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  • Faceless developer breaks off to run horror-only studio, Fiddlehead

    by 
    Jessica Conditt
    Jessica Conditt
    10.15.2013

    Justin Ross ran into a few problems while developing Faceless, a Half-Life 2 mod that embraced the Slender Man mythos, but in the end that's not why he left development in the hands of teammate Adam Sklar. He wanted to tackle a fresh IP with a monster from his own mind – a bat-like demonoid that stars in his first original project as Fiddlehead Games, Alas Mortis. Alas Mortis is a multiplayer horror game, featuring one team of nine citizens, and another team of just one person who plays as the demon. The everyday people have no weapons and must hide from the demon, who has a variety of abilities and dangerous items. "Think of it as a horrific, gruesome, terrifying game of hide and seek," Ross' description reads. Alas Mortis will be free and should launch on Steam Early Access once the gameplay is ready for public consumption. "I'm drawn to the horror genre because I like being scared mainly, and I love the adrenaline that rushes through you while playing something like Amnesia or Outlast," Ross tells Joystiq. "I want to replicate that feeling in Alas Mortis, and it's why Fiddlehead is solely horror. Horror games are my favorite genre and something I enjoy more than any other game. I enjoy writing scary narratives and making people feel uncomfortable, and filling them with a sense of dread." You can keep an eye on the development of Alas Mortis on IndieDB – if only to make sure it doesn't surprise you (with a chainsaw) later.

  • Slender Man game Faceless postponed for 'partial reboot'

    by 
    Jessica Conditt
    Jessica Conditt
    07.15.2013

    Ethereal Entertainment is postponing development of Faceless to make way for a" partial reboot," following the exodus of some of its developers. Faceless, a Half-Life 2 mod, has seen a few roadblocks in its development – it was held up on Steam Greenlight due to legal complications with the Slender Man IP, but was eventually able to snag a spot on Steam. Hope is not lost, Faceless Lead Promotional Designer Adam Sklar writes in an update. Faceless is on hiatus because of issues finding an AI programmer willing to follow through, Sklar says. Ethereal tried out a few programmers, but none worked out. "This became frustrating for all of us and we couldn't just go into a hiatus without letting anybody know; it had to be announced," Sklar writes. "We didn't want to leave you hanging and never finding out about what's happening with the mod. Myself in particular have always wanted to be open and honest about everything in relation to Faceless, so that's why I'm still here today to try and get it complete." The new development group will retain some previous members, and the story and style of the Faceless Slender Man will stay the same. The game will get new maps, textures and models to fit the new team. The team is hiring now. Last year, Ethereal founder Justin Ross launched two funding campaigns for Faceless and raised $2,291. Considering the changes, those who want a refund are getting one, Sklar says. "For those who have not recalled their donations, we'd like to ask you all a very important request," he says. "This is your money: Would you like it back? Or would you like us to use it to pursue a professional development team to ensure a professional and high-quality standalone Steam mod? We are not making this decision for ourselves of course, we want to ask you." If you have an answer or are curious about Faceless' changes, check out Sklar's post on Mod DB.

  • Steam Greenlight round 6: Legend of Dungeon, Shovel Knight, Faceless

    by 
    Jessica Conditt
    Jessica Conditt
    04.17.2013

    Steam Greenlight has let loose the sixth round of community-chosen projects, with 20 new games and two new software titles. Freshly Greenlit games include Legend of Dungeon, the roguelike crawler from husband and wife development duo Robot Loves Kitty, Shovel Knight from Yacht Club Games' successful Kickstarter campaign, and Faceless, the horror game that's been at the top of the Greenlight pile since day one, but ran into legal problems with the Slender Man franchise.Other games include Dreamfall Chapters: The Longest Journey, Agarest: Generations of War, Pinball Arcade, Angry Video Game Nerd Adventures, Death Inc. and more. Check out the entire list below. The two Greenlit software titles are game capture program PlayClaw and strategy planner GamePlan.

  • Faceless: Slender Man stalks, blocks Greenlight's top game from Steam

    by 
    Jessica Conditt
    Jessica Conditt
    11.14.2012

    Faceless has been the No. 1 game on Steam Greenlight since fans voted for the first batch in September, and it was the top game during the second round, which Greenlit 21 games in October. Faceless still holds the spot today, but when Valve announces the next group of Greenlight games, chances are it will be skipped over once again. Faceless is haunted by the rusty chains of the legal system. It's a horror game that tells the tale of Slender Man, the elongated, suited phantom notorious for stalking gullible children and teenagers (though mostly just those who own handheld cameras). Victor Surge initiated The Slender Man mythos on the Something Awful forums in 2006, and it migrated to YouTube in 2009 in a series of "lost footage" videos from Marble Hornets. The footage chronicles Slender Man as he haunts a film student, Alex, slowly driving him to paranoia before he is lost to the ether and insanity. The first episode has 2.4 million views and the channel now hosts 64 full entries, last updated in October 2012. Slender Man is a horrific viral hit. In a sense, Slender Man stalks Faceless developer Justin Ross just as he does Alex – the Slender Man legend is the reason Faceless can't yet be approved on Greenlight. "We've been the No. 1 game since the service launched and have yet to be Greenlit due to copyright issues with Slender Man, which is a free-to-use entity, and we've even gotten permission from the creator Victor Surge," Faceless developer Justin Ross tells Joystiq. "It's starting to feel like Greenlight games aren't chosen by the community like Valve has stated, and it's instead their choice, not the community's."