frame rate

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  • Mike Blake / Reuters

    Microsoft's next-gen Xbox will prioritize high frame rates and fast loading

    by 
    Rachel England
    Rachel England
    08.13.2019

    Microsoft has slowly been dropping more hints about its plans for its next-gen Xbox, codenamed Project Scarlett. Now, head of Xbox Phil Spencer has revealed even more about what's in store for the console, which Microsoft says will be four times as powerful as the Xbox One X.

  • NHK 8K Super Hi-Vision camera captures native 120Hz footage, we go eyes-on at IBC (video)

    by 
    Zach Honig
    Zach Honig
    09.08.2012

    We've seen plenty of 4K cameras, and we've even heard a whisper or two about 8K, but the quality of a viewing experience isn't tied only to resolution -- frame rate also comes into play, especially with fast-moving subjects. NHK's prototype Super Hi-Vision camera doubles the capture rate from the standard 60Hz to a much speedier 120Hz, yielding sharper motion. While the difference isn't noticeable with static or slow-moving scenes, it certainly comes into play when filming rapid-motion sporting events or panning the camera. The Japan Broadcasting Corporation's latest model was on hand at IBC in Amsterdam, and the advantages of a 120Hz cam were immediately crystal clear. Filming a rotating image that paired ordinary objects and cityscapes with letters and numbers, you could see the difference instantly, with the 120Hz image on the right side yielding far shaper details, while the left side was often a blurry mess. There's no software smoothing on hand here -- because the higher frequency comes directly from the source, it appears perfectly natural, and much more pleasant. We captured a video demonstrating the expo floor rig, but because our camera doesn't sport the same spec, you won't notice a difference in the hands-on clip after the break. You can see the difference in our stills gallery below, however, and you can take us on our word -- the improvement is quite dramatic.%Gallery-164700%

  • Peter Jackson unfazed by 'Hobbit' footage pushback, but will stick to 24 fps for trailers

    by 
    Steve Dent
    Steve Dent
    04.30.2012

    Calm down, cinema-goers. It just takes time to "settle in" to the strange new ultra-realistic world of high frame-rates, according to Peter Jackson, who's been responding to audience's rather strong panning of 48fps rough cuts from his upcoming 3D epic, Hobbit. Viewers' main beefs were the surprising appearance of the higher cadence footage, which almost looked like it was shot on video, as well as blemishes on actors and sets which were all-too-visible without the crutch of motion blur. But Jackson insists that the footage lacked special effects and color correction, and that the showing was perhaps too short to judge the frame-rate -- which is why he also says there'll be no 48 fps trailer. He even adds that he's now "very aware of the strobing, the flicker and the artifacts" when he's watching regular 24fps cinema -- so the real struggle for audiences might not be adjusting to the new way, but going back to the old.

  • PSA: Real LCD HDTV refresh rates are getting harder to find behind marketing fluff

    by 
    Ben Drawbaugh
    Ben Drawbaugh
    03.27.2012

    Electronics makers love a spec they can get behind and make the center point of their marketing efforts -- no matter how useless it is as a comparison. The undisputed be all arms race HDTV metric for the past few years, LCD refresh rates, has recently become even muddier according to HD Guru. Terms like Clear Motion Rate (Samsung) and Scenes Per Second (Vizio) are meant to confuse the customer while resembling the somewhat useful (and, as of late, unmentioned on the box) refresh rate. Our advice? Ignore this spec completely and instead find a TV that can accurately display your favorite content at its native frame rate (24, 30 or 60) -- leave all that soap-opera looking frame interpolation technology to the modern day twelve o'clock flasher.

  • James Cameron ponders 48 or 60fps shooting of future Avatar films, because he's trendy like that

    by 
    Darren Murph
    Darren Murph
    04.02.2011

    Oh, Jameson. You trendy, trendy trendsetter. After coercing the entire world of cinema to bow down and worship the art of 3D, it looks as if James Cameron will soon be spearheading the effort to back away from the tried-and-true 24fps shooting method in favor of far faster options. The Hollywood Reporter is claiming that Cameron copped to the idea of shooting Avatar 2 and 3 at higher frame rates, likely 48fps or 60fps. The reason? It'll provide an "added sense of reality," and it'll probably create a wave of new camcorders, software and plug-ins to handle the dirty work. Onward and upward, we suppose.

  • Confirmed: EVO 4G update removes framerate cap

    by 
    Ross Miller
    Ross Miller
    09.24.2010

    You hoped, you opined, you might have even prayed -- and as it turns out, you win. As many of you have suspected, the latest firmware update to Sprint / HTC's EVO 4G does, in fact, let us break past the former 30 frames per second barrier. You know, the one HTC said couldn't be crossed with software updates alone. At least, it did for our handheld, as you can see above. Good news for everyone bothered by this (now seemingly) artificial limit -- now back to your regularly-scheduled WiMAX enjoyment.

  • HTC says EVO 4G's 30fps cap on video output can't be increased

    by 
    Chris Ziegler
    Chris Ziegler
    07.09.2010

    Even though we've seen evidence of a hack that circumvents it, we've been able to corroborate a story over at AndroidGuys this week that the HTC EVO 4G's 30fps cap on screen output is a terminal condition -- so says HTC, anyhow. The official story is that the cap was necessitated by the phone's support for HDMI-out, and there's no way the company could craft a software update to nix the limitation. Of course, as usual, we have every faith that the xda-developers community is going to magically take care of this in a way that's easy enough for at least power users to install -- but until then, you'll just need to deal with a frame rate that's just barely perceptible to the human eye. We suspect you'll manage.

  • iPhone 3GS pitted against Nexus One in 3D frame rate test (video)

    by 
    Darren Murph
    Darren Murph
    02.15.2010

    We'd already seen first hand what kind of GPU improvements Apple made with the iPhone 3GS (in comparison to the iPhone 3G, anyway), but if you've ever wondered how Cupertino's latest stacked up against Google's Nexus One in the graphical department, your answer is just a click away. The technical gurus over at Distinctive Developments set out to determine which handset was capable of pushing more frames per second when really taxed, and through a series of pinpoint tests, they discovered that the Nexus One (in general) lagged behind. The reason? Reportedly, Google's phone isn't using Neon floating-point optimization, but if it did, the scores you'll see just past the break could be quite different. Hey Mountain View, you getting all this?

  • Hitachi's Reel60 processing technology eliminates 'judder'

    by 
    Darren Murph
    Darren Murph
    06.29.2007

    Expanding a bit on the Reel60 technology first unveiled in a trio of 1080p sets from Hitachi, the company has reportedly developed a system that eliminates the "mismatch between the motion of films seen in a movie theater and the way that same motion appears on television." Dubbed "judders," these jagged edges will reportedly no longer be apparent on select Hitachi sets, as the Reel60 technology perfects the 3:2 pulldown process by "creating interpolated frames based on the original film images." Interestingly, it wasn't mentioned whether Hitachi would be holding on to its newfangled discovery or licensing it out to other manufacturers, but if anyone feels like coughing up the dough to pick up a P50V701, P50X901, or P60X901, be sure to test it out and sound off below.[Via DealerScope]

  • Sony Pearl VPL-VW50 1080p SXRD projector shown, dated and priced in Japan

    by 
    Richard Lawler
    Richard Lawler
    08.30.2006

    LCDs and LCoS RPTVs weren't all Sony had to show off today, they also displayed the eagerly-awaited smaller, cheaper and more efficient followup to their Ruby VPL-VW100 front projector, the Pearl VPL-VW50. Featuring the same third-generation .61-inch microdisplay that powers the RPTVs, this 1080p projector comes with a 200-watt lamp producing 900 lumens of brightness, two HDMI inputs as well and one component input for all the 1920x1080 high definition content you can feed it. Speaking of 1080p inputs, via HDMI it is ready for 1080/60p, 1080/50p and 1080/24p so no matter what framerate your Blu-ray or HD DVD player of the future outputs 1080p this can handle it without a problem. You can project an image of up to 300-inches just like the Ruby with a maximum 15,000:1 contrast ratio. Unlike the Ruby the Pearl features none of Sony's Digital Reality Creation (DRC) technology to enhance the quality of non-1080p content, so the quality of the deinterlacing on these lower-quality sources remains to be seen. Ship date is October 20 with a price of 735,000 yen ($6,290.65 US) compared to the 1,365,000 yen ($11,682 US) of the Ruby.[Via Impress]