frontiers

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  • Crowdfund Bookie, July 14 - 20: Megatokyo, Soul Saga, Frontiers

    by 
    Mike Suszek
    Mike Suszek
    07.22.2013

    The Crowdfund Bookie crunches data from select successful Kickstarter and Indiegogo campaigns that ended during the week and produces pretty charts for you to look at. This week in crowdfunding, the Kickstarter campaigns for Megatokyo, Soul Saga, Frontiers, Dubwars and Banshee ended. Megatokyo, a visual novel game for PC, Mac and Linux based on the popular webcomic of the same name, earned the most money this week ($299,184). Soul Saga, a JRPG inspired by PlayStation-era RPG series like Final Fantasy and Breath of Fire, had the most backers of the group, with 7,167 people funding the project. Ambitious Facebook horror game Banshee boasted the highest average pledge per person, with each funder averaging a $53.81. Take a gander at the results and our fancy charts after the break.

  • Dark Age of Camelot storms the castle with Patch 1.111

    by 
    Justin Olivetti
    Justin Olivetti
    01.25.2012

    People of Midgard, Albion, and Hibernia -- fight for glory! The call to battle is strong and never-ending, and Mythic is looking to your continued diligence and thirst for blood to keep Dark Age of Camelot's PvP raging. For its part, Mythic has delivered the latest tantalizing update to the game today, Patch 1.111. To keep the battlefield skirmishes hot, the studio has added new RvR missions to the Frontiers. This should hopefully cause a greater amount of conflict as players strive to accomplish their tasks. Patch 1.111 also includes a host of class tweaks (including a huge buff to Thanes), additional controllable pets for Animists, and new Atlantis quests. These quests start at level 30 and will help players garner more Atlantean Glass for their artifacts, which should help ease the pain of grinding out Master Levels. The patch is currently live on all servers.

  • The Game Archaeologist's excellent EverQuest Online Adventures: The memories

    by 
    Justin Olivetti
    Justin Olivetti
    11.22.2011

    It's been a good month looking back at EverQuest Online Adventures, wouldn't you agree? Educational, almost. While this title is just about as far from the mainstream MMO eye as can be these days, it's heartening to know it's still out there, still running, and still capable of evoking fond memories from current and former players. While we did attempt to contact SOE for an interview to see if we could find out anything new -- or even old -- about EQOA, it failed to materialize. As a wonderful consolation prize, however, this week we'll hear from three players who have extensive experience in the game. So let's hit this column running and equip our +2 Ears of Paying Attention!

  • The Game Archaeologist's excellent EverQuest Online Adventures: The blogger

    by 
    Justin Olivetti
    Justin Olivetti
    11.15.2011

    To tell you all the truth, the comments from last week's initial foray into EverQuest Online Adventures bowled me over -- I truly was not expecting so many players to be so passionate about the game! How cool is that? I hope that some of you send me in your EQOA stories to justin@massively.com so we can include them in next week's column. Today I want to welcome Rick "Stoney" Stonebrook to our neck of the Massively woods. I remember finding Stoney's EQOA blog over a year ago and being so impressed that there was someone out there regularly updating a blog about this low-profile MMO. Stoney agreed to an interview about the game from a player's and blogger's perspective, so here goes! The Game Archaeologist: Please introduce yourself and your blog! Why did you start blogging about EQOA? Stoney: Well, I'm 24 and have lived in a lot of places in the past few years. I adopted the name Stoney when I started the blog, eqoa.wordpress.com, in October 2010. The purpose for the blog was simple: compile as much information about the game as I could find using various search engines such as Google, Yahoo, and YouTube. I hadn't played since 2005 and wasn't familiar with any new content. I had always wanted to return to the game. Thus the blog's goal evolved from a collection of memories to an effort to get people to return.

  • The Game Archaeologist's excellent EverQuest Online Adventures: The highlights

    by 
    Justin Olivetti
    Justin Olivetti
    11.08.2011

    In the pantheon of Sony Online Entertainment's flagship EverQuest franchise, there is a whole family of MMOs gathered around the table every evening. There's Papa EverQuest, looking a little wrinkled and worn but also radiating fame and authority. Next to him is Mama EverQuest II, a powerful matron of entertainment if there ever was one. They look proudly down the table at a bassinet where Baby EverQuest Next lies, cooing as it grows into the future generation of this family. Then, in the next room over is a cabinet. The cabinet is locked. Inside that cabinet is a weird abnormality that certainly looks like a member of the family, but he hasn't seen the light of day in quite some time. He subsists on the scraps of an aging console and the fading loyalty of fans, hoping against odds that one day he'll be allowed out for a stroll or something. His name is Cousin EverQuest Online Adventures, the EQ MMO nobody mentions. EQOA is a strange abnormality in SOE's lineup. While it was one of the very first console MMOs and heir to the EverQuest name, it was quickly eclipsed in both areas by other games and left alone. Yet, against all odds, it continues to operate on the PlayStation 2, eight years and counting since its debut. This month the Game Archaeologist will crack open that cabinet and give this interesting MMO a few weeks of attention and care. I think it's about time, don't you?

  • The Game Archaeologist and the Quest for Camelot: Interview with Mythic

    by 
    Justin Olivetti
    Justin Olivetti
    08.10.2010

    After last week's expedition into the dark Dark Age of Camelot, the Game Archaeologist uncovered the mightiest weapon of them all: the Hammer of Nostalgia. The hammer may be battle-worn, but it has never seen better days. Everywhere it strikes, fond memories of epic keep battles surface, and former players feel compelled to sign up for another tour of duty. The Game Archaeologist proceeded to take the hammer back to its makers, the sweat-stained smithies at Mythic Entertainment (now BioWare Mythic), to see whether they thought there was any magic left in the game. Two burly men put down their steel tools and stepped forward to testify, and their names were Colin of the Hicks and Jeff "Soulstriker" Hickman. The air became thick with memories as the duo recalled the early days of the hammer's history, when players were initially adding to its strength with each victory and each crushing defeat. Pull up a stool to hear their tale, and when you are done, send in your own favorite DAoC memories (100 words max, please) to justin@massively.com for next week's column!

  • Don't stop believing; Journey's coming to Second Life

    by 
    Akela Talamasca
    Akela Talamasca
    01.27.2008

    Mark February 1st, fans of the 80's: Journey will be opening their brand-new sim in Second Life, 'Journey Rock Band'. Personally, I'm surprised they didn't go with something more fan-relatable; I'd have called it 'Frontiers', or 'Wheel in the Sky', or, best of all, 'Kohoutek'. Throw the fans a bone, huh?Regardless, the opening will also feature a meet-and-greet with the band, though, of course, Steve Perry won't be there. The party starts at 10 AM SLT and will feature a DJ spinning, what else? Journey songs! I have to say, every SL party I've ever been to has featured at least 2 Journey songs, with shouts of 'ZOMG JOURNEY' and 'I LOVE THIS SONG', so this is a good fit. Hell, it's at least a slap in the face of Duran Duran, who never made good on their previous promise. And hey, where ARE Gorillaz?