answer to the post a couple of days ago showing off the beauty in LotRO. Apparently Lockwood got a great new video card, so he wanted to show off how nice the game looks on his machine too! Here's what he had to say about the area in the screenshot:Evendim! There's a lot to it -- but this is my favourite bit. Mainly because it's a friendly camp, so I'm not getting chased by several mobs at any one time. I'll keep my eye out for other stuff -- I'm sure I can beat this shot.Hey, we're just fine with people who want to show off better and better looking spots in their respective games. If you'd like to take up the gauntlet and show off the most breathtaking places in your online worlds -- or perhaps to show off just how badly you need a new video card, instead -- we'll happily take your screenshots! Just send them to us at oneshots AT gmail DOT com, and keep an eye out here. Yours could be featured next! %Gallery-9798%