excite bike

Latest

  • Nintendo 3DS eShop to launch on June 6 with internet browser and free Excite Bike

    by 
    Tim Stevens
    Tim Stevens
    06.02.2011

    Why wait until June 7th when you can instead get your update on June 6th? That's the question Nintendo has answered this morning, telling us that the coveted eShop update for the 3DS will come a day earlier than previously anticipated. This will finally give gamers the ability to download some titles straight to their system, but more importantly will give everyone a free copy of Excitebike, the NES classic, naturally re-mastered so that the 2-D side-scrolling racer will have a little bit of depth. Super Mario Land and a few other downloadable titles will come along help launch the show, with Nintendo pledging to add new content every Thursday thereafter. But wait, there's more! Pokemon fans will be able to use their AR card to check out those they've already caught in 3D, and if you've purchased any DSiWare games you'll be able to download those to your 3DS. Last, but certainly not least, will be a full internet browser that you can spin up without exiting a game, which might make keeping tabs on that Ocarina of Time walkthrough a little easier. It has, after all, been a long time since last we vanquished Ganondorf and his Gerudo chums. Again, all this is set to go live in the evening of June 6th (which could still be June 7th where you are), so now might be a good time to invest in that bigger SD card you've had your eye on.

  • Iwata Asks: 25 years with Miyamoto's dev posse

    by 
    Ben Gilbert
    Ben Gilbert
    12.15.2009

    In the most recent edition of Iwata Asks, Nintendo prez Satoru Iwata gathers up Takashi Tezuka and Toshihiko Nakago for a thorough discussion of their time with the company, the many projects they've worked on and their 25-year-long partnership with Shigeru Miyamoto. Let's break it down: Takashi Tezuka and Toshihiko Nakago both started at Nintendo around 1984, helping to shape everything from Balloon Fight to Super Mario Bros. These guys were part of the team that developed Super Mario Bros. and The Legend of Zelda -- at the same time. During the 10-page chat, a plethora of interesting tidbits are revealed about some of the game industry's most influential Nintendo titles. Did you know that Zelda was initially designed as a dungeon game without an overworld? Or, how about the revelation that World 1-1 was created last, after the rest of the levels in Super Mario Bros., and designed implicitly to teach the game to non-gamers? The chat even gets into the lurid sleeping arrangements of Miyamota-san and Nakago-san while on business trips for ExciteBike (spoiler: it's not that lurid).