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  • Wizardry Online launches open beta in Japan while eyeing the west

    by 
    Justin Olivetti
    Justin Olivetti
    10.17.2011

    Gamepot's hardcore do-or-die Wizardry Online took a big step in its development last week as the title went into open beta in Japan. Over 100,000 players stormed the castle gates to get a peek at this permadeath MMO, and Gamepot had to add several additional servers during the first day to handle the influx of adventurers. Gamepot's Shuhei Ueda says that seducing Japanese players is just the first step in the company's plans: "For Gamepot, it is truly amazing to see so many enthusiastic fans of the Wizardry franchise participate in the open beta testing, and now live service, of Wizardry Online. Bringing this innovative and legendary series to a new platform has been a rewarding process and we're looking forward to continuing our world-wide rollout to fans around the globe." Work continues on an English version of Wizardry Online, which Gamepot hopes will make it across the Pacific sometime in 2012. The studio is also seeking out a publisher for North American and European markets. While you wait, you can read up on our first look at Wizardry Online from this past summer's E3. %Gallery-125949% [Source: Gamepot press release]

  • E3 2011: First look at Wizardry Online

    by 
    Justin Olivetti
    Justin Olivetti
    06.09.2011

    "One of the aims of Wizardry Online is to create a true experience of exploration like in classic MMOs," Headlock Games' representative said as he began this E3 presentation. "And to that end, you won't find a linear path funneling you through the dungeons, and your minimap won't show the exact location of your next objective." This set the tone for the company's first reveal of this up-and-coming MMO. Wizardry is a long-running RPG franchise that dates back to 1981, although this will be the series' first steps into online multiplayer. And while the series enjoyed modest success in North America, it's been a phenomenon in Japan, where it's seen numerous spinoffs and sequels. Wizardry's always been known for its open-world exploration and party-based combat, and it seems as though the MMO will continue this legacy as well as retain the hardcore approach that the devs feel has been lost to most modern games. "As this skeleton can attest, life is not so easy in Wizardry Online," the rep said with a smile. Hit the jump to read more about this first look at the game as well as get a peek at the game's first screenshots and trailer!

  • Fantasy Earth Zero shutting down on March 24th

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.03.2011

    Sad news today for fans of Fantasy Earth Zero -- after officially launching less than a year ago, the game will be shutting down in North America in just under two months. Gamepot USA has posted a full statement explaining the game's shutdown schedule as well as the policies on refunds for any game currency purchased within the last month. The game's cash shop has been closed, with all servers set to quadruple experience and money so that players can enjoy the time that's left. Fantasy Earth Zero took the long way around to get released stateside in the first place, after being developed by Square-Enix and then nearly shut down in Japan due to poor sales. An emotional farewell letter has also been posted, something fans of the game will no doubt wish to read. There's still time left to enjoy the accelerated servers before the shutdown, but when the lights go out on March 24th, they won't be coming back on. [Thanks to Jeffrey for the tip.]

  • Fantasy Earth Zero's greatswords make up a lost chapter

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.13.2010

    The last major update to Fantasy Earth Zero, Season 2, saw some pretty significant changes to the makeup of the game, helped along by the addition of the anti-personnel Fencer class. But tomorrow will see another shakeup to the structure of the large-scale PvP game with the addition of the Lost Chapter, including the new Greatsword skills for Warriors. These new skills give Warriors an option to discard defense completely in exchange for powerful offensive talents. If the new spinning death of a two-handed sword isn't enticement enough, the team at Gamepot USA is also taking the opportunity to run a small giveaway for players via Facebook. All participants in the promotion will receive in-game items, and a few lucky players will also be receiving gift cards to Amazon. Fantasy Earth Zero players can look forward to the new patch tomorrow, but the promotion will be running through December 30th, giving plenty of time to participate.

  • Fantasy Earth Zero celebrates the holidays with decoration and giveaways

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.10.2010

    The holiday season is such a wonderful time of year that even the supernatural creatures summoned into battle feel the urge to dress for the occasion. At least, that's the case in Fantasy Earth Zero, which is embracing the spirit of the season by giving its summons a uniquely festive appearance. Considering the importance of summons in the game's PvP maps, players can expect to see quite a bit of the festive models during the available timeframe. If that wasn't enough, however, the community team is also holding two promotions for players. Players are asked to design a holiday card for the game, with five winners being selected to win five gold coins each. The team is also taking the opportunity to play Santa, as three lucky players will be granted their item of choice from the cash shop absolutely free. If your holiday plans include claiming land for your nation in Fantasy Earth Zero, you'll have several chances to enjoy the festive spirit while doing so.

  • Urban warfare comes to Fantasy Earth Zero

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.09.2010

    Fantasy Earth Zero's central conceit is what ultimately stands as an unwinnable contest of thrones, five nations battling for supremacy over the central continent. Up until now, the battle for control of Melpharia has been kept in fields and away from civilization... but that's changing with the addition of new maps bringing the conflict into the city. Two new maps are being added to the game, making up the last part of the game's far-reaching Season 2 update that's included a new class, new features, and now a new set of battlefields. Due to hit the live servers at some point tomorrow, the new maps are focused around street fighting in both larger urban environments and smaller villages. With Fantasy Earth Zero's emphasis on action-based combat, the narrow streets and limited passageways will have a decisive impact on gameplay. Players will also be treated to a new worldwide single-elimination tournament in the colosseum, with the national rulers using the tournament to determine their most admirable and skilled warriors. It's the sort of thing that could have FEZ players dancing in the streets -- or, as seems more likely, preparing for battle in them.

  • Fantasy Earth Zero launches a brand-new amusement park

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.03.2010

    There's always time to step away from the potentially needless slaughter that punctuates most MMOs and go relax in a more neutral setting. Even if the game in question is the PvP-heavy Fantasy Earth Zero, there's plenty of opportunity to take a bit of time away from combat. That's why the game has just launched the new Galm Amusement Park, complete with plenty of opportunities for players to partake in a new minigame, Dream Gacha. Located on the same island as the La Velza Colosseum, the amusement park allows players a chance to take a look inside the dreams of the five national leaders and see what's on their minds. A full guide to locating, playing, and winning the minigame is available at the official site. There are also a number of additional events taking place at the new park, including a free coin giveaway running until the 16th. Fantasy Earth Zero players would be well-advised to take a moment away from the game's battlefields for a bit of relaxation in the new park -- after all, the continent will still be around for you to conquer tomorrow.

  • Our tour of Fantasy Earth Zero's October update

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.13.2010

    Fantasy Earth Zero is an interesting little title, a game that's not for everyone but will hit just the right notes for some. It isn't a graphical powerhouse or a deep PvE title, but what it does accomplish is the laudable goal of being a PvP-focused game that both lets low-level characters perform useful tasks and remains balanced despite being free-to-play. Having released this past May, it's a four-year-old title that keeps itself on solid grounding with its systems. Still, five months out from launch there's something big coming for the game, with a major update scheduled to go live on the 19th of October. Featuring a new gameplay mode as well as a new class for players to enjoy -- and Fantasy Earth Zero players will know that a fourth class in the game's environment will have a big impact. Take a look past the break for a rundown of the game as well as the big changes coming with the October update.

  • First Strike hits Fantasy Earth Zero

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.11.2010

    Fans of large-scale action-based PvP have something to rally around in the form of Fantasy Earth Zero, with the team at Gamepot USA working behind the scenes to make the game the best it can be. The game's first major update since the May launch has just hit the servers, and it looks to be quite a major infusion of new content. Dubbed "First Strike," the most prominent alteration is the addition of Nation Weapon quests, allowing players to hunt down a weapon emblematic of their nation of choice to help smite their enemies. There's more going on than simply new armaments, however, especially with the revamped player tutorial and the addition of a party system to allow players to stay in touch across the various points of conflict. This update also kicks off the meta-game event known as "The Revolutionary War," which the team promises will span both the battles within the game as well as social sites such as Facebook. It's clear that the people behind Fantasy Earth Zero have quite a bit of interesting material in the works, and this update -- as well as the ongoing double experience event -- are just the tip of the iceberg.

  • Fantasy Earth Zero hosting double experience week

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.09.2010

    If you're a fan of Fantasy Earth Zero, then odds are good that you've also become a fan of the game on Facebook. (You can't escape from that site any more, really.) But if you do enjoy the game's hybrid of real-time strategy elements and fantasy battles without having become a fan of the game on social networking... you owe the Facebook fans a big "thank you." As a celebration for having reached 5,000 fans, the game is running a week of doubled experience. Running from August 10th to the 17th, the effects are obvious -- every character will receive doubled experience, presumably from every source. While the game doesn't require high levels to be competitive in PvP, it does offer up more options. In addition, players who logged on between July 1st and August 9th will receive a few special in-game items as an additional thanks for playing. Another celebration is planned for 6,000 fans, so Fantasy Earth Zero players are encouraged to become a fan if you're not already.

  • Exclusive screenshots from Fantasy Earth Zero

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.08.2010

    One of the big sells that TERA has been focusing on in the lead-up to its official release is the idea that combat is entirely real-time, but like most great ideas in MMOs, it's not the first title to use combat with no lock-on and an action-based environment. Fantasy Earth Zero might be easily mistaken for yet another grind-based Asian game at a glance, but the actual mechanics of play combined with skill-based PvP make for a very different creature -- and yes, one wherein combat happens without any sort of target lock. Gamepot USA was kind enough to furnish us with a few shots of the game in action during one of the large PvP battles, which showcase a faction of the strategic combat taking place on contested maps. The process of gathering resources and controlling towers is one of the dominant elements of gameplay, to the point where some reviewers have gone so far as to call the game an MMORTS in spirit. Take a look at the gallery, and consider giving Fantasy Earth Zero some of your time over the summer if you want something more different than it looks. %Gallery-97134%

  • Fantasy Earth Zero celebrates launch with special events

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.18.2010

    It's launch day for Fantasy Earth Zero, the PvP-oriented free-to-play game from Gamepot USA and Square-Enix. The official launch alone would be enough reason for fans to be excited, but there's better yet to come, as the game is running several events to celebrate. The most obvious one is a week of boosted experience and money -- from today until the 25th of May, all players will receive a bonus 50% to both experience and Rings gained. It helps ensure that your time spent leveling now will be on the faster side, allowing players to dive into the high end of the game even faster. Players are also being given five free enchantments to help boost their prowess in battle within the same timeframe. If all that weren't enough, Mission Maps will be updating at a higher clip during the week after launch -- the Mission Maps exist as an alternative to spending money in the cash shop, which makes a higher turnaround help speed up progress further. All players who took part in the second open beta will also receive a New Soldier Set as a present, containing potions as well as an experience-boosting ring. Take a look at our gallery below for some special launch-day screenshots, and if you're curious, take a closer look at Fantasy Earth Zero itself. %Gallery-93240%

  • Fantasy Earth Zero announces official launch date

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.07.2010

    Fantasy Earth Zero is an interesting (and long-arriving) import game, originally developed by the inimitable Square-Enix and brought over via Gamepot USA. The game has been moving through its beta testing phase rather smoothly, good news for fans of its action-focused gameplay and PvP territory wars. And now there's even more good news: the game has an official launch date. On May 18th, less than two weeks away, the game is moving out of the beta testing phase and into its full commercial launch. To celebrate, a launch site has been set up specifically for special events, promotions, and other goodies in the days leading up to the launch proper. While there aren't many hints about what will come with the change from open beta to official launch (other than the expected launch of the cash shop), it's promised that there will be new opportunities for players to test their skills. And if you haven't yet gotten a chance to try Fantasy Earth Zero to see if it's a game that you want to stick with... well, what are you waiting for?

  • Fantasy Earth Zero beta beginning March 3rd

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.28.2010

    It's been a long and winding road getting Fantasy Earth Zero over to western markets, but the wait gets shorter every day. The game was announced not too long ago as being due for our shores, and the release is even closer than we might have guessed. Not only is the beta beginning on March 3rd with the client now available for download, players can look forward to a variety of in-game events to celebrate the participants. The most obvious benefit is that testers in the open beta will receive a code for a special weapon, done up in gold and silver with turquoise inlays. A contest is also being held for the "best" bug report, with the top prize worth $30 in the unfortunately-named potcash and a special hat. As if that weren't enough, there will be special GM-hosted battle events and question-and-answer sessions with the GMs, offering assistance in learning how to play and how to get the most from the game. Gamepot is throwing quite a bit behind the launch of the game, so if you're looking for a new free-to-play title you may wish to give Fantasy Earth Zero's beta a go. [ Thanks to Evan for the tip! ]

  • Fantasy Earth Zero Q&A

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.22.2010

    Fantasy Earth Zero is a game with a bit of an odd pedigree, coming to the US years after Square-Enix released it in Japan, going from part of Square's overarching PlayOnline service to a free-to-play game after a weak launch. The announcement only came early this year that it was finally being brought over, and there's unfortunately little information for those of us in the English-speaking world about the game. As a result, a recent interview on Warcry with more details on the game is a welcome dose of solid information, with Gamepot USA's Sheloman Byrd and Nicholas Niers both taking part. A point hit repeatedly in the interview is that level will not be a primary determinant in the game's PvP -- player skill is promised to have a bigger impact. PvP is also one of the game's primary leveling mechanics, as the conflict between kingdoms includes experience gain. The core of battles between castles involve constructing towers while destroying those of the other side, with a large-scale map and changing objectives as one side loses or obtains new territory. The whole effect sounds interesting, so take a look at the full interview, and keep your eyes peeled for more information on Fantasy Earth Zero's upcoming beta.

  • Gamepot Partners with Square-Enix for Fantasy Earth Zero

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.14.2010

    Apparently, Square-Enix isn't satisfied with just launching the highly-anticipated Final Fantasy XIV this year. In partnership with Gamepot USA, they're also going to be rolling out Fantasy Earth Zero, a new game for this side of the pond. The game promises PvPvE elements a la Aion, will be free to play, and should be available early this year. Sound like a remarkably short turnaround? That's because the game isn't actually new, having launched in Japan in 2006. Square-Enix had initially put quite a bit of promotion behind the game, but it very nearly died in its home country soon thereafter. Gamepot saved the game from a swift death, uncoupled it from the rather ill-fated PlayOnline Viewer, and moved to a free-to-play model that's been working out quite well for the game ever since. Tortured history aside, players can expect Fantasy Earth Zero to deliver a very active PvP experience with large-scale battles, as well as the usual high production values associated with a Square game. Take a look at the official teaser site to see about entering the local beta, and keep an eye open for more details about the game become available in the likely very near future.

  • Square's free-to-play MMO Fantasy Earth Zero coming to US

    by 
    Griffin McElroy
    Griffin McElroy
    01.13.2010

    As hinted at by a trademark filed late last year, Square Enix's microtransaction-supported MMO Fantasy Earth Zero will find its way to the US later this year, thanks to a partnership with Japanese publisher Gamepot. Fortunately, it seems the game will retain its free-ness on its journey to the West. We imagine it will also retain its focus on crystals and pointy-hatted mages, but that's just us speaking from our prior Squeenix experiences. For more details on the MMO, check out the press release. Or, fort a firsthand account, sign up for the U.S. version of the game's open beta test.

  • Bright Shadow set to light up Western shores in 2009

    by 
    William Dobson
    William Dobson
    08.24.2009

    The US arm of Japanese game publisher Gamepot (note: not Gamespot, nor indeed Gamestop) has announced that they will be bringing a new free-to-play title to North American gamers by the end of the year. Bright Shadow promises hordes of unique monsters -- frightening stuff like squirrels with scythes -- collectively known as "Umbra" to battle throughout the game's world, using one of 20 different character classes. One of its other main features is a strong focus on social functions, with a robust guild system including guild halls and rankings. The world will have an "ever-changing weather system" and will contain a plethora of instanced dungeons.While the Umbra monsters will remain fairly untouched during the localization process, there will be new story lines and some beefed up character customization options awaiting players of the US version of Bright Shadow. Down the line, an RMT item mall will be introduced, allowing players to spend "Pot Cash" to get their hands on some aesthetic character enhancements. A teaser site has been launched and a closed beta application will be available through it some time soon, with the closed beta scheduled to begin this fall. Hit the jump to see a CGI trailer for the game.

  • Why do publishers import so many older MMOs?

    by 
    Shawn Schuster
    Shawn Schuster
    07.20.2009

    Richard Aihoshi posed this question over at MMORPG.com in his most-recent article entitled "Richard Aihoshi's Free Zone: Why Publishers Import Older MMOs". The curiosity stems from the fact that we're beginning to see many more MMOs that are simply imported and localized for a western audience, rather than publishers taking that risk to create an entirely new IP. Of course there are exceptions, but for the most part, we can't help but wonder if it is in fact easier, and if easier is better.In Richard's article, he interviews Gamepot's Thomas Lee about their recent launch of the western version of The Legend of Mir 2. Thomas has some interesting insight into the typical business model of these imports that caught our attention, "I don't think people will play something just because it's free. It has to be fun; otherwise it's eventually going to fall on its face." Thomas goes on to discuss that common point that clearly defines the MMO mania happening with eastern MMOs and how they're perceived in the western world, "Sure, four million registered players would be nice. However, I'll take a few hundred thousand loyal, happy players any day."Check out the complete article for more from Thomas Lee and Richard Aihoshi on the wave of older eastern imports to hit western shores.

  • Sony to buy stake in Gamepot

    by 
    Chris Powell
    Chris Powell
    09.16.2006

    Sony Communication Network Corp. has announced it will buy a 27-percent stake in Gamepot, (No, not Gamespot or Gamestop) a mobile content and solutions provider, for about $22 million, according to Gamasutra.So-net says the move will broaden its online games operations.In addition, Sony Communication, which operates So-net Internet service provider, will purchase 8,200 new shares of Gamepot in a third-party allocation. It will also buy 15,000 existing Gamepot shares from Aeria Inc., Gamepot's parent, a Reuters report stated.Gamepot made a name for itself by publishing the popular online fantasy golf game, PangYa. I doubt this will have much of an impact for anything coming stateside, but it's encouraging to see Sony continue to take online gaming seriously.(Via Gamasutra/Yahoo)