GuildOx

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  • Typhoon Struggle claims world first strict 10-man heroic Lich King kill

    by 
    Mathew McCurley
    Mathew McCurley
    08.11.2010

    Big congratulations are in order for <Typhoon Struggle> of the Defias Brotherhood (EU) server, the first guild in the strict 10-man GuildOx rankings to kill the Lich King on heroic. GuildOx interviewed Sheeana, Typhoon Struggle's guild master, who shared some of the trials and tribulations of the kill, especially the brutal first phase of the encounter. What are the 10-man strict rankings, you ask? GuildOx ranks the progression of guilds all across the different realms. The strict 10-man rankings are, essentially, 10-man raid groups that never have access to the 25-man versions of the instance. This means that a strict 10-man raiding group will never have gear or drops obtained through 25-man raiding. To be considered and ranked on the GuildOx strict 10-man rankings, members of the 10-man raiding group can never earn an ICC-25 or ToGC-25 kill. Even though ICC-25 drops the same iLevel gear as ICC-10 heroic, GuildOx discourages the practice, as this allows strict 10-man raiding groups to gear up twice as fast. "Strict" means "strict." In addition, strict 10-man guilds usually only have a limited roster of between 10 to 12 people, since most others go on to the 25-man versions of the encounters. According to Sheeana, the toughest phase was the first, as the Lich King's minions on heroic scale in power exponentially. These are raiders using, at the most, iLevel 264 gear. For the full interview and announcement, including the criteria for the strict 10-man rankings, visit GuildOx. You can learn more about the criteria surrounding the strict 10-man rules here. Again, big congratulations to Typhoon Struggle!

  • GuildOx implements 10-man strict rankings

    by 
    Mike Schramm
    Mike Schramm
    09.08.2009

    GuildOx sends an email to tell us that they've set up 10-man strict ratings on their guild progression website. They've always offered 10-man ratings, though a lot of guilds run both 10- and 25-man content, and it's not quite legit to stack the "10-man only" guilds up against the guilds who occasionally do 25-man content (and thus have chances at better gear, no matter how much of a difference it makes). Hence, enter the "10-man strict" ratings -- these are guilds who have not run any 25-man content, according to a set of criteria that GuildOx has put together?What is that criteria? You won't be allowed to earn any Coliseum normal kills or Ulduar 25 hard-mode kills. You are still allowed to PuG those fights, though the limit is 10 players over time, or five in the same fight (in other words, if 10 players of your guild accomplish a kill in 25-man Coliseum, or five of them do it in the same raid, you're off the 10-man strict list). That's designed to make sure that the list stays as clean as possible. You'll have to watch recruits, too -- anyone who enters your guild with a certain achievement has it counted towards that total of 10 players as well. All the other info you need to know about the listings are over in their FAQ. Players may find other ways around the limit (there is, of course, higher level gear now available from Emblems that 10-player guilds are still able to get), but for now, that's where GuildOx is putting the limit, so if you want to stay on the list, follow their rules. Good luck to all of the strictly 10-man guilds out there.

  • Premonition gains A Tribute to Mad Skill achievement

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    09.01.2009

    Via GuildOx, we have another big raid achievement coming down the pipe for Premonition of the Senjin-US server, who probably needed a boost after that horrible wipe to Hogger at BlizzCon. They've just grabbed the 10-Man Tribute to Mad Skill achievement, which means they defeated the 10-man Coliseum raid on Hard Mode up through and including 10-man Anub'arak with less than 5 wipes over the entire time.Premonition has established itself among the solid lead US guilds before, having also been the first US guild to get Heroic: Alone in the Darkness by killing 25-man Yogg-Saron with no watchers. It looks like they're poised to continue that streak now that all the bosses in the Coliseum are unlocked. Congratulations to them, and good luck in the future!Update: We're attempting to verify this through other means at the moment. Hold onto your pants! -AlexUpdate #2: Confirmed.

  • The Daily Quest: Worgen, security, and charity

    by 
    Alex Ziebart
    Alex Ziebart
    07.20.2009

    We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. World of Ming interviews a Brother/Sister Gladiator pair! Be warned, a few drug references lie within. All Things Azeroth #122 was released this past week. This time around, the podcast covers WoW social networks, Worgen, and all of the recent expansion speculation. Lorecrafted has his own take on the Worgen/Goblin rumors. While not exactly a WoW link, we thought you might want to know about TheSpeedGamers. They're marathon gamers... for charity! They're already been going for over sixty hours. Head on over, cheer them on, and support their cause: ACT Today. GuildOx's admin has a new offering for everyone today: 10 easy steps to secure your WoW account. Click here to submit a link to TDQ

  • European first of Heroic: Alone in the Darkness

    by 
    Alex Ziebart
    Alex Ziebart
    07.10.2009

    Word has suddenly started flooding in that the EU-first kill of Heroic Yogg-Saron with no Keepers, a.k.a. Heroic: Alone in the Darkness, has been scored today by... no, not Ensidia. Paragon of Lightning's Blade EU has managed to steal the EU first (and world second) achievement. Hopefully this one will actually stick, unlike Exodus's kill.Paragon is no slouch of a raid, but this still comes as something of a surprise. Prior to this kill, GuildOx listed Paragon as the 10th top raid in the world. Top ten material, but when it comes to firsts, rarely do you even look that low on the charts. It's pretty much the top two or three that dominate across the board. All eyes were on Ensidia and Method, maybe Premonition, Inner Sanctum or Wraith if you were generous, but probably not Paragon. We can probably consider them the underdogs when it comes to this kill.Congratulations, Paragon. If you guys get banned for 'sploits and make me look silly twice in as many weeks, I will be most upset!Update: I've also just been sent a screenshot that proves it, if the Armory wasn't enough.

  • The Azeroth Ethicist: Special I.W.I.N. edition

    by 
    Allison Robert
    Allison Robert
    05.05.2009

    In reading the commentary on the site concerning the brouhaha surrounding Martin Fury and The Marvel Family's steamrolling of raid content, there were a lot of assertions made that left an impression on me, but the overwhelming feeling I had coming away from it was the players were treating it as a TOS issue when ultimately it's not. For obvious reasons, Blizzard doesn't spend a lot of time creating specific rules for what happens when players get ahold of items that are not officially supposed to exist. I do, however, believe it to be a moral issue.Was Karatechop wrong to use the shirt, or just wrong past a certain point?Someone made of stricter stuff than myself would probably say that it was wrong to use the shirt at all, but I have to admit -- I don't have it in me to condemn Karatechop's initial impulse to try it out. GM items don't officially exist for players; we know about them only because they've been data-mined, and you'd have to be a fairly frequent habitué of Warcraft fan sites to have any inkling that they're in the game at all. If I'd been in Karatechop's position, like many players I would've believed that Martin Fury was a joke when I first saw it. Who honestly expects to run across an item like that, let alone one that was mailed to a guildie's level 13 Warlock? I don't believe Karatechop was wrong to try the shirt when he had no reason to believe it was anything other than a joke or some bizarre glitch.

  • Player receives Developer item in the mail, one-shots Ulduar

    by 
    Alex Ziebart
    Alex Ziebart
    04.29.2009

    Update April 30th, 2009: Karatechop's account has been closed. Read the full story here. We first received a tip on a mysterious guild that was blowing through Ulduar's hardest achievements one after the other, all in one day, about a day or two ago. Their gear and raid experience stated very well that they were in no position to do any of those achievements, but we sort of shrugged and let it pass by. It was odd that these players were barely in Naxxramas gear, and their first recorded Kel'thuzad kill was only two weeks prior to their explosion of Ulduar achievements, but we initially ignored these reports because surely, nobody could be hacking the game. On top of that, the forum threads submitted to us all had so many posts deleted from them that they were completely incomprehensible. There was nothing solid about any of it. Tips on it are still flooding our mailboxes today and a bit more information has surfaced, so let's look into it a little, shall we? The guild is The Marvel Family of US-Vek'nilash. The character Karatechop is the one that has attracted the most attention, and you'll see why in just a moment. If you look over his gear, it's not that bad, really. Epic tank gear, a lot of it from Naxxramas, so it's feasible that he could make some progress through Ulduar. It gets weird when you go to his Statistics and/or Achievements panels. Let's go to his statistics first.

  • Top Ulduar achievements earned thus far

    by 
    Adam Holisky
    Adam Holisky
    04.18.2009

    The folks over at GuildOx, a guild progress and achievement ranking site, were kind enough to email us some interesting new statistics about Ulduar's achievements. As it stands a large portion of the raids are, of course, not getting encounter specific achievements the first time they go into the zone. However there are some that are getting them nonetheless.People may wonder if guilds are getting the achievements this quickly because Ulduar is too easy. My opinion on the matter is that Ulduar itself sans hard modes won't be abnormally challenging, however when you put in the hard modes and various twists to the encounter in order to earn the achievements, Ulduar is going to become quite challenging.The achievements that have made the list so far, like A Quick Shave where you have to kill Razorscale with her only flying into the air once, just requires a lot of DPS. That's not too hard for most geared out groups to muster.Take a look after the break for GuildOx's list of the top five Ulduar 10 and 25 man achievements, and head over there to take a look at things overall.

  • Immortal is the toughest raiding achievement in the game

    by 
    Mike Schramm
    Mike Schramm
    03.12.2009

    This is extremely interesting. Guildox is a site that tracks raiding progression solely based on earned raiding achievements -- they check the Armory entry of your guild, and then add them to a list of who's toppled which instances and when. But they recently sent us a note about some overall data, and it's fascinating. Below the pulldown bar of the achievement listings on their site, you'll find an "achievement rate" stat. That is the percentage of guilds who've completed the selected achievement as compared to the number of guilds in their system who've completed any of the 10 or 25-man raiding achievements.In essence, that's the percentage of guilds raiding who've completed that achievement. And the toughest achievement in the game right now is The Immortal, which requires you to get 25 people through Naxx without dying once. Only about 1.5% of guilds raiding have finished that one. After that, it's Heroic: You Don't Have an Eternity (take out Malygos in six minutes), and Heroic: Shocking! (bring down Thaddius without crossing charges). The hardest 10-man achievement is the non-Heroic version of the Malygos timed achievement -- The Undying actually isn't too bad, with almost 20% of guilds having attained it.More after the break, including information on the easiest raiding achievements.

  • Alternatives to WoWJutsu

    by 
    Alex Ziebart
    Alex Ziebart
    02.06.2009

    It's very, very rare that pioneers are actually the best at what they do. They have great ideas, and those ideas revolutionize their field... but they're just ideas, concepts. It's not long before someone else improves those initial concepts and makes them the new standard. This more or less describes the situation around WoWJutsu.WoWJutsu was once the number one guild ranking website, tracking progression, boss kills and all of that great stuff. Unfortunately, it hasn't kept up with the times. WoWJutsu's tracking relies on the Armory, crawling the whole thing and using gear that characters have equipped to determine progress. In order for your guild's Malygos kill to be marked down, members of your guild need to have Malygos drops on their Armory profile. This is the only way, as far as I know, that WoWJutsu will list your kill.What does that mean? Well, it implies that guild progression isn't tracked properly at all. The first guild on a server to clear all of the content can easily come in third or fourth or twelfth on the ranking list. If your armory page doesn't update right away, that alone is going to throw your guild's progression record off. As minor as it may seem, it actually has some bad side effects, specifically when it comes to recruitment. If you claim your guild has cleared the hardest content in the game when you're looking for applicants, and people check WoWJutsu to make sure you're not making false claims... well, WoWJutsu's inaccuracies could imply that you're lying, when you're not at all. It's damaging.