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  • NINM Lab

    Relive the sound of the '80s with a Bluetooth cassette player

    by 
    Georgina Torbet
    Georgina Torbet
    07.04.2019

    If you find that having your music in good quality, being able to skip tracks with fast forwarding and fitting all your media onto one device is just too convenient, then we've got good news: Cassette tapes are making a comeback.

  • Eleven alpha tester: Game is 'identical to Glitch'

    by 
    Justin Olivetti
    Justin Olivetti
    01.08.2015

    "Incredible! I didn't expect it to be identical to Glitch, which it is." So sayeth one of Eleven's select few alpha testers, some of whom posted testimonials on the site about their experience. While a second tester cited "overwhelming" nostalgia, others were more critical of bugs, reloads, and generic visuals. The fan remake of Glitch has more than doubled its alpha test pool, from 13 to 31 players, and continues to advance the project as a whole. "This has been a great success, with many improvements being made to help improve the stability and experience while some other work is ongoing in order to bring over some more features," the devs said.

  • Eleven (the Glitch resurrection project) is moving into alpha

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.10.2014

    It's been two years since Glitch shut down, and there are two possible responses to that. The first is to be sad that the MMO landscape lost an attractive, quirky, interesting little game. The second is to be quite happy because Eleven, the project that seeks to restore the original functionality of Glitch with a new team as a labor of love, is entering its alpha test phase. How awesome is that? The first phase of testing is not a particularly large one: The amount of functional stuff in the game is tiny, and only 13 people are getting let in for test purposes. But it does mean that the project is moving along, and those lucky 13 people are going to get to play a game whose fans have been mourning ever since its shutdown. It's also a project done with Tiny Speck's blessing, ensuring that a successful alpha test now is the first step toward opening the doors of this world once more.

  • Starbucks now lets you order and pay through mobile... if you're in Portland

    by 
    Mariella Moon
    Mariella Moon
    12.04.2014

    The Starbucks app's mobile ordering feature is finally here after months of speculation and anticipation -- and it's landed first in Portland, Oregon. Naturally. If you want to buy, say, an eggnog latte, you merely have to scroll through or search the menu, pick your items and your store of preference (you can choose an outlet elsewhere instead of the one closest to you), and then pay for it through your phone. The app even lets you customize your drinks like you would in-store, because the company knows its customers' predilection for mixing things up (triple venti soy, non-fat, half-sweet, extra foam eggnog latte with caramel drizzle, anyone?). Once that's done, just swing by the Starbucks you chose, tell the barista your name and you've effectively skipped the mile-long line.

  • Y2K: Paranormal elevator death, new RPG systems, no hipsters

    by 
    Jessica Conditt
    Jessica Conditt
    12.03.2014

    Y2K stars Alex, a young man with thick-rimmed glasses, a full beard and a flannel shirt over a nerdy retro tee and jeans. He fights enemies with vinyl records. Need more hipster cred? Developer AckkStudios describes the plot of Y2K as follows: "When an erratically behaving elevator claims the life of a young woman, unemployed recent college graduate Alex Eggleston takes to a primitive 1990s message board to find answers about the death of this stranger. His quest for answers leads to more questions as his research points him to a mysterious van the internet has dubbed the 'Death Cab.'" Yes, Death Cab. Y2K may seem like a hipster paradise, but AckkStudios co-founder Brian Allanson tells Joystiq that Alex isn't a hipster – he's just a guy who knows what he likes. The same goes for the entire, real-life development team. "For the characters in the game: No, they don't view themselves as hipsters," Allanson says. "Alex is a little bit oblivious to the fact that he's so hip. He's just living his life with his interests. Personally, speaking for the team, we don't call ourselves hipsters. If someone called us that we'd accept that as a description because we are some young people making an indie game – and that's pretty hip, I guess. Although we're really nothing like the characters in Y2K."

  • Hear the Glitch soundtrack in concert

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.26.2014

    How many of you like to talk about Glitch? Wow, that many? That's great, but please quiet down for right now; there's time to talk in the comments. It's not a question you need to answer out loud. Besides, if you're super enthusiastic about the memory of the game, you have an opportunity to experience a slice of it for yourself in concert. To celebrate the release of Glitch's soundtrack, a concert is being held on January 24th, 2015, in Toronto. Tickets are $20, and all proceeds go directly to the musicians taking part in the concert. As of this writing, the planned attendance isn't high, but we're pretty sure that will change as more people get wind of the concert. Can't make it to Canada in the middle of January? The Glitch website still offers free downloads for many of its music tracks.

  • Massively Interview: How Eleven is fighting to bring Glitch back

    by 
    Justin Olivetti
    Justin Olivetti
    09.18.2014

    The Massively staffers were delighted to hear that one of our favorite quirky browser MMOs might be coming back from the dead. Fan projects such as Eleven and Children of Ur, the latter of which is in a playable pre-alpha, are often at an extreme disadvantage with such resurrection projects, as they can lack legality, resources, and access to the original code. However, in this particular case, it looks as though Glitch might be a go for a return, as Tiny Speck has blessed player efforts and released the source code and art assets to help out. Of course, this doesn't mean that there isn't a huge mountain of obstacles to surmount, but if anyone's to do it it, it might very well be the Eleven team. We reached out to Project Lead Jim Condren and several members of his team to get a better feel for where the project is at and when we might be playing Glitch once more.

  • Eleven to revive Glitch with Tiny Speck's help

    by 
    Justin Olivetti
    Justin Olivetti
    09.12.2014

    Glitch. Now, if you have tears streaming down your face because you still find yourself crying every time you are reminded of the late, great crafting MMO, then prepare to go from sobs to smiles. A fan project called Eleven is making waves as a genuine attempt to revive Glitch with former developer Tiny Speck's blessing and assistance. According to the FAQ, Eleven "is a project to get the publicly released Glitch code back up and running; a strictly volunteer effort by 'Glitchen' who want to see the revival of Glitch. We don't have any rights to the name Glitch as a brand, hence our name Eleven (after our eleven giants)." Tiny Speck has also gifted the volunteer team a new product called Slack to help in coordinating the project. The team is working with the released source code from Tiny Speck to create new code to connect the client and server. The project is chugging along nicely, with a testable version of the wardrobe and vanity system available on the website. There's also a housing demo video that you can watch after the break. Getting the Glitch feels yet? You should!

  • Gadget Rewind 2005: Samsung YEPP YP-W3 (limited edition)

    by 
    Jon Turi
    Jon Turi
    07.20.2014

    In 1999, Samsung launched the YEPP series aiming to deliver some of the smallest MP3 players on the market. These devices went beyond mere MP3 playback functionality with built-in FM tuners and voice recorders. By 2005, however, Samsung was looking for a better way to make its YEPP players stand out from the portable media players crowding the market. Its solution was the limited edition YP-W3: a diamond-studded MP3 player fashioned in the style of a pocket watch.

  • An analysis of the Glitch auction house

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.27.2014

    Glitch is gone, but it lives on in our hearts, and it makes for a fascinating case study. The game arrived, enraptured, and departed so quickly that a great deal can be extrapolated about the game. A new analysis over on Gamasutra focuses on looking at the game's economy over time, seeing how it kicked off and where it wound up, and uses that to draw conclusions about handling player-run economies in other games as well. The article outlines how Glitch handled currency and items, then notes the market trends and how players interacted with both one another and the economy. It concludes that in addition to monitoring the economy, designers need to keep an eye on the small number of players who serve as major economic drivers and watch them closely. The behaviors of players will also vary over time, meaning that past data have to be checked against more recent data to be relevant. If this is your sort of analysis, by all means, read the article in its entirety.

  • One Shots: Find the chicken

    by 
    Justin Olivetti
    Justin Olivetti
    12.01.2013

    Will there ever be a game as visually distinctive and memorable as Glitch? Considering that I'm still getting screenshots in from a game that was canned almost a year ago, I doubt it. Reader Phinneas gave me this maddening puzzle that has consumed my days as I pore over it looking for the chicken. Where? Where? Where could it be? Under that tentacle-plant-thing? Under the next? Lurking beyond the frame? Oh, what trickery is this? "This picture is of my favorites of the game's last few days," Phinneas said with an implied taunt in his voice. "I still hold out hope that it will be resurrected someday." As I continue to look for the chicken, you can move on to the rest of our week's submissions!

  • Google patent hints at Glass: Hipster Edition

    by 
    Daniel Cooper
    Daniel Cooper
    09.12.2013

    So, while Google Glass: Explorer and Prescription editions are designed to sit on the right side of your head, wouldn't it be great if the wearable was, you know, built into an actual pair of glasses? That's the thinking behind Mountain View's latest patent, which incorporates the device into a thick pair of specs. Compared to the current versions, this concept (pictured, after the break) splits the camera and display modules across the frame. Presumably, therefore, wiring would run inside the frame and across the nose bridge -- and we'd hope that the greater real estate would also accommodate a bigger battery. While this particular design may never get further than a pile of paper on Sergey Brin's desk, the near-sighted futurists among us can always hope.

  • The Perfect Ten: Final moments of MMOs, part 2

    by 
    Justin Olivetti
    Justin Olivetti
    04.25.2013

    LAST TIME ON THE PERFECT TEN: Games were shut down, tears were shed, memories were dragged unwillingly from long-term storage, and videos were shown. Also, Marty totally suckered Biff into driving into a truck full of manure and then got his parents to kiss at a dance so that he wouldn't be erased from the space-time continuum. AND NOW FOR THE EXCITING CONCLUSION! Is it completely morbid to want to revisit (or see for the first time) the final moments of MMOs? Yes, but also no. Really, it's just interesting to me, and I have no great agenda at play here. Sometimes seeing how a game goes out can tell you a lot about its community and dev team. So join us now as we hit the second half of 10 videos showing the last few minutes of these online RPGs.

  • One Shots: Soggy beginnings

    by 
    Justin Olivetti
    Justin Olivetti
    04.14.2013

    Dungeons and Dragons Online newcomers and veterans alike are quite familiar with the waterlogged Sahuagin and all of their wacky antics. Basically think "level 1 mermaids from hell" and you're right with the rest of us. It's a good thing that the game doesn't have smell-o-vision because the tutorial would be reeking of a fishery, that's all I'm saying. Reader Sharvis photographed his initial journey through the game and delivered this familiar image of an odd cellar. "Oh great, the Wavecrest Tavern's basement has flooded," he writes. "And who let the Sahuagin in? They're making everything look tacky again!" We'll get the sump pump working while you check out the rest of today's player-submitted screenshots!

  • The Perfect Ten: Cutest creatures

    by 
    Justin Olivetti
    Justin Olivetti
    03.28.2013

    I vividly remember a conversation I had with my then-girlfriend's parents back in 1996 about the potential of this growing "internet" phenomenon. With my limited understanding, I made it sound downright noble, a Library of Congress available at the fingertips of the average Joe or Jane. What I really should have said that it would be a tool for the distribution of pornography, nerd rage, and cute animal pictures. I have no idea how big the cute animal picture industry is, but there have got to be millions of aspiring photographers daily who prod little baby critters with encouragement sticks in the hopes of eliciting a few "awws" out of strangers. Even when the serious business of MMOs came a-calling, cuteness infested fantasy lands near and far. Whenever I see something absurdly cute in an MMO, I always smile because I know that somewhere, some uber-elite, way-too-serious player is developing facial tics from being in the same game world as it. So twitch away, as here are 10 of the cutest critters as seen in-game!

  • One Shots: Back in the day...

    by 
    Justin Olivetti
    Justin Olivetti
    03.03.2013

    A few weeks ago I asked everyone to send me in screenshots of pre-2004 MMOs... and only Brad delivered. Seriously, people, you've been shown up by Brad. Brad gets the gold star. Brad gets the golden ticket and can come on a once-in-a-lifetime visit to see the fabled Massively word factory. Brad is my hero. Brad (if you didn't catch his name) sent us in this shot of Ultima Online: "So much fun with vendors! This is a shot of Angelica's on the Chesapeake Server -- a popular shopping spot in Felucca to grab gear on the go. It was one of the few player-owned vendor spots in a protected zone near Lord British's Castle. This would have been taken around 2002. Notice the detail of the fish tank made from stacked cloth and the flowers made with an onion and two cooked eggs!" Yes. Notice Brad's eggs, people. In them you can see the reflection of your failure. Aw, just kidding!

  • One Shots: Bring out your dead

    by 
    Justin Olivetti
    Justin Olivetti
    02.10.2013

    Ah, nothing like a pile of rotting stiffs to start your day off right, I always say! So nice of considerate readers to send me such pictures in my email. Maybe it's a somber commentary on the fragility of life and the tragedies that go unnoticed around us daily. Maybe it's somebody trying to gross me out. I'm good either way. Reader Volska clues us in: "Talk about morbid. Here's a screenshot of some piles of corpses from the Guardian starter area in RIFT. No happy welcoming party here." With a start like that, what other pictures will we have to share? It's a wild and wooly One Shots, and it all starts after the jump!

  • One Shots: Slumbering death

    by 
    Justin Olivetti
    Justin Olivetti
    01.27.2013

    Reader John's going to get me to actually say something nice about TERA. Are you ready for it? Because this doesn't happen often. Here's my compliment: It's a beautiful-looking game. Really. I can't deny that there's a special level of polish and eye when it comes to its visuals. Anyway, John sent us in this captivating picture of a place that might look pretty in the daylight, but you probably don't want to be loitering after nightfall. "I just started playing TERA upon hearing about the F2P conversion. This is my Amani Berserker traveling through the low-level Valley of Titans and stopping behind a pair of rock giants. These rock giants are all over the place here -- I wonder what will happen if they ever wake up?" Dance party? That's my guess. See John's full-color photo in all its glory after the break in addition to other terrifying vistas.

  • Glitch preserves game memories via encyclopedia

    by 
    Justin Olivetti
    Justin Olivetti
    01.23.2013

    It's slightly unusual to get a "post-game update" from a closed MMO, but then again, Glitch always was unusual. Tiny Speck wrote a post to thank players for the support and encouragement received following last month's sunset and also to let everyone know that the team is preserving Glitch's art assets and memories through the website's encyclopedia under a Creative Commons license. "When we shut off the servers on December 9th, players left thousands of notes scattered throughout the world. They were wonderful -- sometimes sad, sometimes funny, occasionally weird, and always heartfelt," the team wrote. To honor the players, the staff has included these notes in Glitch's encyclopedia on the location pages. Tiny Speck says that the encyclopedia and other assets will remain up and running even as the rest of the website spins down in upcoming months.

  • One Shots: Worlds within worlds

    by 
    Justin Olivetti
    Justin Olivetti
    12.30.2012

    When it comes to winter holidays, I'm always disappointed that they come so darn early in the season. We could really use all that cheer, celebrating, and lighting come, say, February after we've been wallowing in the cold and dark for months. No matter; what's done is done, and we have a giant snow globe as proof. Reader Trevor sent in the following picture from Guild Wars 2's Wintersday, as he took a photo of a world within the larger world and wrote, "Happened upon this giant snow globe amongst the flurry of gifts, giant flying colorful snowflakes, and Wintersday cheer. If you listen closely, you can hear my computer screaming in pain." Oh, we'll make more than your computer scream in pain before this column is done!