honorpoints

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  • More honor points answers from Drysc

    by 
    Mike Schramm
    Mike Schramm
    12.21.2006

    Players still have questions about how honor is calculated (both in the estimated screen and at the end of the day), so Drysc answered question after question on the forums today. Because of a previous CM post, players believed this to be true, but it isn't: The recent "honor nerf" is not calculated at the end of the day; it's already counted every time you drop someone. The honor you gain has already been dropped to its appropriate amount-- there are no other specific reductions that your honor should suffer when it's calculated late at night. However, as stated the other day, you may still see your honor a little bit lower from the estimated honor shown on your honor page. The reason for this is because of dimishing returns-- if you kill a player more than 10 times, the honor you earn from them starts to lower in value. The server can't calculate that in real-time, however, so estimated honor is appearing a little higher than actual honor. Bonus honor is now appearing in daily estimated totals. For you math majors, honor can be awarded in fractions-- it is possible, due to bonus honor most likely, to earn .3 or .7 honor points-- those add up and are rounded at the end of the day. And finally, even though the rank titles still show up with every kill (e.c. "HK: Blood Guard" or "HK: Grand Marshal"), Drysc says they have absolutely no bearing (that he knows of) on earning honor. So I'd like to know: why are they still around? Don't get me wrong-- I love murdering a Night Elf and having a nice big yellow crit-looking thing pop up on my screen-- feeds the sense of accomplishment and all that. But why are they still doing that if ranks no longer matter? For all the questions Drysc answered, he still left some untouched.

  • Honor points aren't decaying, but they are estimating

    by 
    Mike Schramm
    Mike Schramm
    12.19.2006

    Lots of players have been having issues with the honor numbers after the last patch (and the recent decrease in honor gain), and the CMs are scrambling to get everyone OK and updated with the new honor points.For the record, there is only one known bug: When your estimated honor hits 6554, the display (not the actual honor earned) will reset to zero. That means if you earn 10,000 honor in a day, your display will say 3,446 on estimated honor. It's a known bug, a fix is coming, and Drysc reminds players that the display has no effect on what's earned.In that same thread, a few players question why estimated honor is shown at all-- if HKs can be calculated, why not show totals in real time? The reason is for diminishing returns: the server can calculate how many times you killed someone, but not who and when, so diminishing returns aren't showing up in estimated honor.Finally, Neth says there are no current plans to reset honor for the Burning Crusade, so if you want to start stockpiling honor for the new coming items, feel free-- just remember that there is a max limit on honor earned, currently two times higher than the most expensive item. A few players are still worried that the CMs claiming there won't be a reset just proves that there will be one, but I'm siding with Neth this time: she says what she knows. Like the wind in the trees, who knows what tomorrow's Azeroth will bring?

  • Honor gain reduced by 30%

    by 
    Mike Schramm
    Mike Schramm
    12.12.2006

    Two days ago: Drysc says if anything, prices of PVP items will drop, not go up.Today, after maintenance: Honor gain has been nerfed by 30% across the board.It's no secret that players were thrilled with the new PVP system. Honor points were plentiful, and PVP gear seemed right around the corner for many players who'd never had the time to grind the system in the past. But Neth says that the effort currently required is "lower than intended," and that the honor gain was reduced (in essence, honor prices were raised by 30% 42%*-- the exact opposite of what we were told two days ago) to counteract that.Players are furious. Ceace, who kindly dropped us a note about this (thanks!), asks why other solutions weren't considered-- why didn't they put a curve on the honor gain, or even a limit on how many points could be earned per day? With rested XP, Blizzard has come up with an innovative way to give a bonus to players who don't play the PVE as often. But the devs seem intent on punishing those who don't play PVP as much. This isn't the end of the world for casual PVPers (honor points don't decay, so you'll still get that gear eventually), but it does seem to be a little out of line, considering how much people liked the new system, and what we were told about the honor prices.At any rate, fallout from this is just beginning. I'm sure you'll find more in the comments below.*Update: A few commenters say this means prices have actually risen by 42.8%. I'm terrible at math-- anyone want to comment below and walk us through the equation?

  • PVP stays strong in 2.0.1

    by 
    Mike Schramm
    Mike Schramm
    12.08.2006

    If one thing hasn't suffered because of the patch, it's PVP. Even though the Arena system has been buggy nonexistent so far, the regular battlegrounds are getting plenty of playtime as people start to grind for the new Honor Points, learn their new specs, and generally get back into the swing of a World of Warcraft that's changed a lot. As Relmstein says, the patch has breathed new life into WoW PVP-- people who never played before are interested in playing, and people who've played to no end are coming back to try the new talents and learn new tactics.All this activity hopefully will bring with it a little bit of strategy. Relm says he's seen zerging in WSG and little node defense in AB-- I'll agree on that last one (get three flags and hold them, guys), and add that AV needs help as well. In fact, AV needs a lot of help. With all the work Blizzard has done on the off-the-field of battlegrounds, I'd now appreciate seeing a little on-the-field work. It's well known that AV, as it's set up, is unbalanced towards the Alliance side. As much as I'd like to see that fixed before the expansion hits, I doubt it'll happen, and Horde will continue to get trampled on that darned bridge.Still, strategy problems aside, I have to agree that while raiding has taken a beating under this patch (with new specs and mod changes causing players to learn their roles all over again), PVP is still a pleasure most of the time. In fact, if you'll excuse me, someone just yelled INC BS-- looks like I'm needed on defense.