gavin-moore

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  • Puppeteer director to pursue smaller games next, steer clear of retail

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.21.2014

    In a Puppeteer postmortem peppered with prickly punditry, Sony Computer Entertainment's Gavin Moore gave attendees of the Game Developers Conference a small idea of what he and his team hope to craft next. Coming off Puppeteer, a dark and clever PlayStation 3 platformer carved from the world of theater, Moore intends to pitch and pursue three to four smaller games beyond the borders of retail stores. "I think we're too reliant on stores to sell our products for us," Moore said. Though Puppeteer failed to find a large audience – "not a disaster by any way," he added – it seems to have spurred a serious rethink of retail, marketing and the backbreaking work of creating a unique and polished game. Moore intends to "make three or four products at once, and put them up on the net somewhere for people to download."

  • Puppeteer demo coming to PSN in Europe

    by 
    David Hinkle
    David Hinkle
    06.28.2013

    A demo for Puppeteer will be made available in Europe prior to its launch on September 10. We contacted SCEA regarding a demo in North America and were told, "SCEA does not have anything to announce at this moment." There's nothing regarding demo content or specific timeframe listed in the PlayStation Blog post, though art director Gavin Moore promises more info "soon." Puppeteer, a platformer in development at Sony Japan Studio, revolves around a little boy named Kutaro who has his head lopped off and is turned into a puppet by the evil Moon Bear King. (It's cuter than it sounds.)

  • Puppeteer pulls PS3's strings September 10

    by 
    David Hinkle
    David Hinkle
    03.25.2013

    During a demo at GDC, Sony confirmed that Puppeteer will launch on September 10 for the PS3, simultaneously on Blu-ray disc and as a PSN download. "So that's our release date," art director Gavin Moore concluded after showing me a promotional trailer.Puppeteer is the story of a boy-turned-wooden-puppet on a quest to vanquish the evil Moon Bear King, played out entirely on a single stage. As players progress from one area to the next, the settings of the stage change in real time.