hot-n-spicy

Latest

  • In the shadow of Gamescom: Germany's game scene struggling to grow up

    by 
    Jessica Conditt
    Jessica Conditt
    08.11.2014

    Germany hosts the world's largest annual gaming convention, Gamescom, which last year drew 340,000 attendees and 635 exhibitors from 40 countries. Gamescom kicks off again this week in Cologne for what is sure to be an even bigger, sardine-packed public weekend. For these few days, it feels like Germany is the place to be for video game developers – and then the show leaves, exhibitors return home, and German studios large and small face the realities of operating in a country still in game development puberty. Germany's video game industry is finding its footing economically and socially, and there's a quiet undercurrent of discontent among developers. Things are getting better – states in Germany offer a handful of programs for studios to find funding, though these trail behind the support seen in countries such as France, Finland, Sweden, Canada, the UK or the Netherlands. "The German government is clearly not doing enough to support our industry," says Timo Ullmann, CEO of Dead Island 2 developer, Yager. "But our local governments – Berlin, Bavaria, Hamburg – are much further ahead of things and have identified our industry as an important partner. However, there is always room for improvement. There are simply not enough projects being run in Germany to support a greater number of studios and developers. And that is what we would need in order to have a more flourishing scene. Eventually we will get there over time, but I am unsure how to fix it."