Grub

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  • GM Maven Gig

    GM expands car rental service for gig economy workers

    by 
    Steve Dent
    Steve Dent
    08.10.2017

    With Uber's money-losing car lease program apparently ending, GM is rushing in to fill the void with Maven Gig. The automaker announced that it's expanding from its current San Diego and San Francisco locations to other cities across the US. Starting today, you'll be able to rent vehicles like the Chevy Bolt EV and Cruze in Los Angeles, and by fall of 2017, grab one in Boston, Phoenix and Washington, DC. Baltimore and Detroit will follow soon after.

  • Daily App: Grub will fill your free time with fruit-stuffed, monster-packed mazes

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    06.24.2014

    iOS arcade title Grub from Pixowl takes the "gobble em up" gameplay of Pac-man and mixes it with the challenging movement of Snake. Throw in some cute graphics and snappy music and you have a mostly fun arcade game for your iPhone and iPad. In Grub, you play as a grub worm with an enormous appetite. Your challenge is to navigate the rock-lined outdoors arena while you eat fruit and collect coins. No arcade game is complete without an enemy and Grub is filled with nasty yet cute hedgehog-like monsters that can drain your life and eventually kill you if you touch them. Grubs can protect themselves, though, by capturing power-ups that equip their wormy bodies with spikes that destroy their nemesis on contact. The game features tilt controls that are calibrated before each level. I had no issue with the playback control and found it to be responsive on my iPhone 5s. Joystick control would be nice as sometimes you need the granular control that only tapping can provide. Joysticks also give your hands something to do while you play, which some gamers prefer over the more passive tilt control. Though the worm moved where I wanted it to go, the game doesn't make it easy to control the grub in the higher levels. There are mazes, traps and other obstacles that can get in your way. The worm also grows longer with each fruit he gobbles up, so you have to precisely navigate this growing sprite through more difficult terrain and ever increasing number of enemies. Because you steer the head of the worm, you have no control over his lengthy tail, which can be challenging to the point of frustration as the head goes in one direction and the tail flip-flops in another. It reminds of the real-life experience of towing a trailer -- it takes time to master the technique of controlling the front end so the back end follows in unison. Grub is a free app and has freemium features, including coins that you can earn through in-game achievements, acquire via an in-app purchase or receive as a reward for an action such as watching a promo video. Much to its detriment, the game also features an energy system that limits the amount of time you can play in one session. Despite its limitations, Grub is an enjoyable game. The graphics are cutesy, the animation is smooth and the music is bouncy. The tilt controls are responsive, though it does take some practice to master the movement in the higher levels. Ultimately, Grub is free and worth a download to see if it is your type of game. You have nothing to lose other than storage space, and you may discover a new title that'll fill some of your free time with fun. You can download Grub for your iPhone or iPad in the iOS App Store. It requires iOS 7.0 or later.

  • Ho Ha Dodge Turn Parry Block Spin

    by 
    Robin Torres
    Robin Torres
    07.26.2007

    Daffy and his buck and a quarter quarter staff may be able to parry and block, but should mobs in WoW be able to block without shields or parry without weapons? According to Blizzard, yes. CM Drysc spins it this way:Consistency of base mitigation abilities for mobs allows for a consistency of combat, while still allowing interesting and engaging offensive abilities, differentiating defensive abilities, and various mob characteristic design. It's a bread and butter ground work that keeps mobs consistent in their ability to mitigate damage from all players. It can definitely create some weird situations where a grub really shouldn't be able to parry, but it can.Drysc goes on to suggest imagining that the grub quickly spins a silk sword to parry your attack. Similarly he suggests that moths parry with their "Fel Proboscis". So, it seems we should expect all mobs to be able to parry and block us while we fight them and to daze us while we run away, regardless of their species or appendages. It's a suspension of disbelief thing. We are supposed to rationalize or ignore how these creatures are doing these things and concentrate on the fun aspects of the game. Immersion into Azeroth suffers from balancing the gameplay experience.I would like to see more customization of the enemies we fight -- less consistency of the mobs and more classic RPG battle rules, like skeletons being susceptible to blunt weapons and bleeding attacks not working on creatures without blood. On the other hand, I've had more fun playing WoW for a longer time than any other MMO. Perhaps it is just the classic geek conflict: purist vs. fanboy (or fangirl in my case).Does the fact that grubs can parry bother you? Would you prefer less consistency and more believability? Do you think Daffy is better as Robin Hood or Friar Duck?