farseer

Latest

  • WoW Moviewatch: Darkwinds Scourge

    by 
    Michael Gray
    Michael Gray
    01.16.2009

    The Darkwinds Scourge is a roleplay Guild on the Sha'tar realm. They've created this machinima as a kind of trailer for their Guild. In terms of setting up a movie to help promote your Guild's themes and ideas, I think this works pretty well. The shot locations are spot on, and the music's totally appropriate. (The song is by Disturbed, I think.) The movie is credited to Almighty Farseer.As a machinima, the visiual narrative could use a faster pace. The author's stuck in the loop of cool shot after cool shot. Individually, they all work well, but strung together, the scenes move a little slow. While AF says that the Guild is an evil-themed troupe, with the in-character goal of punishing "the traitor Darion Mograine," I'm not sure there's enough contextually in the movie itself to draw that conclusion. Some subtitles or screen overlays would help that immensely, and help draw the viewer into the story.Still, it's a trailer piece for a Guild, and on that level, it works fantastically. It would be nice to see more Guilds put this kind of effort into branding themselves, and I look forward to more in this genre.If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.Previously on Moviewatch ..

  • Blizzard's Hero class implementation 101

    by 
    Mike Schramm
    Mike Schramm
    08.07.2007

    Toeo of Dragonmaw wrote in to ask about a clarification on Hero classes (of which the Death Knight will be the first). What are they, what will they require, and what does it mean to be a Hero class? We are nothing if not helpful, so here's what we know about Hero classes (mostly from BlizzCon).There were a number of ideas floating around about how Blizzard might implement Hero classes (mostly from D&D, in which Prestige classes are the precursor), but what they landed on was an "unlockable class," that's opened up to your account via a quest with a level 80 character-- that quest hasn't been created yet, so we're not sure what it will require*. So, to play as a Death Knight, you get a character of any class to level 80, do the Death Knight quest, and once your character has completed the quest, you can log on, and create a new character (of any race, we're told) that is of the Death Knight class.That new character then starts at a higher level (anywhere from 55-70, but Blizzard hasn't decided where yet), with starter equipment of the appropriate level (again, Blizzard hasn't decided exactly which equipment yet or how it will work), and then the Death Knight character can work their way up to level 80 as well as a completely different character. Death Knights will have their own Rune resource system, and they will have their own three talent trees, just like all the other classes. It is a completely separate character, unlocked and able to be created when one of your level 80 characters finishes the quest.*Update: Commenter Avalanche makes a good point: we don't know much about the quest, but we know it will be similar to the Warlock epic mount quest, and that it will not require raiding. Thanks, A.!