hotfixes

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  • Patch 6.0.3 Hotfixes for January 27

    by 
    Anne Stickney
    Anne Stickney
    01.28.2015

    Another round of hotfixes for patch 6.0.3 were released yesterday and posted to the official blog -- including several bug fixes that have been plaguing players for a while now. Plenty of talents and abilities should now be working correctly for several classes, several quests have been adjusted and resolved, and on top of all of that, if you've been missing a certain promised follower, they should be happily ensconced in your garrison now. Good news all around! Players that have completed the quest Primal Fury before the January 21 hotfix should now have either Thisalee Crow (Alliance) or Choluna (Horde) as a follower. All quests should now be awarding XP even if the character is dead at the time that the quest is completed. Swapblaster no longer works while characters are engaged in battlegrounds. Read on for the full list of hotfixes.

  • Hotfixes for January 21

    by 
    Alex Ziebart
    Alex Ziebart
    01.21.2015

    A week has passed since the last round of hotfixes, but a new batch has been released tonight. Tonight's round includes bug fixes, class balance changes, and more. The Garrison Campaign fixes include: A Stolen Heart: Azuka Bladefury should no longer be getting stuck in evade mode for Horde characters. Primal Fury: Completing the quest should now correctly award Thisalee Crow (Alliance) or Choluna (Horde) as a Follower. A fix to award the followers for players that have already completed the quest will be made at a later date. Socrethar's Demise: Resolved an issue that could cause the banner used to challenge Socrethar to not work correctly. The full list of hotfixes can be found below.

  • Hotfixes for January 13

    by 
    Alex Ziebart
    Alex Ziebart
    01.13.2015

    After today's long maintenance, another list of hotfixes has been revealed. Some highlights today include: Blackrock Caverns: Rom'ogg Bonecrusher's Skullcracker ability should now correctly deal damage to Angered Earth elementals, allowing the achievement Crushing Bones and Cracking Skulls to be completed. Arathi Basin: Players should now always have a fixed 25-second resurrection timer while in a Rated Battleground match. Many garrison items, such as Salvage Crates, now stack to 20 The full list of hotfixes can be found below.

  • Patch 6.0.3 Hotfixes for January 12

    by 
    Matthew Rossi
    Matthew Rossi
    01.12.2015

    Yes, more hotfixes. What do they entail, you ask? Well, I'm glad you did. Here's just a few highlights from this latest round of hotfixes. There are quite a few class changes, some of which I highly approve of (the ones that buff warriors) and other changes as well. Death Knights see Blood Boil's damage reduced by 33.3% Sacred Duty, formerly granting 5% additional haste from all sources, is heavily buffed and now grants 30% haste from all sources. For you enhancement shaman, Stormstrike sees an 11.1% damage buff. Gladiator Stance now only increases damage by 5%, down from 20%, but just about all damaging abilities for protection warriors see buffs - Thunder Clap, Deep Wounds and Revenge were buffed by 40%, while Devastate and Shield Slam both got 20% buffs. There's a lot more, so head on over to the official site and take a look for yourself. Just about every class but monks saw some adjustment.

  • Patch 6.0.3 Hotfixes for January 9

    by 
    Anne Stickney
    Anne Stickney
    01.10.2015

    The weekend brought another small release of hotfixes for Patch 6.0.3. The list may be short, but there are a few different notes in there that players should take note of. On the list are a few PvP battleground changes, an adjustment to Ashran, and a few fixes and changes to various creatures around the world as well. Also, while it's not specifically mentioned in this round of hotfixes, it appears as though a hotfix was applied to allow Big Crates of Salvage to stack. Players camping Poundfist take note: Poundfist is now immune to crowd-control effects. Trapping will now award a caged beast for each nearby party member with an appropriate level barn -- this hotfix requires a realm restart. The northern track switch in Silvershard Mines should now work correctly. Read on for the full list of hotfixes.

  • Hotfixes for January 8

    by 
    Alex Ziebart
    Alex Ziebart
    01.08.2015

    Another day, another batch of hotfixes. Today's round includes various bug fixes and balance changes, but the big highlight might be an additional change to trapping mobs for the Barn. In addition to the previously announced hotfixes, the following has been added: Requires a realm restart] Increased the spawn rate and number of spawn points for Direfang Alpha, Ironhide Bull, and Wetland Trampler. This hotfix will be deployed in combination with the hotfix from January 7 to increase spawn rates slightly. You can find the full list of today's hotfixes below.

  • Patch 6.0.3 Hotfixes for January 7th

    by 
    Matthew Rossi
    Matthew Rossi
    01.08.2015

    Hotfixes, piping hot. And what's in those hotfixes, you may ask? Well, I'm glad you did. Because if you hadn't, rhetorical reader, I wouldn't be able to inform you that, in addition to the trap stealing hotfix we mentioned earlier: Spawn rates for Direfang Alpha, Ironhide Bull, and Wetland Trampler has increased slightly. This change requires a realm restart. Alliance and Horde PvP vendors in Ashran now have collision boxes, so it should be easier for players to buy stuff. Hand of Protection should now interrupt players that are in the process of capturing a point in the Battlegrounds. A whole host of class fixes and changes. Come with us under the shadow of this small jump to see what's going on.

  • Hotfixes for January 5

    by 
    Alex Ziebart
    Alex Ziebart
    01.05.2015

    After a long holiday break, we have a brand new round of hotfixes for Warlords of Draenor. Tonight's hotfixes are primarily class balance and quality-of-life changes, along with an extension to the 10th Anniversary event. Some highlights: Dwarven Bunker/War Mill: Players can now accrue as many Iron Horde Scraps as they want. Lumber Mill: Players can now accrue as much Timber as they want. Various Nitrogg Thundertower nerfs in Grimrail Depot Various rogue buffs Those are the ones that interest me most, anyway. It will be nice to spend a night stockpiling Timber rather than needing to venture out every few days to replenish my stack of 250. Nitrogg Thundertower was also leaps and bounds more difficult than anything else found in dungeons if you're in a random group. The full hotfixes can be found below.

  • Patch 6.0.3 Hotfixes for December 19

    by 
    Anne Stickney
    Anne Stickney
    12.20.2014

    A small round of hotfixes have been deployed for the weekend and posted to the official blog. There are only three of them this time around, but players with a Gladiator's Sanctum in their garrison should make a note of the fix applied, in case they were unable to receive new Nemesis quests. December 19 Garrisons, Followers, and Outposts Garrison Buildings Gladiator's Sanctum: Resolved a situation that could cause players to be unable to receive new Nemesis quests. Quests Frostfire Ridge The Cure: Frostwolf Gladiators can no longer be killed by Alliance players. UI Guild Bank Money Logs should now be able to correctly display records of transactions greater than 215,000 gold. source

  • Hotfixes for December 18

    by 
    Alex Ziebart
    Alex Ziebart
    12.18.2014

    Another round of hotfixes has been released this evening. Along with a few class balance changes, here are some highlights: [Requires a realm restart.] Socrethar's Demise: Resolved an issue that could cause Socrethar to become unattackable. Primal Spirits should now be dropping more frequently while harvesting mineral and herb nodes outside of the Garrison, from Skinning, and in a satchel obtained by completing the daily Fishing quest from the Garrison Fishing Shack. World Shrinker's effect is now removed when mounting up. You can find the full list below.

  • Patch 6.0.3 hotfixes for December 16

    by 
    Adam Koebel
    Adam Koebel
    12.17.2014

    If you were wondering what happened to that hotfix to reduce the number of Inn quests needed for the level 3 blueprint, it has finally been implemented. I personally recommend doing most of the quests anyway. At least the quests that reward toys and pets. The one reward is the closest you'll get to flying in Draenor in the foreseeable future. Here are some of the highlights: A hotfix in testing from December 11 for the Inn has been implemented. The achievement, Stay Awhile and Listen now only requires the character to complete 10 of the 20 Inn quests (down from all 20). Tectus' health has been reduced by about 15% when the raid is scaled to 10 players on Raid Finder, Normal, and Heroic difficulties. As the raid scales up to a maximum of 30 players, Tectus' health for 30 players remains roughly unchanged from before this hotfix. Resolved an issue where having a player join the Dungeon Finder or Raid Finder group just as another player was leaving could cause the button to queue up for additional players to remain greyed out for the rest of the group. Today is pretty light on the hotfixes. See the rest after the break.

  • Patch 6.0.3 hotfixes for December 15

    by 
    Adam Koebel
    Adam Koebel
    12.16.2014

    Today we have a little more class numbers tuning, along with a bunch of quality of life changes and other miscellaneous bug fixes. Those of you with Barns are going to be very happy. Here are some highlights: Beast mastery and survival hunters, as well as all rogue specs have received buffs. Alliance Tier 3 Garrison: Dungeoneer's Training Dummy for healing and damage have swapped places so melee classes are less likely to trigger the tanking dummy by accident. Barn: Captured beasts can now stack to 20 (up from not being stackable). Dwarven Bunker/War Mill: Armor transmogrification items obtained from the Dwarven Bunker/War Mill are now truly account-bound and can be sent to other characters on the same Battle.net account. Poundfist now has 40% more health and increased the upper limit on the number of players his health can scale to. Raid Finder difficulty Highmaul should now be creating raid groups comprised of 2 tanks, 5 healers, and 18 damage dealers (instead of forming raid groups with 6 healers). Tome of the Clear Mind now stacks to 200 (up from 20). See the full list of fixes after the break.

  • Hotfix tweets from December 12

    by 
    Anne Stickney
    Anne Stickney
    12.13.2014

    The latest round of hotfixes didn't roll out on the official hotfix blog, but resident Blizzard CM Rygarius made a series of tweets on Twitter that outlined the hotfixes with a note that since there is no update to the hotfix blog, he wanted to get the information out before the weekend. On the list are some PvP adjustments, as well as a fix to the transmog armor acquired from the Dwarven Bunker or War Mill. Hotfixed: Primal Gladiator Conquest trinkets have had their values adjusted proportionally to the Primal Combatant Honor trinkets. - Rygarius CoffeeBird (@Rygarius) December 13, 2014 Read on for more tweets from Rygarius.

  • Hotfixes for December 11

    by 
    Adam Holisky
    Adam Holisky
    12.12.2014

    Another day, another round of major hotfixes. Highlights include: Ghost Wolf modified by Glyph of Ghostly Speed no longer provides a movement speed increase while indoors. Ashran: Fangraal and Kronus no longer scales their health based the number of players they're fighting. Each faction guardian's health now scales based on the number of enemy players active at the time when they're summoned. Based on player feedback, a number of adjustments have been made to Alchemy recipes. Combat potion recipes no longer requires Crescent Oil and meat/fish, and will require herbs instead. Flask recipes now use more herbs, increasing the number of herbs needed from one type of herb to two. Based on player feedback, a number of adjustments have been made to Jewelcrafting recipes. Tier 1 gem recipes now requires more ore and less herbs. Tier 2 gem recipes will no longer requires herbs and instead require a tier 1 gem. The full hotfixes after the break.

  • Upcoming changes to garrison outposts

    by 
    Adam Koebel
    Adam Koebel
    12.11.2014

    If you've regretted any of your garrison outpost decisions, it's now going to sting just a little bit less. Instead of costing 10,000 gold to switch outposts, it will soon be reduced to 5,000 gold. The exception is Nagrand where it will only cost 500 gold to switch between the siege tank and mounted combat. Blizzard is also going to allow you to recruit followers from the other outpost (previously this was not possible, even if you switched). These changes won't happen until the next maintenance. Looks like I have yet another reason to get a level 3 Barracks. Lore We're planning to make some changes to the Garrison Zone Outposts, to reduce the costs necessary to change out the building you initially chose while questing through the zone, and also allow you to earn the unique follower associated with alternate building choices. Specifically, these changes will be: The cost to change your Garrison Outpost building in Gorgrond, Talador, and Spires of Arak reduced to 5,000 gold The cost to change your Garrison Outpost building in Nagrand reduced to 500 gold Changing your Garrison Outpost building in a zone will also grant access to the building-specific questline for that zone, including the building-specific follower Note that you will still be unable to change your Garrison Outpost building until you've reached level 100 and earned your current building's zone achievement, at which point the building can be changed by speaking with the outpost's foreman NPC (who varies from building to building). These changes are currently not planned to go live until the next maintenance period for each region, but we wanted to give as much advance notice as possible that they're on their way. source

  • PvP hotfixes for December 11th

    by 
    Elizabeth Harper
    Elizabeth Harper
    12.11.2014

    Whether you'll be pleased or disappointed by today's PvP hotfixes -- which Nethaera says are coming soon -- likely depends on which class you play. Balance druids, discipline priests, retribution paladins, enhancement shaman, and warriors are all getting tweaks (or, as some might say, nerfs). The exact changes are below. Nethaera We wanted to take a moment to update everyone on some of the latest PvP related hotfixes that are incoming which will affect the following specs and classes: Balance Druid Starfall damage against players is now reduced by 33%. PvP set bonus that grants a charge of Starsurge when Entangling Roots breaks now has a 15 second cooldown. Discipline Priest Silence now has a 2 second duration (Shadow Silence is unaffected). Retribution Paladin and Enhancement Shaman The PvP 2 set piece bonus now grants 25% reduction in crowd control effects (down from 50%). Warriors Glyph of Shield Slam now requires defensive stance. source

  • Patch 6.0.3 hotfixes for December 10

    by 
    Adam Koebel
    Adam Koebel
    12.11.2014

    Citizens of Dalaran! Re-enable your sound and listen! Rhonin has finally lost his yelling voice after the millionth hero saved the world from certain destruction. Cold logic deemed your ears not worth saving. Cold logic, however, does not account for the power of hotfixes! Rhonin, Leader of the Kirin Tor, should now be reciting their spoken lines to characters within a much smaller radius in the streets of the city of Dalaran. Players defeating the final boss that pushes their invasion score to over 1000 should now correctly be able to receive credit for obtaining a gold rating. The world bosses Drov the Ruiner and Tarlna the Ageless in Gorgrond now share a single loot eligibility lockout. Both Drov the Ruiner and Tarlna the Ageless should no longer be available at the same time. Raid buffs to Mastery no longer counts for food that provides a well fed buff to the highest secondary stat. Check after the break for the rest of today's hotfixes.

  • Patch 6.0.3 hotfixes for December 9

    by 
    Adam Koebel
    Adam Koebel
    12.10.2014

    Do you have a Barn, Dwarven Bunker / War Mill, or Trading Post? If so, you're going to enjoy today's round of hotfixes. Alchemists can also rejoice now that Crystal Vials exist outside of a single vendor in Draenor. Here are some of the highlights: Barn: Increased the drop rates for Savage Blood from work orders. Dwarven Bunker / War Mill: Work orders now award more Iron Horde Scraps and increased the drop rates for Follower Enhancements. Trading Post: The Savage Friends achievement now only requires the character to become Exalted with 1 Draenor reputation (down from 3). Salvage Yard: Salvage recovered from a Garrison Mission should now always contain an item. General goods vendors across Draenor now offer Crystal Vials and Enchanting Vellums for sale. Check out the full list of hotfixes after the break.

  • Patch 6.0.3 hotfixes for December 8

    by 
    Adam Koebel
    Adam Koebel
    12.09.2014

    The most recent batch of hotfixes features a host of class tuning adjustments just in time for the opening of mythic Highmaul. Here are some of the highlights: Frost death knights, mages, shamans, and warriors had several abilities buffed. Marksmanship hunters and windwalker monks received some nerfs. Work orders for the following Horde buildings (Mine, Herb Garden, Goblin Workshop, War Mill, and Trading Post) and Alliance buildings (Dwarven Bunker, Gnomish Gearworks, Trading Post) should now correctly contribute credit towards work order achievements. Gladiator's Sanctum: Work orders were awarding much more gold and items than intended. The amount of items and gold awarded has been reduced to be more comparable to other buildings. Ashran has been re-enabled as a potential daily strategic assault choice. Follower Weapon and Armor enhancements can now stack up to 20. Got My Mind On My Draenor Money now only requires looting 2,500 gold in Draenor (down from 10,000). The full list of changes after the break.

  • Patch 6.0.3 hotfixes for December 5

    by 
    Anne Stickney
    Anne Stickney
    12.05.2014

    Just in time for the weekend, a new round of hotfixes for patch 6.0.3 have been released to the official blog. There's a little bit of everything in this round of hotfixes, from PvP adjustments to garrison building tweaks, and even a few adjustments to professions as well. Please note that there are a few hotfixes that do require a realm restart to take effect. Players leveling First Aid should note that Antiseptic Bandages no longer require Sea Scorpion Segments to craft. In Ashran, Fangraal, Kronus, and faction Captains now continuously push towards the enemy faction's base. Consuming a Draenor potion, elixir or flask should no longer cause players to break out of stealth. Read on for the full list of hotfixes.