gameboyadvance

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  • The Engadget Show: Inside chiptunes and 8-bit visuals

    by 
    Chad Mumm
    Chad Mumm
    03.12.2010

    Greetings humans! If you've seen The Engadget Show, then you've been privy to some pretty incredible performances by a group of musicians and artists who eschew familiar instruments in exchange for hacked and modded handheld gaming devices. We grabbed our cameras and got a brief look at the history of the chiptunes movement, the difference between Game Boy music and music from Game Boys, and most importantly, how these artists and visualists make it all happen. Kick back and take a look at the segment (featuring the likes of Glomag, Paris, and Outpt) -- you'll be glad you did! Special guests: Glomag, Paris, and Outpt Produced and Directed by: Chad Mumm Executive Producer: Joshua Fruhlinger Edited by: Michael Slavens Opening titles by: Julien Nantiec Download the Show: The Engadget Show Segment - 005 (HD) / The Engadget Show Segment - 005 (iPod / iPhone / Zune formatted) Subscribe to the Show: [iTunes] Subscribe to the Show directly in iTunes (M4V). [Zune] Subscribe to the Show directly in the Zune Marketplace (M4V). [RSS M4V] Add the Engadget Show feed (M4V) to your RSS aggregator and have it delivered automatically.

  • VisualBoyAdvance turns your Palm Pre into a Game Boy emulator

    by 
    Vlad Savov
    Vlad Savov
    01.30.2010

    A certain UK bank operates a delightfully dorky advertising campaign whose slogan is "we give you extra." Well, in the case of mobile software communities, that's exactly the case. From jailbroken iPhones to PS One-emulating HD2s to multitouch-enabled browsing on the Nexus One, the one group of people we know we can truly rely on are other geeks. So let's salute those heroes once more, in recognition of the VisualBoyAdvance -- a webOS-based emulator for Game Boy, Game Boy Color and Game Boy Advance games. The former two categories are said to play smooth as you like, whereas the Advance stuff suffers from slight slowdown at present. We've only seen it playing on a Pre, but there should be no reason why your Pixi wouldn't be allowed in on this party. A quick video demo awaits after the break, and the source link has all the installation details you'll need.

  • Video: GBA SP gets touchscreen hack, turns Nintendo concept into reality

    by 
    Vlad Savov
    Vlad Savov
    07.17.2009

    The DSi seems to be getting all the cool mods and appendages these days, so we're pleased to see the other portable Nintendo gaming system getting some love. We've tracked down video of an Arduino-powered touchscreen hack for the Game Boy Advance SP that brings to life one of Nintendo's own concepts and -- while not quite on par with the GamePack -- comes with all the exposed hardware and blinking lights you'd expect from a quality mod. Though there's no interface or game compatibility to speak of, the coolness factor alone should be enough for you to check out the video after the break.

  • iPhone 3GS PlayStation, Game Boy Advance emulators demoed on video

    by 
    Nilay Patel
    Nilay Patel
    06.25.2009

    A final iPhone 3GS jailbreak hasn't been released yet, but that isn't stopping enterprising hackers from trying to get at all that extra horsepower, and some of the first notable hacks we've seen are these updated PlayStation 1 and Game Boy Advance emulator ports, which run way faster than the versions for the original and 3G. The revved up hardware in Apple's latest is apparently capable of running either of these at 150 - 225fps with zero frameskipping, which is pretty impressive. Of course, we'll be way more impressed when the Dev Team releases a 3GS jailbreak and we can hit these up ourselves, but in the meantime there are plenty of videos to with which to while away the time at the read links.Read - Emulator videosRead - ZoTTD blog post with more info

  • DSi project leader reveals unreleased Nintendo handhelds

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    03.27.2009

    Man, the folks over at this year's Game Developer's Conference are having all the fun -- and now the Joystiq crew just got a rare look at two Game Boy models that never made it to production, unveiled during a talk by the project leader for the development of the DSi, Masato Kuwahara. The first, developed around 1995, was labeled "Game Boy Advance Predecessor," and was based on a 32-bit ARM RISC processor. The project stalled in development due to poor graphics performance. The second device was essentially a touch-screen Game Boy Advance SP, with a clamshell case thrown in for good measure. Apparently, this one didn't make the cut due to its lack of a backlit display. We've got a picture of that one for you too -- and it does look somewhat familiar. Check it after the break.

  • DSiWare to include Game Boy and Game Boy Advance downloads?

    by 
    Paul Miller
    Paul Miller
    03.24.2009

    We really would like to think this is inevitable, but it's just been sourced from Nintendo itself (albeit at a GameStop meetup) that the DSi might be getting Game Boy and Game Boy Advance titles as downloadable DSiWare -- in addition to previously announced apps like browsers and calculators. This was heard second-hand from a Club Nintendo member, and Nintendo has pointed out to the folks at Kombo that reported it that so far such functionality has only been announced for Japan, but didn't go on the deny it outright. If it does come true we're supposed to expect some first party titles out of the gate, with all games being region locked and ranging from $5 to $8. There were also mumblings of playing downloaded titles off of SD cards, which Nintendo shot down as well, but hopefully we'll at least be able to make backups -- we're still waiting on similar functionality for the Wii.[Via Joystiq]

  • Bacteria's "Mini-Platform" gets GBA'd

    by 
    Tim Stevens
    Tim Stevens
    09.17.2008

    British modder Bacteria really likes cartridges. The bigger the better. He turned an entire N64 console into a gigantic, beige cart, then took a slew of cheap plug 'n play games and did the same -- though smaller and minus the neutral tones. He dubbed that latest creation the Mini-Platform Plug'n'Play Console System, and promised that Game Boy Advance integration was coming soon. Two weeks later it's here courtesy of a little solder and hot glue, opening up the massive library of Game Boy and Advance titles. Yeah, the system isn't much to look at, and with an entire GBA hanging off the back it's pushing the limits of the word "mini." But, it is an intrepid hack and, like his others, he's more than happy to tell you how he did it. Video of this meaty portable in action after the break.

  • Gemei ups the PMP / gaming ante with the X760+

    by 
    Joshua Topolsky
    Joshua Topolsky
    07.08.2008

    Finally we can toss out that old, boring Gemei X760 we've been fooling around with, and step up to some legitimate action. That's right, the X760+ is on the scene, and that + isn't just for show. The new iteration of the Chinese-made PMP / game playing device boasts 4GB of onboard storage, a 3-inch, WQVGA screen, a 400MHz CPU, FM tuner, and a TV output. The handheld is capable of playing MP3, WMA, APE, RM, MPEG, FLV, AVI, and VOB files (amongst others), but the main selling point here seems to be its built-in ability to emulate the Game Boy, Game Boy Color, Game Boy Advance, as well as play "3D games." The price? 599 yuan (or about $87). Availability? Call an importer.[Thanks, Raz]

  • PMP51 "MP4 MP3 super game" does it all

    by 
    Paul Miller
    Paul Miller
    01.11.2008

    While a bit vague in the whole naming department, this new no-name OEM PMP51 PMP is actually packing a quite a spec sheet. The primary focus of the handheld is supposedly 32 bit gaming, but sadly SNES is nowhere to be found. But lucky for us there's Game Boy Advance play, in addition to Game Boy, Game Boy Color and NES. The 3-inch screen should show off that emulated Advance Wars just nicely, and the addition of a 1.3 megapixel camera and support for plenty of audio and video formats round out the piece nicely. You can also add memory with miniSD and play your ROMs on the big screen with video out. No word on price or availability.%Gallery-13478%

  • A DS sequel to Shantae rests in our hands

    by 
    Chris Greenhough
    Chris Greenhough
    12.24.2007

    Remember Shantae? WayForward certainly does -- the Contra 4 developer spent two years producing the delightful Game Boy Color platformer, only to see it die a death at retail, its chances cruelly crushed by the increasing obsolescence of its host platform, as well as the rise of the newly released Game Boy Advance. Boasting an engrossing mix of Metroid-style puzzles and neat visual tricks, the game was an unsung gem that emphatically failed to register on the gaming public's radar.A sequel was planned for the Advance, only for the project to be inexplicably shelved with the game 50% complete, but WayForward hasn't forgotten about the series entirely. With the all-conquering Contra 4 now out on store shelves and begging to be bought, the developer has posted a poll on its site, asking whether or not we'd be interested in purchasing a Shantae follow-up, and what platform we'd like it to appear on.Hence, we implore all of you to hit the link below and get your vote on. If you're still wavering about giving thirty seconds of your time to one of the best DS-related causes we've heard of in ages, go past the break for footage of the canned GBA title.Then go and get your vote on.

  • DDR your GBA

    by 
    Paul Miller
    Paul Miller
    12.17.2007

    This one's a little messy, and involves the death of a perfectly likeable DDR pad, but it's all for a good cause. Jason1820 modded up his DDR pad to control his Game Boy Advance, and got himself a good game of Pac-Man going. The video after the break demonstrates the very type of hijinks that can ensue, and also serves as a helpful reminder why Nintendo was insane not to include a backlight in original Advance. Yeah, we're still bitter about that.[Thanks, Joe]

  • GlucoBoy blood-sugar testing game finally ships

    by 
    Nilay Patel
    Nilay Patel
    12.07.2007

    We first noticed the GlucoBoy blood-sugar testing game for the Game Boy Advance way back in 2004, but it's taken three years for inventor Paul Wessel to get the necessary approval from Nintendo to start manufacturing the game. Targeted at kids with juvenile diabetes, the device rewards timely testing and target blood sugar levels by doling out points that can be used to unlock 2 full length games and 3 additional mini-arcade games, and kids can share point totals and high scores on a related website called GRIP. GlucoBoy is now available in Australia, but the company hopes to have wider availability soon.[Via Joystiq]

  • GlucoBoy turns diabetes blood-testing into a game

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    12.06.2007

    A new glucose monitor targeted at children with Juvenile Diabetes hopes to entice its young users by doubling as a video game. The GlucoBoy tests small amounts of blood for glucose levels, just like a normal glucose self-diagnosis device. Upon plugging it into a Game Boy Advance or DS, however, GlucoBoy rewards players for routine glucose checks or having correct blood sugar levels by giving them points, which can be used to unlock mini-games on the cartridge.Interestingly, we originally reported about GlucoBoy way back in 2005, with Engadget having reported on it first in 2004. Due to the device's small market, its inventor Paul Wessel has spent three years trying to get approval from Nintendo to produce the device. GlucoBoy launched in Australia on World Diabetes Day, with plans to bring the glucose-testing device to more regions soon.[Via Next-Gen]

  • Nintendo Wii and DS sales on Thanksgiving rampage -- trumps own GBA record

    by 
    Thomas Ricker
    Thomas Ricker
    11.28.2007

    Nintendo of America just announced record sales of their DS and Wii gaming rigs. According to internal sales numbers, Thanksgiving week resulted in more than one million DS and Wii units sold. That's one week, from Sunday, November 18 through Saturday, November 24th and breaks down to more than 653,000 DS units and another 350,000 Wiis. The previous all-time Thanksgiving week sales record was held by the Game Boy Advance in 2005 with sales of 600k at the time. Nintendo also said that Wii sales are on track to hit 17.5 million before March 31, 2008. Now, for those of you saying that Nintendo is purposely limiting production to drive up demand, Reggie has this for you, "A shortage benefits no one, we're disappointed. This was all about how we didn't accurately estimate demand. We need to be more bullish about the potential for the Wii." Come on Reg, you're only just now figuring this out?

  • Diamond and Pearl release raises classic Pokmon prices

    by 
    Kyle Orland
    Kyle Orland
    06.22.2007

    The drive to catch all 493 beasts in Pokémon Diamond and Pearl is causing a surge in demand for old Pokémon games. JJGames' used video games price tracker shows the average price for used, classic Pokémon games rising over 20 percent since early Feburary. Used game prices in general went down nearly 20 percent during the same period.As the above graph shows, the Pokémon prices largely track with the market through the end of February, when they surged ahead of the DS games' April 22 release. The prices take a downward turn for the month after Diamond and Pearl's release, then shoot up again after Memorial Day, the traditional start of summer.While this meteoric rise might encourage you to invest all your savings into used Pokémon games, we encourage caution. A well-diversified portfolio of used games is the only way to avoid fiascos like this one.

  • GBA discontinued at Target?

    by 
    David Hinkle
    David Hinkle
    06.08.2007

    We'll admit we haven't been in Target for awhile, so this news comes as kind of a surprise to us. Sure, we like to use our DS Lite to play GBA games (even if they stick out some), but sometimes you just can't beat the feeling of pulling a GBA SP out of your pocket, flipping it open and playing some Omega Factor. Apparently, the GBA SP's time on this Earth is limited.Of course, we can understand why Nintendo would discontinue the handheld, but it doesn't mean we're not a tad bit hurt to see the handheld leave our life so quickly.

  • MASSIVE clearance at Best Buy starts today

    by 
    JC Fletcher
    JC Fletcher
    02.26.2007

    If you're near a Best Buy store, gather up your $2 bills and get going, because they're in the midst of an epic videogame clearance, and you'll want to get there before the unscrupulous speculator types grab all the stuff to sacrifice to the ravenous eBay. You've got to be wily to get to the goods before the FatWalleters and the CAGs!We've got a list of all the DS and GBA software on sale after the jump. Don't expect to find all of it-- most of it has been out of stock for months or years at most stores, and the price changed to clear out remaining copies. But we hope you do find what you're looking for in abundance. We wish we could go tomorrow and check it out ourselves. By the time we get there, there won't be anything but cobwebs and tumbleweeds, and those will probably be regular price.[Thanks, ali emamdjomeh!]

  • "Death" returns to Final Fantasy VI [update 1]

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.26.2007

    Siliconera notes that upcoming GBA port Final Fantasy VI Advance is sorta like a director's cut. When the game appeared some years ago on Super NES, as Final Fantasy III, localization efforts toned down some of the stronger language. Thus, "death" became "doom," "pub" became "cafe," and "holy" became "pearl" (huh?). Even instances of minor nudity, pixelated as they were, got covered up.Pictured above, "Doomgaze" (SNES version name) has been properly restored to "Deathgaze" in FFVI Advance. Could the final release retain all of the original Japanese creation's edginess? Will "Terra" -- *gasp* -- be rightfully named "Tina"?Update: corrected Terra/Tina mix-up.

  • PSP getting ports from new sources

    by 
    Steven Bailey
    Steven Bailey
    01.21.2007

    It's no secret that the PSP (as with any system) gets ports of games from other consoles. Most of the ports to PSP logically come from the PlayStation 2. But all that is starting to change. With the PS3 on the rise and the PS2 on the decline, PSP is starting to get ports from some unexpected places. The DS has many a game that it's shared with the GBA, but recently it seems like more and more GBA games are jumping over to Sony's portable. The most obvious of these are all of the recently announced Final Fantasy projects. From Final Fantasy Tactics to just plain ol' Final Fantasy, these GBA remakes are being remade again for the PSP. But it doesn't just end there, the PSP will also see a port of the GBA RPG title Riviera (which is great for me, since I never played that game). Of course, while it seems like quite a few PSP games are from GBA land, that isn't the only system sending off titles to PSP's library. Xbox games like Xyanide and Painkiller: Hell Wars are reported to have versions coming out this year for PSP and the DS racer Asphalt Urban GT 2 will be out shortly. Even the PC isn't exempt as fantastic physics platformer Gish has a release date for our system of choice. The future though seems to be the Wii and PSP connection. While Alien Syndrome is one of the only Wii/PSP games announced so far, the fact that Wii games have to be developed independently from the rest of the home consoles means many developers may be looking to PSP versions as another source of profit. Of course as with any business move, these ports will have to make money if this is to become a serious trend.

  • Square Enix surprise: its a PSP port of a GBA port of NES games

    by 
    Andrew Yoon
    Andrew Yoon
    01.17.2007

    It looks like EGM's Rumor Mill is starting to develop into truth. "Square Enix is whipping up a wild lineup for PSP this year ... These guys are serious too! I'm talking new games, remakes of old classics, and an all-new, unexpected Final Fantasy spinoff that will make the fanboys flip."Well, we can check off "remakes of old classics" off the list: Square Enix just announced their "20th Anniversary Series," which will be heading to PSP. First two games on the table? Final Fantasy Anniversary Edition and Final Fantasy II Anniversary Edition. Both games will feature the enhancements of the Nintendo-published Final Fantasy I & II Advance: Dawn of Souls, and also include new CG movies and "further enhancements."While these aren't the games we've been clamoring for, I guess it's a step in the right direction. Any support from Square Enix is better than none, right? As it stands now, I'd much rather wait for Crisis Core than these remakes of remakes. Hopefully, we'll see the rest of the "wild lineup" that EGM hinted at.[Thanks, zaki! Via The Magic Box][Update 1: Scans are available at Jeux-France.]