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  • The music of Mists with Russell Brower

    by 
    Olivia Grace
    Olivia Grace
    06.05.2013

    Blizzard's Community Management team sat down with Russell Brower for an interview on the creation of not only the soundtrack to Mists of Pandaria but other game sound elements as well. Russell talks about the constant immersive properties of music, quoting a friend in saying that "the ear doesn't blink", and linking that to something that I think Blizzard does a great job of, providing music that contributes to an area's feel, atmosphere, and quality. I don't ever play without the game sounds and music switched on, nor do I play with other music playing in the background -- doing all these things affects my enjoyment of the game, and Russell says that his team strive to keep people's game sounds turned on. One thing he added that made me laugh was that the team had to tone down the sound made by the launcher when the game download is finished: ...after two hours of installing, suddenly the game will go "BOOM!!" when it finishes. People started to install games with the sound off Brower goes on to recall that so many people hated the constant roaring on the Sindragosa fight in Wrath, which I'm sure will resonate with a lot of our readers. What other game sounds would you like to hear toned down? Personally, the noise that mage tables made rates pretty high on my dislike list.