Gdc-2011

06.15.11
Richard Garriott to deliver Game Developers Conference Europe keynote
06.15.11

Richard Garriott to deliver Game Developers Conference Europe keynote

Are you planning to venture to the wilds of Europe for the upcoming Game Developers Conference...

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05.09.11
Silicon Knights' Denis Dyack still wary of game previews, hints at studio's self-publishing goal
05.09.11

Silicon Knights' Denis Dyack still wary of game previews, hints at studio's self-publishing goal

During GDC this past March, I met with Silicon Knights head honcho Denis Dyack under the conditio...

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05.03.11
Silicon Knights' Dyack on Too Human: 'we do plan on finishing the trilogy'
05.03.11

Silicon Knights' Dyack on Too Human: 'we do plan on finishing the trilogy'

During the Game Developers Conference nearly two months ago, Silicon Knights head Denis Dyack met...

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03.25.11
Remedy: Signing with MGS for Alan Wake was 'a business risk'
03.25.11

Remedy: Signing with MGS for Alan Wake was 'a business risk'

Speaking at a GDC panel earlier this year, Remedy's Markus Maki discussed the development of Alan...

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03.23.11
Watch the GDC 'Classic Game Postmortem' talks for free
03.23.11

Watch the GDC 'Classic Game Postmortem' talks for free

If you want to hear about Mark Cerny's first, overambitious version of Marble Madness for yoursel...

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03.22.11
Milo & Kate engine footage shows off mega meshes, derelict backyards
03.22.11

Milo & Kate engine footage shows off mega meshes, derelict backyards

Before Milo captured the hearts and minds of a people (and was taken out back and shot like he ha...

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03.22.11
Shoot Many Robots preview: What it says on the tin
03.22.11

Shoot Many Robots preview: What it says on the tin

Shoot Many Robots reminds me of classic 2D shooter Metal Slug, but with the addition of leveling...

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03.15.11
Jordan Mechner on Prince of Persia, respecting game writers
03.15.11

Jordan Mechner on Prince of Persia, respecting game writers

In 1985, Jordan Mechner was thinking about baggy pants, arches and columns -- images that could b...

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03.14.11
The many hats of Demiurge Studios
03.14.11

The many hats of Demiurge Studios

Shoot Many Robots is Boston-based Demiurge Studios' first original game, and my hands-on with it...

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