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  • Reminder: Lara Croft, Prince of Persia 50% off this week on Xbox Live

    by 
    Richard Mitchell
    Richard Mitchell
    12.05.2011

    With all the stress of Christmas shopping, you may have left someone off your gift list: Yourself. This is just a friendly reminder that Microsoft has you covered this week, with 50 percent discounts on Lara Croft and the Guardian of Light and Prince of Persia Classic. You can grab both at $7.50 and $5, respectively, starting tomorrow. Lara Croft is co-op too, so you could even claim that you bought it for someone else (good luck explaining why it only works on your Xbox though). Oh, and if you're looking for a digital lump of coal, Ghostbusters: Sanctum of Slime will also be 50 percent off at $5.

  • European PSN releases for March 30

    by 
    Griffin McElroy
    Griffin McElroy
    03.30.2011

    PSP owners rarely get the sweeter end of the deal in these European PSN updates, but this week they've pulled in a pretty sweet haul. Sure, the PS3 still gets Chime Super Deluxe, Ghostbusters: Sanctum of Slime, Swarm and Moon Diver -- but PSP owners get The 3rd Birthday, Aedis Eclipse: Generation of Chaos and all the deals. Check out the full list after the jump! Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)

  • XBLA in Brief: Ghostbusters: Sanctum of Slime

    by 
    Richard Mitchell
    Richard Mitchell
    03.23.2011

    Welcome to another XBLA in Brief. This week, we take a look at Ghostbusters: Sanctum of Slime. If the trial version is anything to go by, you'll be glad we did the legwork for you. In other words, it just doesn't seem very good. It does have a sweet theme song though, and that has to count for something, right? [iTunes] Subscribe to XBLA in Brief directly in iTunes. [Zune] Subscribe to the XBLA in Brief directly. [RSS] Add the XBLA in Brief feed to your RSS aggregator and have the show delivered automatically. [M4V] Download the M4V directly.

  • Ghostbusters: Sanctum of Slime ain't afraid of no new dev diary, screens

    by 
    David Hinkle
    David Hinkle
    03.19.2011

    Continuing its dev diary series, Ghostbusters: Sanctum of Slime's second video focuses on New York's unruly specter population, who just can't seem to leave the living alone, and the new school of Ghostbusters charged with stopping them.

  • Ghostbusters: Sanctum of Slime dev diary sets the story

    by 
    David Hinkle
    David Hinkle
    03.13.2011

    We'd have to say the most impressive thing about this dev diary for Ghostbusters: Sanctum of Slime isn't the information contained within, but rather the speed and efficiency with which producer Jonathon Moses delivers said information. He could be fast-talker of the year!

  • Ghostbusters: Sanctum of Slime multiplayer trailer crosses the streams

    by 
    Griffin McElroy
    Griffin McElroy
    03.08.2011

    Regardless of what you think of the actual gameplay presented in the multiplayer trailer for Ghostbusters: Sanctum of Slime, we think we can all agree on its one major fault: There's so much stream-crossing going on, but it's not causing any explosive side effects. What gives?

  • Ghostbusters: Sanctum of Slime preview: The new school

    by 
    David Hinkle
    David Hinkle
    02.24.2011

    Atari is being very careful with Ghostbusters: Sanctum of Slime. The game features four wannabe 'busters and takes place sometime after the events of the second film. With talk of a third film (thanks in part to positive reception of Ghostbusters: The Video Game), Atari doesn't want to back itself into a corner. Thus we get Sanctum of Slime, a dungeon-crawler with an emphasis on action.%Gallery-116772%

  • Ghostbusters: Sanctum of Slime screens are haunted by an evil subway car

    by 
    Ben Gilbert
    Ben Gilbert
    02.15.2011

    Beyond the requisite winged atrocities, demons and a possessed subway car, these new Ghostbusters: Sanctum of Slime screenshots feature plenty of fireworks displays, courtesy of the new gang's overactive proton packs. And, hey, it looks like you can totally cross the streams now!

  • Ghostbusters: Sanctum of Slime busts out this March

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.26.2011

    Atari has revealed that its downloadable action game Ghostbusters: Sanctum of Slime will be available on Xbox Live Arcade and PlayStation Network on March 23, a Wednesday (so we're assuming the PSN launch will actually be March 22, a Tuesday; update: confirmed). No mention was made of the PC version's release -- but then, you can only fit so many platforms in a Twitter announcement. Sanctum of Slime sees the original Ghostbusters replaced by a band of dual-stick streaming rookies. Like good New Yorkers, the core team apparently thought it best to sublet out this adventure. %Gallery-114013%

  • Ghostbusters: Sanctum of Slime trailer shows us how things are done downtown

    by 
    David Hinkle
    David Hinkle
    01.24.2011

    Good evening, this is Joystiq. Today, the entire Eastern Seaboard is alive with talk of a new Ghostbusters: Sanctum of Slime trailer. Alleged trailer sightings and related supernatural occurances have been reported just past the break.

  • We're ready to believe these new Ghostbusters: Sanctum of Slime screens

    by 
    Richard Mitchell
    Richard Mitchell
    01.12.2011

    This new batch of Ghostbusters: Sanctum of Slime screenshots features some new weapons and enemies, including the Plasma Inductor and the Slime Golem. Throw on some Ray Parker Jr. and check out the gallery after the break -- just don't cross the screens!

  • Atari loses Jeff Lapin as CEO, taps Jim Wilson to replace him

    by 
    David Hinkle
    David Hinkle
    12.24.2010

    Atari is still shaking things up at the ol' corporate HQ, it seems. Current CEO, Jeff Lapin, has resigned from the position he took almost a year ago to this day. Lapin, who spent time at both Take-Two and THQ prior to his Atari gig, will be succeeded by Jim Wilson, Atari's now-former president and deputy CEO, Gamasutra reports. Lapin leaves the company on good terms, it seems, stating that he believes Wilson's "leadership and management skills" will help drive the company forward and that he wishes "Atari and its employees great success." Wilson's been at Atari a bit longer than Lapin, having first signed on to work with the company back in 2008. Since then, Atari has lost a lot of money (though it's trying its hardest to get back into the black) and re-focused its efforts into producing "fewer but more profitable games." Atari board chairman Frank Dangeard isn't sweating the future, though -- Wilson "has the board's full support as he continues to drive new goals of growth and success" for Atari, he says.

  • See Ghostbusters: Sanctum of Slime in action

    by 
    Ben Gilbert
    Ben Gilbert
    12.07.2010

    Riding on the slimey coattails of last week's announcement, Ghostbusters: Sanctum of Slime received the full media push this morning, with a handful of screens and a debut gameplay trailer (found after the break). Alongside receiving assets, we learned that the Behavior-developed game will follow a team of rookie ghostbusters "on a brand new paranormal experience" in New York City. As teased in the trailer by a giant, sentient subway line, players will take down ectoplasm-filled enemies and "gigantic bosses" with several characteristic ghostbustin' weapons (insert "don't cross the streams!" joke here). It seems the old ghostbusters -- and the actors that voice them -- will be sitting this one out. We reached out to Slimer's representation for more information, and will update this post if we hear anything back. Ghostbusters: Sanctum of Slime should arrive on XBLA, PSN, and PC "this Spring."%Gallery-109442%

  • Ghostbusters: Sanctum of Slime slathered on XBLA, PSN and PC next Spring

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.02.2010

    Ghostbusters: Sanctum of Slime will be a downloadable follow-up to 2009's Ghostbusters: The Video Game, 'cause Gozer knows publisher Atari can barely afford a full-cost sequel. Being developed by Assault Heroes creator Wanako (now named Behavior Studios), the four-player (online and couch co-op) top-down action game will not feature any voice work by the original Ghostbusters like Bill Murray and Dan Aykroyd. It's still unclear whether their characters even appear, or if they've been replaced by a new team of specter hunters. Sanctum of Slime, to be released in the Spring of 2011 on XBLA, PSN and PC, will have players taking the role of "the rookie," who was introduced in the 2009 game. We don't have more details beyond what little information and screens were given to USA Today, so let's just cross our streams and hope for the best.