guild-wars-2-combat

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  • Eric Flannum answers more Guild Wars 2 questions

    by 
    Rubi Bayer
    Rubi Bayer
    05.05.2010

    Last week's information avalanche from ArenaNet answered a pile of questions about Guild Wars 2, then created what was possibly an even bigger pile of questions with a lot of speculation thrown in to boot. ArenaNet's been on the ball, keeping a close eye on the buzz and compiling a list of the most asked questions. Today, those questions were answered, thanks to Guild Wars 2 Lead Designer Eric Flannum. Possibly the most significant piece of news was the confirmation that the companion system is in fact dead. As development progressed and the focus on group play and casual grouping became clearer, the team decided that the system wasn't necessary. The companion system was only the beginning -- Flannum covered nine key points in this blog entry, ranging from the skill bar to non-combat activities. As with all of the latest Guild Wars 2 news, anyone with an interest in the game will find it well worth their time to read through this latest blog entry.

  • Flameseeker Chronicles: Will combat in Guild Wars 2 be an improvement?

    by 
    Rubi Bayer
    Rubi Bayer
    05.03.2010

    Last week was pretty huge for the Guild Wars community. ArenaNet released a flurry of new information: the first profession was confirmed as the Elementalist, followed by the unveiling of details on combat and profession mechanics. Two items in particular raised quite a bit of discussion in the community: the lack of secondary professions in Guild Wars 2, and the design of the skill bar. As Guild Wars fans, we've grown accustomed to the extreme freedom that we currently have. Want to play E/Rt and run a full Rit bar? Great, no problem! It looks like we're not going to be able to do that in Guild Wars 2, for several reasons, and the immediate reaction was that of concern. However, it's a trade-off. Will we gain in the end? That remains to be seen, as we can only speculate with the limited knowledge we have at the moment, but follow along after the jump to see what the possibilities are.

  • Down you go: ArenaNet unveils the Guild Wars 2 Elementalist and combat details

    by 
    Rubi Bayer
    Rubi Bayer
    04.28.2010

    The floodgates of Guild Wars 2 news continue to open, and ArenaNet has revealed the first confirmed class for Guild Wars 2: the Elementalist. Not only do we get confirmation of the Ele class, but we get an exciting amount of detail and another huge update on overall combat. Guild Wars Elementalists are formidable foes as it stands now, but it looks like the class will advance quite a bit in GW2. In 250 years, the Ele will have learned to change elements on the fly as well as summon items as weapons. That's only the beginning, though. The Guild Wars 2 site contains some stunning screenshots to go with all the information as well as videos, the first of which we have also embedded after the jump for your viewing pleasure. What about combat in general? Lead Designer Eric Flannum gave us an outline of combat that reveals some extremely exciting details about what's to come. Ten slot skill bar? Yes please. Increased importance placed upon tactical strategy and movement? Any Guild Wars fan worth his or her salt should read through this several times -- there is a significant amount of new information. Personally, as a huge fan of the Elementalist class, I found this to be the most exciting GW2 news in quite a while. There is certainly more to come from here on out, so keep your eyes on Massively for all the latest -- we'll be keeping a close eye out for it!