Geometry-wars-retro-evolved

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  • Bizarre Creations farewell video is legitimately sad

    by 
    Griffin McElroy
    Griffin McElroy
    02.18.2011

    We wouldn't check out the video after the jump if you're planning on having a day of unbridled happiness and positivity. It's Bizarre Creations' farewell video, released today, the last day of the studio's existence -- and, as you might imagine, it's super poignant and sad. We'll miss you, Bizarre!

  • Pre-order Blur on Steam, get Geometry Wars Retro Evolved free

    by 
    Griffin McElroy
    Griffin McElroy
    05.23.2010

    From what we've heard from folks who got in on the game's multiplayer beta, Bizarre Creations' Blur has some surprisingly potent addictive properties. That's why we find this Steam deal so unashamedly sinister: If you pre-order the PC version of the racing title on the popular digital distribution platform, you'll get an equally (if not more) addictive game for free: Geometry Wars: Retro Evolved. Blur goes on sale this Tuesday, so if you're hoping to grab Bizarre's twin-stick time sink at no charge, you should probably pre-order the game ASAP. [Via Big Download]

  • Geo Wars and BBR leaderboards now online

    by 
    Dustin Burg
    Dustin Burg
    04.29.2008

    Bizarre just sent word that they've completed their Spring website cleaning (thankfully, we kept tripping on the pile of boxes stacked up at the front door) and with it comes the ability to view leaderboards for Geometry Wars and Boom Boom Rocket online! To get your online leaderboard search on, simply make your way to either the Geometry Wars leaderboard or Boom Boom Rocket leaderboard pages on Bizarre's offiicial website and you're in. Once there, you'll be able to view leaderboards for each game and even search for own gamertag to see where you fit in the mix. You'll also be able to fully comprehend how horrible you are at video games and how sad your "high scores" really are. Personally, we think anyone who scored higher than us on Geometry Wars cheated. They're all just a big group of cheaters ..

  • Geometry Wars XP debuts on Steam

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.18.2007

    Those hoping to engage in wanton shape genocide without a console's involvement can now look towards Valve's online game distribution service, Steam, now hosting a Windows XP version of Geometry Wars: Retro Evolved. Developed by Bizarre Creations and considered by many to be the Xbox 360's first must-have game, Geometry Wars is being offered at an introductory price of $2.50, half that of its 2005 "supposed to be free" launch price. The game will be shifted to $3.95 starting June 22. If Steam isn't your thing either, perhaps this holiday season's Geometry Wars: Galaxies on the Wii and DS will be enough to enlist you in the fight against circles and diamonds. Failing that, we'll have to conclude that you're one of them -- a total square.

  • Geometry Wars was 'supposed to be' free

    by 
    John Bardinelli
    John Bardinelli
    03.16.2007

    In a recent interview with IGN, Ben Ward of Bizarre Creations said Geometry Wars: Retro Evolved was intended to be a free gift to hardcore gamers. They eventually realized they couldn't pull it off, so they went with the bare minimum price Microsoft would allow: 400 points. As we all know, Bizarre later attacked the free Geometry Wars clone for the PC, Grid Wars, claiming it "impacted the sales" of their game. Why so uptight when they wanted their game to be free in the first place? We understand that operating a business requires you to protect your intellectual property, but if the intention was to give it away, clones shouldn't be an issue. Either the Grid Wars fiasco was Microsoft-induced or these latest comments are nothing more than PR-speak. Something doesn't quite add up. [Via Xbox 360 Fanboy]

  • Bizarre wanted Geometry Wars to be free

    by 
    Dustin Burg
    Dustin Burg
    03.14.2007

    In an interview with IGN about their upcoming game Boom Boom Rocket, Bizarre Creations' own Ben Ward revealed the true ambitions behind that uber hit Geometry Wars: Retro Evolved. When asked about their experience with the XBLA and comparing the risks involved between Boom Boom and Geo Wars, Ward said that, "Geometry Wars was really intended as a gift to hardcore gamers and we initially wanted to give the game away for free. When it became evident that we couldn't do this, we said to Microsoft "what's the absolute bare minimum we can charge". They said 400 points, so we went with that." We have yet to find someone who has complained about paying 400 Microsoft Points for Geometry Wars, because the game is good enough to charge 1200. But how cool would it have been to get it for free? We always knew that the guys at Bizarre were good folks which makes us want Boom Boom Rocket all the more. Speaking of Boom Boom, make the jump for the complete interview where Ward discusses everything Boom Boom related. And feel free to express your disgust with Microsoft for not allowing Geometry Wars to be a free download ... long live the free content!

  • Geometry Wars Vista available on MSN Games

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    03.07.2007

    Microsoft be a cold pimp, turning out its Xbox Live Arcade darling onto the uncharted streets of Windows Vista. There's no crawling into bed with a trusted XP customer for this version of Geometry Wars: Retro Evolved. Vista-only. For its sake, Geometry Wars won't be working the MSN corner alone, as it's joined by fellow newcomers Bliss Island and Crystal Quest. The cost might have gone up (from $5 on XBLA to $7.95), but the experience will be over just as fast for the average john (patience, it takes practice) -- do remember to bring your Xbox 360 controller for an authentic experience. Play safe, folks.

  • 512MB memory card and exciting XBLA news

    by 
    Dustin Burg
    Dustin Burg
    03.05.2007

    It looks like that silly rumor was true as Microsoft just announced a bigger memory card for the Xbox 360. The new 512MB Xbox 360 memory card will be available April 3rd, will retail for $49.99, and for a limited time will come pre-loaded with Geometry Wars: Retro Evolved. Simultaneously, the ancient 64MB memory card will drop in price to $29.99 (be on the lookout for clearance prices). Also, with the announcement of the new 512MB card, the XBLA size limit will be raised from 50MB to 150MB allowing developers to run wild with their creativity. Microsoft also announced that they'll be showcasing XBLA titles Boom Boom Rocket, 3D Ultra Minigolf Adventures, Eets: Chowdown, Jetpac Refuelled, and Pinball FX at GDC. Check out the full press release after the break. So, after reading that informative spiel what is your gut reaction? We definitely agree with raising the XBLA size limit to 150MB and find the 512MB memory card to be a much better deal than the old 64MB version. And for curiosity's sake, is there anyone out there who just purchased a 64MB memory card and is kicking themselves?

  • Today's most geometric game video: Geometry Wars PC 'Vista'

    by 
    Kevin Kelly
    Kevin Kelly
    01.09.2007

    Geometry Wars: Retro Evolved has had its own little evolution, going from minigame, to full-fledged console game, and now it'll be dropping onto PCs everywhere and we've got the video to prove it. Yes, it's retro gaming action that takes you back to the land of arcade quarter-eaters like Tempest and Qix ... and it's incredibly addictive fun. Check out the Vista version in action after the jump. It looks pretty spiffy on that monitor, or else the brightness levels are just kicked up to 11. Either way, PC users can finally toss Minesweeper and Solitaire away, because this will be the new king of the timesuck in cubicle-land.

  • Top XBLA title Geometry Wars headed to PC [update 1]

    by 
    Vladimir Cole
    Vladimir Cole
    01.08.2007

    During the Microsoft keynote at CES on Sunday, Microsoft gave us evidence that surprise hit Geometry Wars: Retro Evolved (an Xbox 360 launch title) is headed to the PC (the confirmation occurs at timestamp 44:28 on the official keynote video). No surprise there, because genuine hits like GW are so rare that hay must be made while the sun shines. We've already blogged about a mobile version of the game; a PC version was inevitable. No word on timing or price, but it wouldn't be unreasonable to expect it to land this year for between $5 (the price on XBLA) and $20 (the price for most "casual" PC games). [Update 1: noted that confirmation occurs at timestamp 44:28 on the official keynote video.]

  • It's a masterpiece! Geometry Wars inspired art

    by 
    Dustin Burg
    Dustin Burg
    12.24.2006

    Joystiq's own Vladimir Cole jumped on the chance to purchase the above art from a charity auction held at the University of Pennsylvania. Yes, it is Geometry Wars inspired artwork and yes it is quite the beautiful piece. It seems so perfect that a game such as Geometry Wars would move an artist in such a way to create art from what essentially is video game art. We're thinking it was the trippy colors and pretty "grid effects". Good job Vlad, not only on that uber cool purchase, but for donating your hard earned blogging cash to a charitable cause. So, who's up for buying some Cloning Clyde inspired toothpick art that we created? The bidding starts at a reasonable $3,000 and all proceeds will go into our empty pockets.

  • Geometry Wars as art

    by 
    Vladimir Cole
    Vladimir Cole
    12.24.2006

    It's no secret that some of us at Joystiq love Xbox Live Arcade title Geometry Wars: Retro Evolved a whole bunch -- so much so in fact that we declared Geometry Wars the Xbox 360's best launch title. A year later, we're still finding the time to fire up the 360 for a quick run at Bizarre's masterpiece. It still holds it down. And so I didn't hesitate to snap up Anastasia M. Wong's work titled "Geometry War," (shown above, click for a larger image), when I spotted it at a charity art auction held at the University of Pennsylvania earlier this month. After I sent her a note thanking her for making the art, Anastasia responded, "I got some really great screen shots of the game. they are really beautiful and the more i look at them the more i see them in prints or drawings."

  • K4rn4ge to attempt 1 billion-point Geometry Wars high score

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.07.2006

    As if his leaderboard-topping score of 360,360,600 isn't enough, Geometry Wars: Retro Evolved celeb K4rn4ge has revealed plans to attempt to reach the one billion-point mark during his upcoming winter break. The "Geometry Warlord" estimates that his current high score (he stopped at the 360 million-mark on purpose) took him at least 30 hours, spread across four days of playing. At that pace, his new goal could exceed 90 hours of thumb twirling. Whad'ya think, Guinness Record worthy?

  • Geometry Wars dumbed down for celly release

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.30.2006

    Gamasutra sat down with Bizarre Creations' Community and Web Lead Ben Ward to figure out just how the heck Geometry Wars is going to fly on the mobile platform. Turns out, it won't -- at least, not in the traditional sense of the game. The controls have been overhauled dumbed down to accommodate for the lack of dual-analogue sticks. In the mobile version, the ship is always firing forward (the direction of fire cannot be changed or stopped), and the arrow keys (on the keypad) direct the ship's course -- double-tapping the center button initiates a strafe move. These limitations have forced developers to re-program enemy AI, as well as slow down the pace and scale of the beloved Xbox 360 Live Arcade original. Geometry Wars Mobile will be padded with some new content, namely a Challenge Mode. The new mode expands on the achievements awarded in the Xbox 360 version, featuring challenges like Survivor (how long can you play without dying). Players can then post their best times and scores onto a network leaderboard.

  • Geometry Wars Mobile published by Sony

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.03.2006

    It's Sony's turn to reap the benefits of Bizarre's creation. Despite Geometry Wars becoming the poster child for Microsoft's Xbox Live Arcade, the mobile port is being published by Sony BMG. Little ironies aside, how the heck are we supposed to control this game? They invented a dual-stick phone yet? Prove us wrong, but this is shaping up to be a classic example of exploiting a known brand. Geometry Wars Mobile just ain't gonna fly. [Thanks, Justin]

  • Grid Wars author comments on clone's creation

    by 
    Kyle Orland
    Kyle Orland
    08.18.2006

    Grid Wars creator Mark Incitti said he doubts his freeware PC game is affecting sales of the Xbox 360's Geometry Wars, as Bizarre creations recently alleged. In an interview with Eurogamer, Incitti said the game started out more as a Robotron/Smash TV-style game, but started to morph in response to news that Bizarre was not working on a PC version of the popular Xbox Live Arcade shooter. Incitti also said that he was in talks with Bizarre for months before he pulled the game from his site, and that offers to change the game's aesthetics and name were ignored. All in all, Incitti doesn't seem too bitter about being asked to remove the game, but he said he hopes other Geometry Wars clones get the same treatment from Bizarre.

  • Bizarre defends going after Geometry Wars clones

    by 
    Kyle Orland
    Kyle Orland
    08.17.2006

    A few days ago, we reported on Bizarre Creations efforts to remove Geometry Wars clone Grid Wars from the internet. Bizarre recently posted an extensive justification of their actions to the community at large on their official forums. Among Bizarre's more salient points: Only hardcore gamers can tell the differences between these clones and Geometry Wars. Clones weaken the brand and discourage us from releasing Geometry Wars on new platforms. Geometry Wars is a rare example of and indie-owned, wholly original intellectual property, and that deserves protection. Simplicity of design does not warrant theft. Not wanting to buy an Xbox 360 does not warrant theft. All good points, but arguments alone aren't likely to stem the tide of freely available Geometry Wars clones on the internet. At the very least, though, they might make you feel guilty for helping discourage originality in video game design. Shame on you. Shame! [Via Gamasutra]

  • Bizarre tries to stop Geometry Wars clone

    by 
    Kyle Orland
    Kyle Orland
    08.11.2006

    Imitation might be the sincerest form of flattery, but Bizarre Creations isn't feeling very flattered about Grid Wars. The company thinks the PC game is impacting the sales of Xbox Live Arcade's Geometry Wars: Retro Evolved, and has asked the game's creator, Mark Incitti, to "stop infringing our IP and pull the game Grid Wars from the internet for download." Incitti has voluntarily agreed to this request. The line between inspiration and rip-off is extremely fine here. On the one hand, everything about Grid Wars -- from the graphical style to the enemies to the basic gameplay -- is extremely reminiscent of Geometry Wars. On the other hand, Grid Wars does offer some refinements to the Geometry Wars system, like collectible power ups and a slower-paced build up of the action. Regardless of the legal threats, it seems doubtful that Bizarre will be able to put the genie back in the bottle. The game is still available through a World of Stuart review and doubtless countless other sties. Even if Grid Wars is eradicated from the internet, other clones like HGEWars, Grid Assault, and Trigonometry Wars are available. Whether Bizzare likes it or not, it looks like Geometry Wars clones are destined to be as common as those of Tetris and Pac-man. [Via GameSetWatch]

  • Geometry War without end

    by 
    Ken Weeks
    Ken Weeks
    07.31.2006

    As we prepare to do a little -- ok, alot of street fighting this Wednesday, let's not forget the game that put Xbox Live Arcade on the map. Here's an interview with elite Geometry Warrior Trey Landry, aka BigDaddy21, currently #1 on the leaderboard with a score of 125, 261, 170. Not bad, but like Bruce Lee said, geometrical shapes don't hit back. [Thanks Mark]

  • Geometry Wars superstar shoots for millions

    by 
    Adams Briscoe
    Adams Briscoe
    05.12.2006

    As I'm walking through the packed lobby of the Los Angeles Convention Center heading toward the West Hall, I see a huge Xbox 360 setup with a screen the size of a theater canvas boasting Geometry Wars. Some attendee is blasting his way past a score of 3.5 million. This is not an uncommon sight. A big crowd is always hanging around it, soaking up the radiation and shouting out encouraging cheers to whoever is playing. The featured score above is a far cry from what we've seen lately, but it's interesting to watch the efforts of various industry people (or booth babes perhaps?). We'll keep you posted if a record-breaking high score shows up!