fire-and-brimstone

Latest

  • Blood Pact: Destruction 101 at 90 in the end of Mists

    by 
    Megan O'Neill
    Megan O'Neill
    02.17.2014

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill mentions in a quick announcer voice that green fire spells are sold separately. So, you just boosted to 90 on your warlock and...now what? This whole pet deal is bananas to you and maybe you've heard that destruction (often abbreviated as "destro") -- is a simple spec, so you figure you'll try that one out first. but where do you start? And how can you learn without embarrassing yourself? Let's start, shall we?

  • Blood Pact: Specialized Weak Aura strings

    by 
    Megan O'Neill
    Megan O'Neill
    01.13.2014

    Affliction Haunt dKJNcaWsrQAxkQABsPzcrMRImBv1nvj62QK2Pu1Ej7gLdJ4NcYWKk)Mk)vvmurkTminCb1bfY3uLCmvCoPyHcWsvPSyiQLd8qfvEkLhJuphvNMQMQctgktxYfvuCvbKlR01f1gfjBvKkBgQ2UaQpdQVQs10eQVJegjiEginAKOXRs4Kq4wc01eX5rsJtrP1ksXRvLAD0qMxgcwTaCc9oHG2X4tri7)(I6ZDc47OF)aHKzLmUm057Mhv2vzyYW0qg1q448TuFWZRoz4oWcdCzg2CUVdOH6pkvCsZPPljPdn(028Qv4btGQEOkvYluuu0UxDq7oNg0yHhmbQkzfWddVanKHTiNXXhudVYGeD7YubcjzmY1LRH6pYGqYSsLSmZxYkcaElzokyHyFQkavYOC9WuwkvYbABd6z2d0MU44zBfEW4ezFhbtdzz((q)jCUcqgW9xnKDn)lVgQujlZ3hE4LwbiJhEP1qg3ZG)R6pQKr)jCUgY4Eg8FLDp6gsHMl9Qujd3bwyGlZWg7fvgSYqWQfGtO3PimmhJpDFjVJYacFkTokwqugq4xUyEYuugq4trzabfQmWc7DSb1WRSWahmy58AVOYGvMhtgesMvYy5RdGhgEbC1FKrWW8L3Xi)Nc4HHxaxdvYODFhqdvYOWJvuQuXTTNgu0tBlAtBstIWdghlZb8lRiL3XKbj0nePju)icPhe9PBMB2mQKr0qgesMvYqWQfGtO3je0ogFkcz)3xuFUtaFh97hiKmRujlWQ)eF6ujb Soul Shards 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Soul Swap dCtacaWskjTlHkVMsWmfQAUOQzlPBsjYTfKDQe7LSBr2VuLFsjXFvKFdmukrnyPsdxIoOqogQCoPQwiLslvHAXcOLRYdfOEkYJvQNd1ePumvrnzv10bDyiltjDzQUofBKsvddf2Se2oLqFwv(kLuttb9Df1PLY2uGrlaJxGCsu0TOu5AO05LkEMGACcLVPqwCklQjIzc6xbA78m3GeMpkWwTb7mng8m(efa6dMTbL2UiSO14ye3QOqI(I(klAdQGtzbfbV275NYIsOqowzTWjIaMAVU0mQuqbfvbOVYImyFAxrySSv0bQUYIczQWMYckOid2NWL(w2kcx6BLfHBPx11cNGI2vegRSiCl9QUiRJghVvc2QckOOcW5Vdys)She0CUiMjOFfOTZh9)GeM3AhzHiZHW8wgm7xK5qyl5)gIpYCimFK5qCCIo)1aPCNsxu5bENJXqpiO5CrfGZFhWK(bdQGtzTWj7JnGnC)rSJyhYYYYyeNkSJnSwwL9dJXiCSW9hWyLDng7AFvyh7abf1(IiGP2RlnJkfLmHYx798dRfobfHuwebm1EDPzuPiMjOFfOTZZCdsy(OaB1gSZ0yWZ4tuaOpy2guA7ckYIAHBihdbLa Demonology Demonic Fury 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Hand of Gul'dan is up 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Molten Core (buff duration) dOdYcaWsvbTlkKxtbMPQOMReMTq3uvX3qQ8yLANsAVKDJY(rQ6Nsudtr9BvomQgQcsdMsLHtrDqa(RcDmeDokv1crilfP0IPGwUupuI8uQwMI8CqxgAQkzYuY0fDrKItl4zQsDDG2OcITsPkBgqBhHABQk9vvH(ms(UQkJuvGPrPmAkuJxvYjrWTuf5AQQ68kW4uq1Avq52uKfPwYdYjWsSbY3ybH9XGfCddXqoy8hVJ32Grtxmr2(AKQrKjhkFYOzJMKBsULClTKpOmqGqmv9js6MLd8AKQpqMvPlETwQoPHqN9jNMM)AB2g5xBFF)vaF6VnvFR6Ss5zhOOWwl5mUjeQLQKY)CXez0BxPRrLkLBHqEc28eLHYTcWDJjo2xYZWXuDwUXyGY4uvY)ZY7l5jkIKhpULwYbH44oYHqrK8(IOwYnbgZGwkvkheIJqZ4wejhAg3Ajhgyuru1jLY3roeQLCyGrfr5pcG2Nlx6Hkvkh41ivFGmRf(kbBuobwInq(glayzDmyXJi3aaGnhwm07h2aaBo8dAf4faaBoSaayZNElVrQWXwdmJYn3hvJqyIVsWgLN4ReSr5l8vc2iSWnJXiGDgiMNHJvMySJ8bWcA2XGzio6Gm5bl5FUyIm6TR01O8FbR0yvNg(F57lETwQsQkPQtQsQ6Bvjv1MQZgr3FLYzGMwDGIcBOQKYVoGSKNHJj)bLPLWWkxxaEEKq1E0qRtJs5CTK)5IjYO3UsxJYjWsSbY3ybH9XGfCddXqoy8hVJ32Grtxmr2(AKQrKPuoXQsAJCwPea Molten Core (stacks) dGdwcaGEfOEjLkTlfsVgKAMuQyUkkZwWnbu3gu2PsSx0UPy)eYpbKHjs)MOHsPkdMsz4kuhub1XK05uQwOcYsPuvlwHy5c9qfvpL0YusphQhlXuvPjRuMUuhwv9xi6YuDDfXgjupdGnd02vaDAr9vfittfFhegNioPI0ObrJhKCjfGBbQUMQCEi8zk5BqABemR8sntDQP9i4V4ZMwKg8S)i5qUrGeIFmilqJeMm0UPiJUv0Ddvm11rthDLkmQBu34LkO00AEWoxoPulYGmYlxwPyb0KAYEDnfWtyxijHGWFhUaGItoOOaeoPPNJWATwji8hkBQBz84WhX1HQPoamveabcI9MIH)qb8spVkGZAIqYbLGWppQr3klnxeJDQTdvtTJzllpYlvZhMJ5LlvQaldTBezBUm6SztfI8wdjf)2Fh0x9Lw3F7vHecc)KqfuAAQdxk5n30)GiB2l648MBkiOAMa7gZwwEeZLkvOacee7nxQPaOcPNTGSP4NW6(z)HIkuRcOaeii8dk18gvGLH2nISnxgDr2W9VanMAq(34L6eSJSe(ymhIAugCEPcBsOZ8YMn1jyhjESx4quXJ9cVuXzJvW5YkBQLWhJ5LkoBSco1bnS9TdqZTlB2SP(5LkWYq7gr2MlJo1PM2JG)IpBArAWZ(JKd5gbsi(XGSansyYq7MIm6wr3nSPoqUup1u2Ka Destruction Backdraft charges 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Burning Embers (4 flames graphics) 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Fire and Brimstone 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Havoc charges 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Rain of Fire not in use 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Blood Pact is a weekly column detailing DOTs, demons and all the dastardly deeds done by warlocks. We'll coach you in the fine art of staying alive, help pick the best target for Dark Intent, and steer you through tier 13 set bonuses.

  • Blood Pact: Multitarget DPS and situational awareness

    by 
    Megan O'Neill
    Megan O'Neill
    12.09.2013

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill discusses how to handle one, some, or many whelps. Before BlizzCon, I left off with the beginnings of how to put together your UI. While it would be easy to generate a post of macros and Weak Auras import strings, that wasn't my intent. User interfaces in WoW are varied and can be unique to the player, so I think it's a greater lesson to learn how you can design your UI to help you, rather than to help patchwork import settings together for you. So while the setup of unit frames may have seemed incredibly basic to some readers, knowing where some set frames are helps you take control of how your targets are presented to you. Much like healers considering a raid frames grid to be a central part of a healing UI, having damage targets at the ready is a central if often subconscious part of a DPS UI. Today is another basic topic, but it too has a subtle effect on how a proper UI setup can aid in DPS.

  • Blood Pact: Catching up on Patch 5.3

    by 
    Megan O'Neill
    Megan O'Neill
    05.20.2013

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill is free to pet battle all day, e'ry day. I tried to gauge when Patch 5.3 would hit so that I'd end the series on World of Logs just in time, but unfortunately I overestimated and the new patch has cut me off. With my original plan of posts, I'd be a week short, but now...uhhhh it might be a halftime break. In case you've missed the World of Logs posts so far, here's a recap: A brief overview of ranking and the combo of how to tell what warlock or pet you would or should be looking at, Looking closer at some of the graphs on World of Logs, and How to use the buffs and debuffs graph to gauge proper cooldown or proc usage, as well as a basic understanding of what stats (for trinket procs) do for each spec. I intend to explore some warlock-specific examples using the expression editor to dive deep into the combat log, but I'm not sure I can fit it all into one post. I'll finish the series off with a deeper look at the damage done tables and how the spells spread for each spec in general raid encounter styles. But this week? This week is a little shorter and lighter while we go over what Patch 5.3 means for warlocks.

  • Blood Pact: Vault's end with multitarget magic

    by 
    Megan O'Neill
    Megan O'Neill
    12.03.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill continues on with Mogu'shan Vaults while hunting pets in old raids. I thought maybe I'd goofed, that I'd mis-timed the first two-thirds of Mogu'shan Vaults and would need to interrupt to make a fun post about Black Temple and some new warlock lore. Sadly, the felfire questline got postponed for a little while. Oh well. In the meantime we can alternate between old raids and new as a warlock. First, let's finish up Mogu'shan Vaults with two complex-to-explain but simple-to-do fights.

  • Blood Pact: Playing an 85 warlock with MoP mechanics

    by 
    Megan O'Neill
    Megan O'Neill
    08.27.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill recovers from a near-death experience on beta in Vortex Pinnacle involving Falling Meteor. Tomorrow, we can summon a wrathguard or an observer or a shivarra. Tomorrow, we can have AoE Drain Life. Tomorrow, we can ride felsteeds on water. Tomorrow, we can enter Metamorphosis whenever we wish. Tomorrow, players everywhere will be begging the superior class for summons. (I take bribes). I've got your back with a summary of what to do as an 85 warlock with Mists of Pandaria mechanics in the final month of Cataclysm. Later, I'll flesh out the differences between levels 85 and 90. We'll visit tier 6 talents again, look at consumables and enchants, and get your gear ready for tier 14 raiding. But for now, you just need to survive patch 5.0.4.

  • Blood Pact: Share the love of dead mobs with MoP AoE

    by 
    Megan O'Neill
    Megan O'Neill
    07.02.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill enjoys exploding things, whether by smashing mobs to gore splats as a Diablo III barbarian or by chaining together multiple Seed explosions. A bugged Nightfall won't stop me from enjoying the new Seed of Corruption. I am completely willing to channel Drain Soul on full-health trash just so I can get a 'burned Seed and 'burned Curse combo off on the next pack. Chaining Seeds together is too much fun to pass up. With this new beta build, Mannoroth's Fury received a little nerf, and I thought about all the new AoE abilities for warlocks. Every spec has multiple AoE options now, both small-scale and large-scale. Even better, no spec feels like a mindless spamming anymore. Even affliction's constant casting of Seed requires a little setup.

  • Fire and Brimstone buffed for patch 3.1.2

    by 
    Eliah Hecht
    Eliah Hecht
    05.05.2009

    When patch 3.1 went live, Destruction warlocks (and 0/40/31s) had a lovely time smacking everything in sight with massive Conflagrates. This was promptly nerfed, for PvP purposes; the devs felt it was overpowered for 'locks to be able to do that much, that fast. However, it was acknowledged that Destro would need some PvE buffing to make up for it. It looks like we'll see that buff in patch 3.1.2, when the deep-Destro talent Fire and Brimstone is currently planned to be changed to: Now increases the damage done by your Incinerate and Chaos Bolt by 15% on targets afflicted by Immolate, and increases the critical strike chance of your Conflagrate by 25% (at rank 5). The first part is entirely reworked, and the second part used to only apply if your target's Immolate had 5 or fewer seconds remaining. There was also a brief and terrifying time where they were considering changing Glyph of Conflagrate to give an entirely different effect, but fortunately, the current plan is to leave it as-is. Will this F&B revision be enough to make Destruction competitive with Affliction again? We'll see; I know I'll be trying it out.

  • Patch 3.0.2 primer for Warlocks part III

    by 
    Zach Yonzon
    Zach Yonzon
    10.14.2008

    DestructionLong considered the most efficient raiding spec throughout the Burning Crusade, Destruction will get a run for its money with the new and improved Affliction. It also remains to be seen if Blizzard's efforts at steering the spec clear of mindless Shadow Bolt spamming will prove successful. Certainly, there's more emphasis on Fire spells this time around, which we'll see deeper into the tree. If you do spec deep Destruction, do tell me how it goes. Send me a postcard from Naxxramas.Change is felt right off on the first tier as the popular Bane is moved up here. It's exactly the same, so getting it a tier earlier is a definite buff. Improved Shadow Bolt is unchanged, but I'd hold off on putting points here. Unless you're determined to pursue a Shadow Bolt spam spec, there're a good bunch of talents deeper in the tree to spend your points on.Cataclysm swapped places with Bane but was buffed in a sense because it now just costs 3 points for a 3% cost reduction but now grants crucial +Hit. We'll need it as we level up and re-gear in Northrend. Three points here is mandatory. In more point-saving generosity, Aftermath was reduced to a 2-point talent for the same effect. Does it make the talent any better? No, it still sucks. But now it sucks for three points less.On tier two we also see Molten Core, a new talent introduced to mix things up a little for Destruction. Molten Core encourages the use of DoTs, which are likely to proc it more than Shadow Bolts. This is great talent for Destruction Warlocks looking to specialize in Fire spells, as well as low enough in the tree for other specs such as Demonology, to pick up. If we want to diversify our play style, we should put three points here.If you're only branching out to Destruction from another tree, you might be faced with the decision of choosing between tier three's Shadowburn and a 51-point talent. I'll say it right off that you should skip Shadowburn. On the other hand, if you're moving deeper into Destruction, pick it up because you'll be sure to find a use for it. Five points in the more accessible Ruin is mandatory, as well. We can skip Demonic Power, which is essentially Improved Lash of Pain and Improved Firebolt rolled together. [EDIT: Sephirah correctly reminds me that Demonic Power ups DPS directly because we're going to have our Imp attack, anyway. So, score some points for Demonic Power!]The unchanged Destructive Reach on tier four is mandatory while the other talents are completely optional. If we're looking to PvP as Destruction -- why not? -- we should pick up Intensity not just for the pushback protection but because it's a prerequisite for a stun effect. We'll save points by skipping Improved Searing Pain. No, really. We're going to skip it.Devastation was moved to tier five, swapping places with Ruin. Now it's one talent point for a 5% crit, which is one of the best single point investments we can make in any tree. We'll also want to get Improved Immolate because aside from the fact that it's been buffed from 25% to 30% for two talent points less, we'll need it to get something really cool deeper in the tree. Besides, Blizzard really wants us to use Immolate. Pyroclasm is entirely optional, even for PvP considering the only spell we'll really use that can proc it is Conflagrate.We want Emberstorm. It's that simple. 10% more damage from Fire spells and a faster Incinerate is sweet. Also on tier six is the reworked Nether Protection, which now procs off any spell. It no longer grants immunity, but a damage reduction from any school. In some ways it's a buff since it can protect against Frost or Holy, for example, but it also no longer confers immunities to Silence or other Shadow spells (which probably wasn't intended to begin with). Unless we want more mitigation in PvP, we can skip that.Tier seven is where it begins to get a bit tight. We want Conflagrate, since it's an excellent one point investment. If we're raiding, we can actually skip Soul Leech since we really should be healed, anyway. If we solo or PvP, it's a great talent to have. It also opens up opportunities for our pet on the next tier. Backlash is another PvP talent for those time when Rogues or Warriors are being mean to us, but because there's a 3% crit bonus, I'd say we pick it up. Up next is Shadow and Flame in tier eight, which we'll max out because it scales Shadow Bolt insanely and tempt us to just spam the thing. Fortunately it also affects Chaos Bolt and Incinerate, so we may steer clear of the evil path of mindless Shadow Bolt spam. Since we skipped Soul Leech, we're obviously locked out from Improved Soul Leech. But feel free to pick it up for pet loving if you have points to spare.On tier nine, I'm skipping Shadowfury only because we've been moving away from PvP-centric talents in this post. I know, I know, some of you insist that Shadowfury is awesome for PvE, so you can very well spend that talent point there. It's just one point, anyway. What I'm really interested in is Backdraft. Didn't I say Improved Immolate would lead to something cool? Well this is it. It's a mini-Bloodlust or Heroism for three spells. Because Destruction is all about cast times, 30% haste is gold.Then we get Empowered Imp on the same tier. Check out that icon. That's one badass Imp. If little Rupjub crits, I crit. Well, almost. I get 20% more crit on my next spell, which is pretty darned good. The idea is to get the Imp into the action by spending talents to make it hit hard enough. He'll crit eventually. Here's where we can revisit Improved Soul Leech to keep the little guy topped up. See, I told you to hold off on getting Improved Shadow Bolt.If you find spamming direct damage spells a little mind numbing, you can invest some points into Fire and Brimstone. Didn't I tell you that Blizzard wants us to use Immolate? Well, here you go. Immolate will hit hard with this talent. The cool -- or uncool, depending on how you look at it -- is having to watch Immolate's duration hit the 5 second mark before throwing out a Conflagrate. Yes, I know this screws our timing up, but someone's bound to make an AddOn to tell us when to cast Conflagrate. Right? Anyone? Bueller?And then there's Chaos Bolt. It's a 51-point spell on a 12 second timer. Sure, it pierces through absorption effects and all that stuff... but 12 seconds? I mean, I can't kill a Pally with it anymore and I can only cast it every 12 seconds. Well, we're getting it anyway. We've gotten this deep, right? Besides, it deals whopper damage and it's great for teaching those Shadow Cloaked Rogues a lesson. It's a pretty decent one point investment and can do wonders once we figure out how to work it into our newly confusing and complex (but fun!) rotations.Well, that's the last of our Warlock talents primer for 3.0.2. I hope that helped you decide which direction you want to take your Warlock when the realms go up. I'm leaning towards a hybrid myself, but Haunt is so deliciously sexy... << BACK Zach helps guide you through the changes in 3.0.2, so you can be enthralled in all the demonic love Blizzard's thrown together. Check out other 3.0.2 Talent Guides, too, as well as everything about the so-called Echoes of Doom.

  • Blood Pact: Destruction in Wrath Beta

    by 
    Zach Yonzon
    Zach Yonzon
    09.22.2008

    And then there's Destruction. I'll be honest and admit I was never a huge fan of Destruction. Spamming Shadow Bolts and -- this was what made it oddest for me -- having no pet out didn't feel right at all. I believe that Warlocks are a pet class, and sacrificing our pet for more DPS throughout entire encounters was off, even if it was the infernal thing to do RP-wise. The classic 0/21/40 raiding build essentially made our demons a 6 second cast buff.Things are going to be somewhat different in Wrath of the Lich King, although Destruction is still pretty much the tree for blowing up things into oblivion. A lot of the talents incentivize mixing up spells and steer away from chain casting Shadow Bolt. A talent deep in the tree also rewards keeping a pet out. The tree is essentially a crit tree, the tree to make things go boom, although Blizzard clearly wants Destruction Warlocks to throw other things into the mix.

  • Warlock changes in Beta build 8926

    by 
    Zach Yonzon
    Zach Yonzon
    09.11.2008

    The nerf bat swung low and hard. Did it hit Warlocks? Well... yes and no. This is the stage in Beta where things are tuned downwards -- notoriously labeled the nerf patch -- and Warlocks are big, fat nerf targets. On the other hand, some spells got buffs and others were reworked. This is just Beta, so don't panic. Classes are buffed and nerfed throughout the testing process until everything is finely tuned.Without further ado: they nerfed Death's Embrace to grant 9% crit to all Shadow Spells when an opponent is at 20% or below health, down from 15% crit. Eradication can no longer be a permanent buff now as it now notes that, "This effect cannot occur more often than once every 30 sec". On the other hand, Death's Embrace and Eradication got cool new icons. Dark Pact, which I raved about when I talked about the Felhunter, has been nerfed back to its current form of granting 100% of the mana drained from pet (down from 200% in previous builds). Curse of Exhaustion was nerfed to a 30% movement speed reduction, down from 50%. It's now back to the live realm's value but without the benefit of Amplify Curse, which was reworked in Beta. Fel Armor's mana regeneration was removed and replaced with a health regeneration rate of 2% per 5 seconds. I'm not too sure how to feel about that, but since Warlocks treat health as mana, anyway, it's not such a substantial nerf but merely a mechanical change. More nerfs and a few pleasant surprises after the jump.

  • Warlock talent changes added to official talent calculators

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.04.2008

    For every major class mechanic overhaul in the Wrath Beta, there's also a few minor tweaks for other classes as Blizzard works on perfecting the new talents and class balance for release. Today, it's the Warlocks' turn. MMO-Champion has discovered a few changes to the official talent calculator for the Warlock. Check it out after the jump.