haietta

Latest

  • Wasteland Diaries: A fond farewell

    by 
    Edward Marshall
    Edward Marshall
    07.08.2011

    Fallen Earth's Alpha County: the first installment of Sector 4 is here at long last. There was a time when the place was considered a myth by many wastelanders, but it has finally become a reality. If you want to see what it has in store, check it out for yourself. It's very likely that's what I'm currently doing. Since the patch date got pushed back a day, I wasn't able to do a piece on my first impressions of the new zone. Maybe I'll handle that next week. I've instead decided to do a retrospective on what I am leaving behind in Fallen Earth, a fond farewell to some of the things that will no longer matter. There are a great many things I will miss as I cross over into S4, and there will be a great many things I won't miss. As a creature of habit, I fear change, but I'm trying to be as optimistic as possible. With that in mind, after the cut, I'll try to concentrate on some of the changes that I'll be pleased about.

  • Wasteland Diaries: RP-PvP

    by 
    Edward Marshall
    Edward Marshall
    04.15.2011

    In Fallen Earth, I spend most of my time PvPing. Well, actually, I probably spend most of my time waiting or preparing to PvP. I engage in PvE content out of necessity. In order to be effective in PvP, one needs levels and chips and gear. If this stuff could be earned through PvP alone, then that's all I would ever do. The situation has gotten better with the FCP rewards and XP for PvP, but it still isn't really enough. The other prominent playstyle in Fallen Earth, one I usually shy away from, is roleplaying. Some people will never do it, and some people are always in character. Most of us fall somewhere in between. This week I dipped my toe into the RP field. I would normally never decide to attend a roleplaying event, but lately I've been trying to broaden my horizons. Knowing there was a possibility of some PvP action solidified my decision to head down to New Flagstaff for Rowdy's Bunker of Blues. This is an event held every Wednesday night at the bunker bar by the pond in the center of the city. There was a live DJ and free drinks (plus the aforementioned possibility of a fight), so why not? After the cut, I'll describe what happened there and how I did when I threw my hat into the RP arena.

  • Wasteland Diaries: Car wars

    by 
    Edward Marshall
    Edward Marshall
    04.08.2011

    Lately, I've been doing a lot of crafting in Fallen Earth. I have a lot of materials stockpiled, and it seems they are just taking up space. So I've been putting together some vehicles (Interceptor Speedsters, to be precise). They take about four days each to make; that's in real time, mind you. There isn't much of a demand for them right now. In fact, they sell very inexpensively on the auction house. I'm not really sure what I'm going to do with them, but I guess it can't hurt to have a couple on hand. Fallen Earth is unique in the sense that you can't purchase a mount from a vendor NPC. You can get them from the rewards merchant or buy them from the Fallen Earth store, but the usual method of acquiring one is to craft it or buy it from the auction house. Some are even quest rewards. But the majority of the mounts out there are provided by the playerbase. In this post, I'll look at the evolution of vehicular combat in Fallen Earth and what we might hope and expect to see in the future. So put the pedal to the metal and zip past the cut for more.

  • Wasteland Diaries: Bosses and battles

    by 
    Edward Marshall
    Edward Marshall
    04.01.2011

    This week in Fallen Earth has been, for me, a good mix of PvP and PvE action. I've gotten plenty of both. I literally wished that I had more time to play. Alas, real life was standing in the way again. I haven't played any other games all week. Unless you consider the Fallen Earth forums a game (which I sometimes do). Between protecting territory that rightfully belongs to the CHOTA and cracking the skulls of world bosses for their precious volatile chemicals, I've found myself pretty busy. I know that everyone feels that Sector 4 is long overdue; it's probably the reason most people haven't come back to Fallen Earth. If you are on the fence about re-subbing or are waiting for Sector 4, there is still plenty to do, especially if you left before Deadfall Point and Deadfall were released. Even if you left in the past couple of months, things have changed, and new content has been added. There is plenty of PvP action if you know where to look, and new faces are joining the fray every day. After the cut, I'll give you some examples of what I've experienced this week, and it may help you decide to come back... or to keep holding out for Sector 4.

  • Wasteland Diaries: To-do list

    by 
    Edward Marshall
    Edward Marshall
    12.31.2010

    You would think that someone who had four characters that have been sitting at the level cap for months would be out of things to do. It's simply not so. I have plenty to do, and much of it isn't even directly related to PvP. I have been keeping myself quite busy in Fallen Earth, especially since I have been in-game so little these past few weeks. The time I have been logged in has been well spent. A lot of my time is spent crafting consumables like food, drinks and medicine to support the PvPing, but thanks to the magic of offline crafting, it doesn't matter. Most of it takes place while I sleep. It's the chips and materials that require interaction on my part. By saying I'm staying busy, I'm not referring to the new "golden age" of PvP revival we are currently experiencing in and around Haietta (and even Park City, to some degree). I'll spare everyone the PvP-oriented post this week and concentrate on some of the more carebearish things I've been doing lately. So if you are thinking about coming back, or you're wondering what else to do once you hit level 50, maybe this post will give you some idea of what you could be doing. After the cut I'll let you know what I've been up to in Fallen Earth when the PvP is waning.

  • Wasteland Diaries: The battle of Haietta

    by 
    Edward Marshall
    Edward Marshall
    12.24.2010

    There are new PvP objectives in Fallen Earth. Well, the objectives are the same, but the means of achieving those objectives are now different. Conflict towns remain largely unchanged, but the taking and holding of one is now dramatically different because of a few subtle changes. No longer are the non-timed towns captured by doing repeatable missions. Timed conflict towns haven't changed at all. But the other towns had a silly mechanic: having the PvPers do PvE missions to control a town. The attackers and defenders would roam about doing missions and possibly run into one another and fight. More often than not, there was little fighting. The new system concentrates the action on a certain point -- actually, three points. The Faction Control Points (FCPs) are placed near or in the town. They are now the key to controlling the town. Of course you can still do it the old-fashioned way, but it's much quicker to control all three points at once. Controlling all three points will give the controlling faction a steady stream of faction points toward its cause. Each tower held contributes 2500 points to the controlling faction about every five minutes.If you've ever done the missions in a conflict town, you know this is a much faster method. PvP is rampant in Fallen Earth right now. Well, in Haietta, it is. After the cut, I'll give a first-hand account of what I've seen on the front lines.