fable-legends

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  • Fable Legends confirmed for Windows 10, cross-plays with Xbox One [Update]

    by 
    Mike Suszek
    Mike Suszek
    01.21.2015

    Fable Legends is in development for Windows 10 PCs, Lionhead Studios confirmed during Microsoft's Windows 10 briefing today. The game was announced in August 2013 as an Xbox One exclusive. PC and Xbox One players will be able to partake in cross-platform cooperative multiplayer. Fable Legends' multiplayer beta launched in October. The developer did not offer a release date for the PC version of the game, though it is expected to arrive this year for Xbox One. Update: Check out the latest screens (below) and a trailer (above) of the game. [Image: Microsoft Studios]

  • Lionhead accepting applications for Fable Legends beta

    by 
    S. Prell
    S. Prell
    10.12.2014

    Lionhead and Microsoft have opened up beta registration for Fable Legends, meaning brave heroes ready to join together and save the world of Albion can now take their first steps toward glory. To register for the beta, head over to the Fable Legends website and enter your email address. Confirm it by clicking the appropriate link provided in a follow-up email. Lastly, link your Xbox Live account. It's not clear if those who register are guaranteed entry, but we imagine we'll find out more as we inch closer and closer to October 16, the beta's start date. Fable Legends is a multiplayer-centric entry in the traditionally single-player Fable series, where four players take on the role of customizable heroes while another controls the world's monsters and traps. There has not been a final release date yet announced. [Image: Lionhead]

  • Fable Legends multiplayer beta set for October [UPDATE: Trailer added!]

    by 
    Mike Suszek
    Mike Suszek
    08.12.2014

    The multiplayer beta for Fable Legends will be available on October 16, Microsoft announced during its Gamescom 2014 press conference in Cologne, Germany. Microsoft first announced the beta phase of the game at E3. Fable Legends has players completing quests in Albion, the land featured throughout the series. Unlike past games, up to four players can team up to tackle missions, or players can split off to play as a villain, influencing quests themselves to slow the progress of the heroic group. Microsoft revealed Fable Legends at last year's Gamescom event in August 2013 as an Xbox One-exclusive game. [Image: Microsoft]

  • Fable Legends multiplayer beta coming this fall

    by 
    S. Prell
    S. Prell
    06.09.2014

    Fable Legends, the upcoming multiplayer-centric entry in the Fable series, will enter beta this holiday, Microsoft announced during their E3 2014 press conference. The game will feature multiple modes where players can take on the role of a Fable universe hero or, if you're feeling a bit more antagonistic, villain. As we learned at Gamescom 2013, Legends trades the franchise's hallmark character customization for pre-defined heroes that round out a heroic RPG adventuring party. [Image: Joystiq

  • Lionhead Studios embracing games-as-service model with Fable Legends

    by 
    S. Prell
    S. Prell
    02.17.2014

    Fable Legends, the upcoming multiplayer-centric spin on the Fable universe, may end up being quite a different beast than its predecessors. Although new Lionhead CEO John Needham hasn't announced any business model for the game, he describes his job as one based around the "games-as-a-service" model: "I think the real magic in the industry now is taking great traditional gameplay and IP, and this new connected world, and mashing them together," Needham recently told Edge Magazine. "I am the person pivoting Lionhead into a games-as-service studio." Needham also said that Legends can act as a platform for additional Fable-related projects. "It's a long-range plan, of five to ten years, where we're going to build and keep building onto Fable Legends. That's the nature of games as a service – you keep adding systems and features and content." [Image: Microsoft Studios]

  • Molyneux on Fable Legends: 'I'm a fan'

    by 
    Sinan Kubba
    Sinan Kubba
    10.03.2013

    After a report emerged on Peter Molyneux's "mixed feelings" towards the recently unveiled Fable Legends, I asked the veteran designer if he had any resentment over seeing a major Fable entry crafted without his involvement. His answer was a quick, cheerful "Not at all." "I'm now more of a fan than a person involved in it," Molyneux told me. "They're very talented people [at Lionhead], I'd just be fascinated to see where they're taking it. They've announced the Legends route which I find intriguing." Molyneux previously expressed surprise that Lionhead isn't carrying over the Fable story to make Fable 4, saying "there was a great prize to be won there." Instead, the upcoming Xbox One game will be multiplayer-centric, trading character creation for more defined heroes. Speaking to me at last week's Eurogamer Expo, Molyneux was upbeat, albeit somewhat cautious about the project. "I'm a fan. I like the idea, it seems to be a playful idea, and I'm gonna be fascinated to see how that evolves. Until they make a game and I can get my hands on it... then maybe I'll think to myself 'Oh God why did they do this and that?' But at the moment I'm intrigued and fascinated."

  • Fable Legends beta expected next year

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.22.2013

    Fable Legends, the multiplayer adventure set in Albion and announced at this week's Gamescom show, is scheduled to have a beta test next year. Eurogamer noticed the mention on the game's FAQ page. Fable Legends currently has no release window. Those interested in being the first in the beta line can sign up on the game's website to access future information.

  • Fable Legends trades character creation for character definition

    by 
    Richard Mitchell
    Richard Mitchell
    08.21.2013

    In the first three Fable games, the player's character has essentially been a blank slate, a hunk of marble waiting to be chiseled by player choices (and the occasional player mistake). It has always been up to the player to decide what their hero specialized in, to choose exactly how their hero looked and to govern their hero's morality. The character was yours from top to bottom. Fable Legends, just announced for the Xbox One, is taking a different approach. You'll still be able to customize your hero to a certain degree – at the barber shop, etc. – but Fable Legends ditches the blank slate of previous games for more defined characters. They all have unique voices, personalities and abilities. Yes, that means the sorceress you see in the video above will always be a sorceress. This more rigid character system is a fundamental change to the Fable formula, but the interesting part is it may not even be the most significant departure.

  • Fable Legends announced [Update: trailer added]

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.20.2013

    Fable Legends, which was recently discovered due to domain listings, has been officially announced at Microsoft's Gamescom press conference. It will be a multiplayer game, with more details coming shortly. Likely, during this week's Gamescom.

  • Fable Legends domains registered

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.19.2013

    Microsoft has registered web domains for Fable Legends in .com and .net flavors. The franchise has been on hiatus since horse butt sim Fable: The Journey in late 2012. A high-definition remake of the orginal Fable is expected later this year with Fable Anniversary, which will also feature SmartGlass integration. Lionhead job listings from earlier this year sought online multiplayer level designers, as well as pointing toward an Unreal Engine 4-powered game. There have also been hints of an MMO-like game for next gen consoles. Former Lionhead co-founder Peter Molyneux had also theorized on the concept massive multiplayer Fable experience ... but the things that man says can be used to make a lot of games.