fusionfall

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  • FusionFall Executive Producer explains the importance of accessibility

    by 
    Shawn Schuster
    Shawn Schuster
    01.26.2009

    By this time, you've probably heard about Cartoon Network's FusionFall MMO. We've given our extensive first impressions here, and it's managed to create its own little buzz already. How much of a buzz? How about 2.5 million accounts created during beta?So what makes a game like this so popular? According to a recent interview with Worlds in Motion, Executive Producer Chris Waldron says it's all about accessibility. "From our experience with the Sneak Peek weekends, we realize that FusionFall is going to be the first MMO for a lot of players. We based a lot of our design decisions on that, and so far it's working out pretty well." Check out the entire interview for more from FusionFall's Chris Waldron.

  • Get factual with FusionFall guide for parents and gamers alike

    by 
    Kyle Horner
    Kyle Horner
    01.25.2009

    We're definitely fans of FusionFall here at Massively. It's really easy to love an MMO that takes cartoons from your childhood and creates a wonderfully fun free-to-play experience around them. So when we saw this guide over at What They Play, we just had to share it with you, our readers.It's a fairly thorough guide detailing just about every key aspect a concerned parent -- or really anyone in general -- would want to know about what the game is, how you play it, how you sign up for it, how much it costs and much more. They even cover what the community is like and how safe the game is for younger players in general. It's a very impressive look at the title from a parent's perspective. So check it out or send it to any curious parental figures you know who may be scratching their heads about FusionFall.

  • FusionFall: Cartoon Network's browser-based MMO launches

    by 
    Randy Nelson
    Randy Nelson
    01.14.2009

    Turner and Cartoon Network today launched FusionFall, the network's first foray into the MMO world. The game, which features re-imagined characters from CN shows including Ben 10, Dexter's Laboratory, Powepuff Girls, Samurai Jack and others, is browser-based and developed by Korean studio Grigon Entertainment.FusionFall offers a free-to-play area for users to get a taste of the action before deciding if the monthly subscription (which starts at $5.95) is worth it or not. In our admittedly brief time with the game's beta last year, we found the combination of Phantasy Star Online style combat and platform game elements surprisingly appealing. (Especially considering that the game is primarily aimed at kids and those in their early teens, i.e. not us.)For a deeper glimpse into FusionFall, our friendly neighborhood MMO gurus at Massively have put together a really swell guided tour of the game, which you can toon into by clicking here.

  • First Impressions: Cartoon Network's Fusion Fall

    by 
    Krystalle Voecks
    Krystalle Voecks
    01.14.2009

    In First Impressions, Krystalle takes on a MMOG and reports back at what you can expect from the game. Is it painful? Awesome? Find out as she takes an unscientific (and highly opinionated) view of a game you may not have seen. Also remember, this is not a review; simply a First Impression - as such, we always recommend you give games that seem interesting a shot and decide for yourself. Cartoon Network's MMO, FusionFall, is definitely a strong first entry into the market. With the Cartoon Network stars as the basis for their IP, and many industry names involved in the project, the hopes have been high. The story is set in a future version of Cartoon Network's own variant of Earth, where the characters are now teenagers - and a bit more anime-styled than their counterparts we know from TV. The premise is that Planet Fusion, a big nasty greenish planet-devouring ball of space-muck run by a terribad guy named Fuse, has come to snack on our beloved home. The only thing standing between Fuse, his sludge minions and the total annihilation of Future Earth is you - and the people playing in the world with you. Along the way Fuse is also spawning evil green versions of all the Cartoon Network characters to aid him in his sinister plan.Now that you've got the general back-story, I've included the FusionFall opening cinematic behind the cut to set the mood before we move on. So far as opening cinematics for web-based games go, this one is definitely worth watching. From there, be sure to jump into the gallery for the full First Impressions on FusionFall. Welcome to the future >> %Gallery-39282%

  • FusionFall presses the big shiny red button -- launches

    by 
    Kyle Horner
    Kyle Horner
    01.14.2009

    (Open in new tab for dramatic effect) What's that sound? Do you hear it? It's the sound of something being unleashed onto an innocent world -- the sound of a big red button being pressed!Thankfully, it's not DeeDee -- it's FusionFall. It's officially launched as of today, and if you've in any way got a thing for Cartoon Network shows of today or the past -- such as Ben 10 Alien Force, Dexter's Laboratory, Foster's Home for Imaginary Friends, Ed, Edd' n Eddy, The Powerpuff Girls, Kids Next Door and Samurai Jack -- we highly recommend heading over to the website right now and giving this browser-based MMO a go.Actually, even if you're just looking for just a fun browser-based MMO to enjoy you should give it a look. FusionFall is primarily subscription-based, however it does offer a free play area called Future Zone. A subscription is $5.95 per month, but there's a family plan with four connected accounts at $9.95 per month as well. So while you can check it out for free, it's also possible to put a little money into the game and experience more.

  • The Daily Grind: More game for your buck

    by 
    Krystalle Voecks
    Krystalle Voecks
    01.13.2009

    One of the news pieces we found out about last week was the pricing finally announced for Cartoon Network's upcoming MMO, FusionFall. According to our little mice within their network, it will start out at $5.95 for one account, and then jump to a Family Subscription rate of $9.95 for up to four accounts. Sony Online Entertainment has been offering a Station Access Pass on all their games for a long time now. One of their MMOs is $14.99, but to subscribe to more, you can get a pass that costs $30 per month, giving you access to all the SOE games you own - up to 8 different games in all. Lord of the Rings Online has run subscriptions at $9.99 per month - or $299 lifetime - for a truly gorgeous world.It seems that MMO companies are slowly starting to catch on that a cheaper price point will draw more interest; especially in the current economy when people are re-evaluating their MMO subscriptions. Our question today is this: what price point would get you to consider either trying a new MMO, or resubscribing to one you liked but just can't justify any longer? Perhaps $10 per month like LotRO's special pricing? $5? Would allowing you to group subscriptions up on the cheap like FusionFall's model get you to bring back another account?

  • FusionFall announces subscription model with free-to-play areas

    by 
    Krystalle Voecks
    Krystalle Voecks
    01.08.2009

    Cartoon Network's eagerly anticipated first entry into the MMO genre, FusionFall, is set to launch next Wednesday. For those who have checked out the Preview currently going on, and may have been wondering just what kind of pricing Cartoon Network would be implementing, you need wonder no longer. Today we got word that the powers that be at Cartoon Network have decided to run it as a subscription based model, but with a very solid free-to-play portion. Free-to-play members will have access to all areas in the Future Zone, which includes quite a few of the Cartoon Network favorites, such as The Kids Next Door, The Powerpuff Girls, and Samurai Jack to name a few. The paid membership offers not only the Future Zone, but the rest of the game's many areas. In addition, traveling to these areas will unlock additional cool things for your character, such as different gear, new nanos (pets), and more. Paid subscription accounts will cost a very reasonable $5.95 per month, offering full access for one account. For those who have lots of kids who don't want to share an account - or want to check out this game for themselves - Cartoon Network also offers a family plan: at $9.95 per month, you can have four paid accounts to enjoy all the content that FusionFall has to offer.

  • A big list of MMOs to watch in 2009

    by 
    Michael Zenke
    Michael Zenke
    01.08.2009

    Over at The Vault, they've put up an exhaustive list of all the MMO titles you should have your eye on throughout the new year. While they sort of term it as thought it's a big list of games coming out this year, we think they know it's unlikely all of those games are going to be released in the next twelve months. With that in mind, if you aren't sure what games you should have on your radar (and you haven't clicked our handy "upcoming MMOs" widget above), this massive list will bring you up to date.Here at Massively, of course, we've been doing our own level best to keep you updated on a lot of these titles, be they AAA superhero games like Champions Online or DC Universe Online. We've talked fervently about Star Wars: The Old Republic, and given you the skinny on under-the-radar titles like Aion, FreeRealms, and Jumpgate Evolution. We've even walked away from our precious fantasy to talk about games like APB or The Agency. The Vault's list is a great one to run down - check it out to see what game you should be obsessing over today!

  • FusionFall sneak preview starting this weekend

    by 
    Seraphina Brennan
    Seraphina Brennan
    12.09.2008

    Yes, that's right, it's Blossom and Bubbles from the Powerpuff Girls. Very few MMOs could support something as extreme as grown-up Powerpuffs or Dexter as a invasion resistance leader, but Cartoon Network's FusionFall seems to be bringing them and more to the table. But if you're still unsure about the whole prospect of having all of Cartoon Network's heroes in one interconnected universe, then why not take the chance to try the game yourself?This weekend will mark a special "preview" of FusionFall for everyone out there who takes the time to sign up on the main FusionFall website. So for those of you who have been drooling at the idea of taking missions from Ben Tennyson or Numbah Five, wait no longer.And if you're still on the fence about the game -- Samurai Jack. We think that should be enough to push you violently off that fence.

  • Mini-fascist kiddie MMOS are a-ok!

    by 
    Chris Chester
    Chris Chester
    06.10.2008

    Unlike most seasoned adult gamers, whose first introductions to online play were usually in the cut-throat world of the first-person shooter or real-time strategy genres, kids today are largely insulated from the bullying behavior that once typified the online experience. Creating a safe, collaborative environment that still manages to challenge gamers is one of the chief design goals of MMOs aimed at children, as Richard Aihoshi explores in a recent article for The Escapist.Gathering opinions from developers working on titles like LEGO Universe, FusionFall, and Magi-Nation, Aihoshi explores how these titles seek to eliminate anti-social behavior like ganking and trash-talking through calculated design decisions. While Aihoshi establishes something of a consensus among the developers, he doesn't reflect on the potential ills of setting up these "mini-fascist utopias," as they are referred to by LEGO Universe's Ryan Seabury. One wonders whether this digital extension of helicopter parenting is actually desirable at all. Instead of teaching kids that fighting and cursing is wrong, we take away their freedom to do those things altogether. Lesson learned? This blogger doubts it.

  • FusionFall release date slips to Fall

    by 
    Akela Talamasca
    Akela Talamasca
    04.16.2008

    We came really close to calling this post 'FusionFall (fusion)falls down to (fusion)Fall', but were talked out of it. At any rate, the Hollywood Reporter, writing about the upcoming MMO FusionFall, mentions that the release date has slipped (once again) from Summer of this year to Fall.Executive Producer Chris Waldron has said "Let's just say that MMOs are very deep, very large games that are ready when they are ready. They take a lot of testing, a lot of polish, and that's what we're going through." It's the best of reasons to slip a release date, but without more clarity on what precisely they're working on polishing, these sorts of announcements just tend to lead to insecurity among the faithful. After all, if it's slipped once, it can slip twice. If it's slipped twice, as it just has, it could slip again. Let's hope for more information to be revealed soon.

  • GDC08: Cartoon Network's FusionFall

    by 
    Akela Talamasca
    Akela Talamasca
    02.26.2008

    We were invited to check out Cartoon Network's upcoming kid-focused MMO FusionFall, and while clearly still in development, it shows a lot of potential. Developed in part by Korea's Grigon Entertainment, makers of Seal Online, QRing, and Gambledon, this is a title with a great deal of pedigree under the hood. Among the notable names on this project are Sam Lewis, former systems and content designer for Star Wars Galaxies; Robert Knopf, recently of Ultima Online; and Richard Weil, the community relations manager for many MMOs, including City of Heroes/Villains, Lineage I and II, Tabula Rasa, and Auto Assault.With so many experienced and creative people behind it, FusionFall definitely stands to make a splash in the 8 - 14 year old demographic that Cartoon Network is shooting for. This isn't to say they don't have a few challenges ahead of them, however. We'll explore this, and show you the trailer, after the break.%Gallery-16922%

  • The Daily Grind: Comedy MMOs?

    by 
    Krystalle Voecks
    Krystalle Voecks
    01.06.2008

    One of the things that came up last night in a round of "what would you like to see" was the concept for a "comedy" MMO. Now I have to admit, I've never really considered that at all, but there are certainly elements of the silly or absurd in some of the games that we already play -- so why not a "comedy" mmo? If you run around in WoW, you'll find many many truly silly things. By way of example, think of the Winterspring Yeti quest, wherein you release a wee tiny mechanical yeti that goes chasing people hither and yon. You can almost hear the Benny Hill music in the background. If you look at different bios in CoX, you'll find many have written some awfully funny (and fun) ones to go with their character concepts. Also, there are things like Lego Universe and even Cartoon Network's FusionFall coming out that really would lend themselves to funny-business. Now, all that said -- our favorite concept we came up with through throwing names around was a Monty Python MMO. You could have PvP/RvR castle sieges involving French Taunting, catapulting cows, and the witty usage of wooden trojan badgers. (The rabbit, after all, not being a so-witty usage.) Epic battles? Take on the Killer Rabbit, or go head-to-head with the motorcycle grannies. If you feel like soloing, you can level up your skills in How Not to be Seen, or practice your Silly Walks! With all that silliness aside, we'd like to ask you -- do you think comedy would work as a major "plot element" beyond just the one-off quest? Would you play an MMO that spent most of the time with tongue firmly in cheek? Are there any other wickedly funny properties that you think might make for a good MMO to play with friends? (Even if just in a java-based browser game like Runescape.)