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  • SEGA

    One fan’s struggle to fix the worst game in Sonic history

    by 
    Nick Summers
    Nick Summers
    12.11.2019

    The 2006 reboot of Sonic the Hedgehog was supposed to be a turning point for the blue blur. It was the character's first outing on Xbox 360 and PlayStation 3 hardware, and Sega clearly wanted to make an impact. The game, simply titled Sonic the Hedgehog (commonly referred to as Sonic 06), was a visual leap forward for the franchise and offered three playable characters, including telekinetic newcomer Silver, with separate but interwoven story lines. But the game was a massive flop. Critics slammed the ambitious but poorly written story, which combined time travel, all-powerful gods and a post-apocalyptic future filled with nothing but fire and abandoned skyscrapers. They hated the finicky controls, too, as well as the uncooperative camera system, agonizingly long load times and glitch-riddled levels. Patient players were rewarded with a passable-at-best blend of platforming and action as well as open-world zones that were barren and seemingly half finished. Oh, and it was also the game that had a universally hated kiss scene between Sonic and a human princess. Many consider Sonic 06 to be the lowest point in the franchise. The PS3 version has a 43-percent rating on the reviews aggregation site Metacritic, which is lower than Sonic Forces, Sonic & the Black Knight and Shadow the Hedgehog -- the hugely divisive game where Sega's black-and-red antihero skated around with sub-machine guns and said "damn" a lot. Most Sonic fans want to forget the game was ever released. But not Ian Moris, a developer known online by his handle ChaosX. Instead of condemning and ridiculing the title, he's one of a select few trying to fix it.