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  • Elite: Dangerous blasts off in December

    by 
    Mike Suszek
    Mike Suszek
    11.07.2014

    Elite: Dangerous will reach PCs on December 16, Frontier Developments announced via press release. The fourth game in the Elite series is the first to launch in many years, as Frontier: First Encounters arrived in 1995. Elite: Dangerous puts players in the cockpit of a spaceship, exploring the open galaxy in both single-player and massively-multiplayer online modes. The Mercenary Edition of the spacefaring game is still up for pre-order via Frontier's online store for $50 (£35 / €40), slashing a cool $10 off the final $60 (£39.99 / €49.99) price tag. Access to the game's ongoing beta is priced at $75. Elite: Dangerous began as a Kickstarter project, earning £1,578,316 (roughly $2 million) in January 2013 to fund its creation. [Image: Frontier Developments]

  • Braben says Elite: Dangerous' December 16th launch date is 'sensible'

    by 
    Bree Royce
    Bree Royce
    11.07.2014

    Frontier's David Braben has announced that Elite: Dangerous will launch on PC on December 16th. Braben told Eurogamer that a game is "launch-ready when it is a great game," in spite of the flaws those close to the title might still see. He expressed concern over feature-creep and diminishing returns from gameplay polishing. "At Frontier we have been doing this for a long time," he said, "so we are confident the date we have announced is a sensible one." Elite's third beta phase, open to those who've already ponied up for the game, began at the end of October. After spending September playing through the beta 1 release, Massively's Mike Foster wrote that he "would happily recommend it" but for the beta price tag. The Mercenary pre-order edition is available for $50 from the official site.

  • Elite: Dangerous' third beta is now live with new systems, ships, and interdiction mechanics

    by 
    Bree Royce
    Bree Royce
    10.29.2014

    After a brief technical delay, Elite: Dangerous' "Beta 3.00 is now available," declares a post on the official Frontier forums. The patch notes are extra long; new and updated features include new ships, player-driven interdiction, fuel scooping from stars, asteroid mining, visual overhauls to planets, philanthropy missions, and an expanded game map with now over 2400 systems. Frontier has also added hundreds of audio tweaks and bug fixes. Players have continued reporting stability issues with the new patch. This episode of beta, like the phases before it, is exclusive to those who've pre-purchased the game and beta access. Massively's Mike Foster spent September playing the game in beta 1 and had enough fun to say that he "would happily recommend it" but for the beta price tag. We've included the new beta 3 trailer below.

  • Elite gets mining on October 28, premiere event on November 22

    by 
    Jef Reahard
    Jef Reahard
    10.17.2014

    The latest Elite: Dangerous newsletter brings word of a premiere event for the space sim sandbox to be held on November 22nd. It's all happening at the Imperial War Museum in Duxford, Cambridgeshire, UK, but if you can't make it in the flesh you can tune in via Twitch. Newsletter #45 also looks at mining, which is scheduled to arrive in Elite's Beta 3 on October 28th. Click through the links below to give it a read. [Thanks Cotic!]

  • Three fresh games from Amazon Game Studios

    by 
    Jessica Conditt
    Jessica Conditt
    10.14.2014

    AGS is keeping busy following the acquisition of Far Cry 2 Lead Designer Clint Hocking and Portal Co-Creator Kim Swift earlier this year. The studio has three games in development with three different partners: CreepStorm by Happy Tuesday, Tales From Deep Space by Frontier Developments and Til Morning's Light by WayForward. CreepStorm (pictured above) is a tower-defense game with RPG elements and a cartoony gothic vibe made exclusively for Fire Tablets. See a trailer for CreepStorm below. Tales From Deep Space is an eccentric adventure and puzzle game set on a space station also due out exclusively on Fire Tablets. Til Morning's Light, which we covered earlier, is a haunted-house puzzler exclusively for the Fire Phone. [Image: AGS]

  • Elite: Dangerous launches Beta 2, Beta 3 coming later this month

    by 
    Jef Reahard
    Jef Reahard
    10.03.2014

    Elite: Dangerous is officially in Beta 2 as of today. Frontier says that the current build is a "major update to the game," which includes new outposts, a new starport, and ship wear and tear, to name just a few. What? You want to hear about a few more? OK, how about pre-flight control checks, new music, and SLI/Crossfire support? You can view the full release -- and the full feature set -- after the cut. Beta 3 is currently scheduled for October 28th. [Source: Frontier press release]

  • Choose My Adventure: Basically Han Solo in Elite: Dangerous

    by 
    Mike Foster
    Mike Foster
    09.24.2014

    When Frontier Developments' Elite: Dangerous eventually launches, I'm guessing there will be two primary types of pilots cruising its vast expanses: quiet, peaceful types who enjoy exploring and courier-ing, and destructive, violent types who prefer interacting with NPCs and other players via pulse lasers. Elite's loose structure has room for other archetypes, though, such as the savvy trader working the marketplace and the under-the-radar smuggler who lives on the wrong side of the law but avoids drawing attention to himself. Being peaceful doesn't mean you have to be lawful. Last week's Choose My Adventure poll set me on the path of the smuggler, challenging me to secure illegal goods and to sneak those goods by the feds to net a healthy profit. Results were mixed.

  • Elite: Dangerous beta 2 coming September 30

    by 
    Justin Olivetti
    Justin Olivetti
    09.19.2014

    Those cockpits weren't meant to look fresh off the factory floor forever; it's time to take Elite: Dangerous' ships out for another tour of duty. Frontier announced that beta 2 for Elite: Dangerous will begin on September 30th. This round of testing is being promoted as a great improvement on the last, with combat ratings, reputations, 500 new star systems, and the Lakon Asp Explorer ship added to the mix. The team is still on track for a late 2014 release for the space sim, but in the meanwhile Frontier is giving away free copies of the original Elite as part of the franchise's 30th anniversary celebration. [Source: Frontier press release]

  • Choose My Adventure: Exploring exploration via Elite: Dangerous

    by 
    Mike Foster
    Mike Foster
    09.17.2014

    Being an explorer is overrated. Sure, Lewis and Clark are remembered as bold adventurers who set out across the untamed American west, charting charts and mapping maps and becoming famous along the way. It's less memorable that the expedition frequently feasted on dogs, slept with more locals than a touring indie rock band, and included at least one accidental butt shooting. In other words, between an explorer and fame there lies a whole lot of gristle. Last week, Choose My Adventure voters set me on the exploration path in Frontier Development's Elite: Dangerous. While exploration hasn't yet been implemented as a viable career, it's still a thing you can do just because you feel like doing it. It's also a pretty great way to see your life end in a cacophony of flames and shrapnel or to find yourself staring at a map in complete and utter confusion. Still, it beats roasting a Labrador and passing it around the campfire.

  • Elite: Dangerous' pre-order incentives include a new ride

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    09.14.2014

    Prior to the upcoming Elite: Dangerous, the series' last space venture was in 1995. Dusting off the old ships in your hanger is always an option, but what about the wiring? Are you sure that's still up to code? Did you ever clean the remnants of your intergalactic fast food stops out from the cockpit? You could spend a weekend bringing your ship back to speed, or you could just pre-order Elite: Dangerous - Mercenary Edition for $50 and make a new Eagle fighter your primary ride. Aside from a new ship, pre-ordering grants eager pilots a pack of paint jobs, a "Day One" ship decal, a digital players' guide and concept art book, and "more digital goodies" that will be announced over the coming weeks. Mercenary Edition's listing also notes this content is exclusive to pre-orders, which could keep sightings of your model fairly uncommon in the vastness of space. Elite: Dangerous is due to make contact with PC and Mac in 2014, though anyone willing to part with $75 can get into the beta today. [Image: Frontier Developments]

  • Elite gets release pricing but no release date yet

    by 
    Jef Reahard
    Jef Reahard
    09.12.2014

    Elite: Dangerous is still on track for a Q4 2014 launch. As such, Frontier today revealed the sci-fi sandbox's launch pricing plan as well as a pre-order option. The standard game will set you back $59.99 (or £39.99 and €49.99 for our friends across the pond). The pre-order Mercenary edition -- available to purchase from now until release day -- will run you $50 (£35.00 or €40) and features an Eagle fighter, a digital guide, a digital concept art book, decals, and more. If you've already pre-ordered or backed through alpha and beta, you'll receive a Merc edition by default. In other Elite news, Eurogamer reports that the game's original budget was £8 million, most of which came out of Frontier's own pocket prior to its successful crowdfunding campaign. And don't forget about this week's Elite newsletter, which talks more about the Mercenary edition and plans for the franchise's 30th anniversary celebration. [Source: Frontier press release]

  • Choose My Adventure: I am Elite: Dangerous

    by 
    Mike Foster
    Mike Foster
    09.10.2014

    Space is not a very good place for people to hang out. Humans have a specific list of things that are needed for survival, and space is in a continual state of being fresh out of all of them. Thus, the space race isn't just about firing objects into the universe and seeing how far they can go but about building contraptions that deliver enough tender love and care to keep folks alive for the journey. Space travel is immensely expensive and complicated; humanity is still decades or even centuries away from easily accessible personal spacecraft. Space sims like Frontier Development's Elite: Dangerous let you skip ahead a bit to see what things might be like when launching yourself into space will come with all the grandiosity of running to the store for some bread. "Yeah, you have a spaceship," Elite says, "but what exactly do you intend to do with it?" In this, the second week of our Elite-focused Choose My Adventure, we'll be seeking an answer to that very question.

  • Elite: Dangerous explores the path of... exploring

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.08.2014

    So what do you want to do in Elite: Dangerous? Do you want to get into space dogfights? Build up a trade empire? Or do you really just want to accelerate to high speeds, jump out into the unexplored portions of space, and start seeing what's there? The latest newsletter for the game discusses precisely that with the exploration mechanics. Just exploring in the broadest sense is fairly simple, but being the first person to visited an unseen system won't count as exploring a heretofore unexplored location. To really explore a system, players need to determine how many major bodies there are in orbit around the star and scan the lot of them before returning home to tell about it. Having a full set of data and being the first to return with it will provide big rewards to the explorer, but if another ship comes across yours and it wants the prize of being the first to explore the system... let's just say there are no laws against loading weapons and opening fire.

  • Choose My Adventure: It's lonely out in Elite: Dangerous

    by 
    Mike Foster
    Mike Foster
    09.03.2014

    In 1990, hurtling across the edge of our solar system at around 40,000 miles per hour, NASA's Voyager 1 space probe performed a quick rotation and snapped a parting photograph of the planet on which it had been conceived, built, and launched. The resulting image, known as the Pale Blue Dot photo, features a tiny Earth surrounded on all sides by an infinite blackness. It was this image, transmitted a distance of 3.7 billion miles at the speed of light, that inspired Carl Sagan to write, "There is perhaps no better demonstration of the folly of human conceits than this distant image of our tiny world." In other words, space is big. Really big. And it is into this great unknown, this unimaginable void wrapped in darkness and silence, that Choose My Adventure now boldly goes via Elite: Dangerous, a crowdfunded space simulator (no, not that crowdfunded space simulator) from Frontier Developments. With 55 star systems and 38,000 cubic light-years of space to explore, Elite's Beta 1 release should offer us plenty of freedom to sate our interstellar cravings and to thrive or die as an independent pilot.

  • Elite's latest newsletter talks upcoming mission additions and more

    by 
    Jef Reahard
    Jef Reahard
    08.29.2014

    Itching for the latest Elite: Dangerous news? Newsletter #38's got it in the form of blurbs about ship weathering, the Ocellus starport, and Frontier's plans to expand the space sim sandbox's mission framework. "We plan to build this out as we move through the beta to release and beyond, with escort missions, assassination missions, tail-and-report missions, group missions, policing duties, in addition to guns-blazing mercenary assignments," the firm says. [Thanks Cotic!]

  • New Elite newsletter features outposts, smuggling, and more

    by 
    Jef Reahard
    Jef Reahard
    08.22.2014

    The latest Elite: Dangerous newsletter is here, and it's worth parsing if you're high on Frontier's gorgeous space-sim sandbox. Outposts are coming to Beta 2, which might cause some of you to ask "what's an outpost?" Well, it's the "equivalent of the run-down road-side cafe, the isolated fuel station, the research outpost, the deep-space shack where Joe the Hermit lives." Outposts are generally exposed, zero-G, and unsafe, but they do offer cheap fuel and a place to temporarily lie low. Speaking of lying low, this week's newsletter also features a player-made video illustrating how Elite's stealth mechanics may be used for smuggling. You can view that after the break. [Thanks Cotic!]

  • Elite: Dangerous' Stellar Forge tech powers planetary creation

    by 
    Justin Olivetti
    Justin Olivetti
    08.17.2014

    Maybe you think that creating solar systems for an MMO is nothing more than plunking down a few spheres and programming in physics for a gravity well. Well, you've got some nerve! The developers at Elite: Dangerous think about nothing else day in and day out, and as a result the team has come up with special tech to create the billions of systems that players will encounter in-game. In a recent newsletter, the team elaborates on the Stellar Forge system that it uses for most of the game's celestial bodies: "In Elite: Dangerous, when we are generating a system procedurally, each planetary system is formed from first principles. Bodies are gradually aggregated over a very long simulated time from available matter, taking into account its chemical composition. Depending on the angular momentum, this might begin to form into a single central body, or into multiple co-orbiting bodies." This explanation goes on in detail -- great detail -- and if you haven't appreciated how planets are made before now, you certainly will by the time you finish reading it. [Thanks to Cotic for the tip!]

  • Screamride is a rollercoaster, just got to ride it on Xbox [UPDATE: Trailer added!]

    by 
    Sinan Kubba
    Sinan Kubba
    08.12.2014

    Screamride is a brand new game from Rollercoaster Tycoon 3 and Thrillville studio Frontier Developments, and it's coming to Xbox One and Xbox 360 in spring 2015. While details weren't discussed at Microsoft's Gamescom conference, going by the trailer and the studio's history we think we're looking at sci-fi rollercoaster construction sim, complete with cartoonish characters in weird futuristic outfits being flung around at crazy speeds. The goal of the game? To make people scream, apparently.

  • Elite: Dangerous prepares for beta 2, official app release

    by 
    Justin Olivetti
    Justin Olivetti
    08.08.2014

    With Elite: Dangerous' first beta test now a thing of the past, it's time for the team to reflect and prepare for the next round of hot plasma space action. In today's newsletter, the team reports that it saw players from 122 countries in beta 1, with 4.2 million light years travelled collectively. The devs are working hard on beta 2, saying, "The key areas of focus for development now is extending the online mission system to deliver a compelling experience, the accessibility of the game for those that haven't been intimately involved in its evolution like our alpha and premium beta backers, and of course vast quantities of new content, polish, and optimizations." In other news, the official app for Elite: Dangerous will be available soon on the iTunes Store with an Android release to follow. Also, players excited for the game can get together at FantastiCon in the UK on August 16th, where Elite will be shown on the Oculus Rift and the team will be there to hobnob with fans.

  • Elite: Dangerous enters beta with major multiplayer fixes

    by 
    Danny Cowan
    Danny Cowan
    07.30.2014

    Frontier Developments' crowdfunded interstellar exploration game Elite: Dangerous has reached the beta stage, and now offers players a greater number of explorable areas and fully functional trading economies, among other significant improvements. Elite: Dangerous Beta 1 features 55 star systems, and marks the debut of the Viper heavy fighter and Lakon Type 6 medium trader ships. Multiplayer has also been overhauled with the introduction of friend lists, matchmaking, text and voice chat, and private group sessions. Access to current and future Elite: Dangerous betas can be purchased as part of a $75 pre-order package. [Video: Frontier Developments]