game-update-13

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  • PlanetSide 2 update brings lattice system to Esamir

    by 
    Mike Foster
    Mike Foster
    07.24.2013

    PlanetSide 2's Game Update 13 is now live, and with it comes a major overhaul to the way battles play out on the icy continent of Esamir. The lattice system, added in Update 9 to help direct the flow of battles and make it easier for players to strategize where and when to attack or defend, is now active on the continent's snowy tundras. Esamir's facilities have been enhanced and modified accordingly. Sony Online Entertainment's latest PS2 update also includes new premium weapons, Vanu weapon audio changes, a respawn screen chatbox and additions to the game's tutorial. Full patch notes from creative director Matt Higby cover the details. Implants, once planned for GU13, didn't make the cut. [Source: SOE press release]

  • SOE sends PlanetSide 2 implants 'back to the drawing board'

    by 
    Justin Olivetti
    Justin Olivetti
    07.17.2013

    If you were getting excited about all of the possibilities that implants might bring with PlanetSide 2's GU13, it's time to put a lid on that enthusiasm and shove it back into the fridge so that it won't go bad. SOE President John Smedley said that the team is revisiting the feature due to feedback from the community. "After reading through your comments we have decided to go back to the drawing board on implants," Smedley said on Twitter. "They will not be coming with GU13." Implants were cheap consumables designed to offer specific abilities or bonuses over a short span of time.

  • PlanetSide 2 gets sexy implants with GU13

    by 
    Justin Olivetti
    Justin Olivetti
    07.16.2013

    PlanetSide 2 is gearing up for game update 13, which is tentatively scheduled for a July 24th release. Creative Director Matt Higby marched onto the forums to give players an advance warning as to what to expect when it arrives. Among the new surprises? Implants. Sexy, sexy implants. Implants are cheap consumables that offer interesting abilities but only last for a few hours on a single load-out. One implant might protect you from fall damage while another increases the range that you can spot enemy names and health bars. Other changes coming with GU13 include a revamp of the Esamir area, four new weapons, platoon enhancements, and a ton of bug fixes. The team plans to have the update on the test server next week.