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  • Take a minute for Sixty Second Shooter Prime on Xbox One

    by 
    Sinan Kubba
    Sinan Kubba
    06.19.2014

    Sixty Second Shooter Prime is the latest ID@Xbox graduate to join the Xbox One ranks, and it's available right now for $5/£4. The name drives at the hook of Jamie Fristrom's game: you've got one life, 60 seconds, and a lot of procedurally generated shapes to shoot down, multipliers to earn and points to rack up. The minute twin-stick shooter started life as a Chrome web game before coming to PlayStation Mobile in a Deluxe version. Now SSS Prime promises improved visuals on Xbox One, along with a new soundtrack and social leaderboards. The big new addition looks to be the "theoretically" endless Infinity mode, though creator Jamie Fristrom confesses he's only been able to survive a few minutes. With SSS Prime developed and released, Fristrom has returned to developing swinging action game Energy Hook. The Spider-Man 2 designer asked Kickstarter backers if he could delay his new game for the Xbox One port of SSS. The overwhelming majority supported Fristrom, as did Sony despite Energy Hook launching first on PS4 and Vita. [Image: Microsoft]

  • Energy Hook will launch on PC along with PS4, Vita

    by 
    Mike Suszek
    Mike Suszek
    01.10.2014

    Energy Hook creator Jamie Fristrom wrote yesterday that the game would head to PlayStation consoles "first." It turns out the developer meant it would launch on PS4 and Vita simultaneously with PC, Mac and Linux, the platforms the game was originally funded on Kickstarter for. Fristrom said as much to Rock Paper Shotgun, in that he "meant first of the consoles - I realize now that was really murky. [Day-one launch] will be concurrent with PC." The game earned $41,535 on Kickstarter in June 2013, and Fristrom's backers already have access to the game's PC beta version, which was updated in December. Energy Hook will arrive this year, and bring along with it rooftop-to-rooftop swinging action in the same vein as the Activision game Fristrom helped design, Spider-Man 2.

  • Crowdfunded swinging action game Energy Hook coming to PS4, Vita before PC [Update]

    by 
    Mike Suszek
    Mike Suszek
    01.09.2014

    Energy Hook will launch on PlayStation 4 and PS Vita this year, before it heads to PC, Mac and Linux in full, creator Jamie Fristrom revealed in a recent PlayStation Blog. The game earned $41,535 on Kickstarter in June 2013 to come to PC. Energy Hook is a 3D swinging action game in which players get style points for running along walls and performing tricks mid-flight from rooftop to rooftop. Players will also use gravity beams and boots as well as jetpacks (naturally) to amp up the action in the "extreme sports of the future" game. Fristrom was the technical director and designer of Activision's Spider-Man 2 game, and created the game's swinging system. Fristrom left Activision to create Energy Hook, and was turned down when pitching to Sony's Pub Fund before taking to Kickstarter to fund the game. The game's crowdfunding support clearly turned a few heads at Sony, enough to bring the game to PS4 and Vita. Some backers of the project have access to the game's PC beta version through the Humble Store, which received a new build in December, per an update on the Kickstarter page. Update: Fristrom has since clarified that Energy Hook will launch concurrently on PC with PS4 and Vita.

  • Sixty Second Shooter Deluxe fired off on PS Mobile today

    by 
    JC Fletcher
    JC Fletcher
    10.30.2012

    PlayStation Mobile gets an infusion of procedurally generated explosions today, with Sixty Second Shooter Deluxe by Happion Laboratories. It's an upgraded version of Sixty Second Shooter, a game that's terribly easy to explain because we can just tell you to go play it for free in Chrome.Essentially, it's a faster-paced Asteroids style game with a strict time limit. You blow up large cubes into tiny cubes, attempting to keep a combo going, pick up power-ups, and build your score as much as possible in one minute. The $2.79 PlayStation Mobile version adds additional enemies and items, and removes one permissive aspect of the original: death now means game over, not a respawn.