harvest-moon-3ds

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  • Harvest Moon: The Tale of Two Towns headed to DS and 3DS

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.07.2011

    Harvest Moon: The Tale of Two Towns will launch simultaneously on the DS and 3DS in North America this summer. A 3DS Harvest Moon was previously revealed, but we weren't aware of the dual platform launch. The latest Harvest Moon plot revolves around two towns torn apart by a rivalry over food. As a new farmer, players will have to choose between the crop-lovin' Eastern-styled town of Konohana or the meat-meat-meat, European-styled Bluebell. In time, players will bring a truce between the towns -- likely by developing an industrial farming complex that buys out both towns and places all the local farmers into indentured servitude.

  • Marvelous caps 3DS game development at $1.8M per title

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.19.2010

    During a recent investor call, Marvelous Entertainment, the publisher best known for its Harvest Moon games, revealed its budget range for 3DS game development. According to the transcription of the call's Q&A session (as translated by 1UP), a Marvelous representative said that, "while costs vary based on game content," the company would spend an estimated ¥50 million to ¥150 million ($600K to $1.8M) on the development of a single 3DS game. Currently, Marvelous has two 3DS projects in the works, a Harvest Moon game and a zoo sim called Animal Resort. Not surprisingly, Marvelous' 3DS spending money is significantly higher than the ¥4.4 million to ¥43.9 million per title (roughly $50K–525K) Japanese companies spent on developing (regular) DS games last year, according to data gathered by TGS sponsor and promotional organization CESA. More interestingly, Marvelous' ¥150-million cap for a 3DS game represents a figure more than double the cost of the last year's most expensive Japanese PSP title, which, while unnamed, cost ¥59.2 million to develop by CESA's account. (The cheapest PSP game cost its maker just ¥3 million.) If Marvelous' budget is indicative of other companies' 3DS game costs -- and, certainly, some of these guys are likely to splurge -- then developing for the platform could prove more expensive than for Wii, where last year's most expensive Japanese project topped out at ¥116 million. In an era when budget gaming is dominating the handheld market, and following the disastrous combination of costly PSP game development and rampant piracy, the 3DS could be as ill-fated as the 3D technology that requires you to wear glasses. Well, that, or it'll just "print money" ... in 3D.

  • Marvelous plans new IP, 3DS Harvest Moon for next fiscal year

    by 
    JC Fletcher
    JC Fletcher
    06.28.2010

    The reduction of new IP coming out of Marvelous Entertainment isn't as total as we'd heard. In a recent investor Q&A summarized by air-be and translated by Siliconera, the company revealed that it will have original IP in the next fiscal year, for "new hardware." The current fiscal year ends March 31, 2011. This hardware is likely to be something other than the 3DS. The company refers to that system explicitly when discussing its plans to release a Harvest Moon game on Nintendo's extradimensional handheld. That Harvest Moon game, by the way, also won't be ready until the next fiscal year, which means that you won't be planting crops deep into the ground -- with visible depth -- at the 3DS's launch.