impact

Latest

  • The App Store application is seen on an iPhone in this photo illustration on January 29, 2019. (Photo by Jaap Arriens/NurPhoto via Getty Images)

    Apple report says the App Store supported $519 billion in sales last year

    by 
    Rachel England
    Rachel England
    06.16.2020

    The App Store facilitated $519 billion in sales last year.

  • A tiny space pebble just put a huge dent in an ESA satellite

    by 
    Sean Buckley
    Sean Buckley
    09.03.2016

    The European Space Agency's Copernicus Sentinel-1A satellite has new 40cm dent on one of its solar wings -- and it was caused by a tiny millimetre-size piece of space debris. The impact was discovered with the Sentinal-1A reported a slight power reduction last month. Onboard cameras quickly found the micrometeoroid impact, pictured above. Don't worry, the ESA says the satellite is fine, but the impact serves as a reminder: at orbital velocity, tiny objects can cause major damage.

  • John McKeon

    Amateur astronomers caught a Jupiter impact on camera

    by 
    Jon Fingas
    Jon Fingas
    03.29.2016

    Jupiter gets hit by wayward celestial objects surprisingly often (about once per year), but you'd be forgiven if you didn't know it. Not all of them are visible, and professionals can only observe so much. However, the rise in readily accessible astronomy tech just helped detect one of these encounters. Amateur astronomers from Austria and Ireland have recorded videos showing that something, most likely an asteroid or comet, struck Jupiter on March 17th. The collision only lasted for a split second (blink and you'll miss it in the videos below) but it was ferocious -- even if the object was only a few hundred feet across, Jupiter's intense gravity guaranteed a high-velocity impact that would be visible from Earth.

  • D. Van Ravenswaay via Getty Images

    Scientists to drill into asteroid impact that wiped out dinosaurs

    by 
    Jon Fingas
    Jon Fingas
    03.06.2016

    There's plenty of evidence to indicate that a gigantic asteroid likely wiped out the dinosaurs (and many other forms of life) when it smacked into what's now the Gulf of Mexico roughly 65.5 million years ago. However, what happened shortly afterward remains something of a mystery... or at least, it will until this spring. By April 1st, a scientific expedition will start drilling into the Gulf's Chicxulub impact crater to study how life recovered following the mass extinction at the end of the Cretaceous period. The team will be looking for DNA samples, microfossils and rock type changes at different geologic layers to gauge both the effect of the impact and how lifeforms carried on in the hostile post-impact environment.

  • The Daily Grind: Has an MMO ever helped you in real life?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.15.2013

    I celebrated my fourth year of working at Massively on the first of October by completely forgetting it happened, like most work anniversaries. That doesn't mean it's not important, though. Working at Massively is a huge way that playing Final Fantasy XI wound up changing my life further on down the road, because now I work at home and get to write silly articles with Star Wars: The Old Republic screenshots serving as header images. Of course, MMOs have changed my life in other ways just as surely. I've made friends, learned about other places, and found a lot of personal fulfillment in between looking for internet dragons to kill. So what about you guys? Has an MMO ever helped you in real life? Yes, I know, we can all cite horror stories where an MMO made us stay up for three days straight when we didn't want to, but let's be positive here. Has it made your life better? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Reebok-CCM partnering on impact-sensing flexible sports cap, hopes to improve real-time injury analysis

    by 
    James Trew
    James Trew
    10.27.2012

    While the whack of two helmets might be an unavoidable part of some high intensity sports, knowing a little more about what's going on during those impacts can mean the difference between a time out, and time in hospital. Reebok-CCM Hockey and electronics firm MC10 have just announced that they are developing a wearable cap that will register the strength and severity of head impacts during games. The project is actually aimed at all sports and age-groups, and uses high-performance electronics reshaped into an ultra-thin, breathable, flexible system that technology partner, MC10, expects to also be much more affordable. The cap will allow quick analysis through the use of different colored readouts, illustrating the strength of impact. The product won't be commercially available until next year however, but we're already thinking of potential worthy collaborations.

  • The Art of War(craft): Must-have PvP talents for mages in 4.0.1

    by 
    Zach Yonzon
    Zach Yonzon
    11.05.2010

    Every week, WoW Insider brings you The Art of War(craft), covering battlegrounds and world PvP, and Blood Sport, with the inside line for arena enthusiasts. Want to crush your enemies, see them driven before you and hear the lamentation of their women? Battlemaster Zach Yonzon, old-world PvP grinder and casual battleground habitué, rambles on about anything and everything PvP. The Cataclysm is getting close, so we've only got a few weeks of this transitional stage, but it's important to pick out our PvP talents heading into the expansion. Today, we're going to take a look at mages, who have the usual set of tools and a couple of new ones. Nothing drastic has changed, despite the overhaul in 4.0.1, so mages are still casters who do best at range. Nothing has made them capable of wading into melee and standing toe-to-toe with rogues or anything silly like that. Instead, what we've got are three interesting trees with slightly different ways to crush their opponents -- all of them fun.

  • Robots learning our pain threshold by punching humans and seeing if they cry

    by 
    Vlad Savov
    Vlad Savov
    10.14.2010

    The first rule of robotics is you do not talk about robotics that a robot should not injure a human being or, through inaction, allow a human being to come to harm. But how does a robot know when its acts or omissions are causing nearby fleshies discomfort? The obvious way is to scan for the same signals of distress that we humans do -- facial, physical, and aural -- but another, more fun, way is to just hit people over and over again and ask them how much each blow hurt. That's what professor Borut Povse over in Slovenia is doing, in a research project he describes as "impact emulation," where six test subjects are punched by a robotic arm until they can't take it anymore. It's funny, yes, but it's also novel and a somewhat ingenious way to collect data and produce more intelligent machines. Of course, whether we actually want more intelligent machines is another matter altogether. [Thanks, Anthony]

  • Arcane Brilliance: Fire mage 4.0

    by 
    Christian Belt
    Christian Belt
    07.31.2010

    It's Saturday, and that of course means it's time again for Arcane Brilliance, weekly mage column, hero to the downtrodden, vanquisher of evil, dispenser of justice. That's right. By day, Arcane Brilliance is a mild-mannered mage-related wall of text. But by night ... Arcane Brilliance is Deathspank. Another beta build hit a couple nights ago -- as they tend to do -- and it brought a number of class changes. A quick glance at the new talent trees revealed the expected (some talent position swaps, a few talents vanishing, some tooltip alterations, the occasional loss of a rank here and there) and the ... unexpected. Three changes in the fire tree, particularly, caught my eye: Critical Mass Molten Shields Oh, and Impact. Yes, the tooltip for Molten Shields really is "Redesign!" With an exclamation point. For emphasis. So clearly the fire tree is in a certain amount of flux? I became instantly excited. The fire tree, perhaps more than either of the other two trees, really has been due for some focused attention. Then I saw this, from none other than Lead Game Designer Tom Chilton:

  • Pantech Impact now available on AT&T for $100

    by 
    Chris Ziegler
    Chris Ziegler
    11.24.2009

    That trick Impact -- the better half of Pantech's two-phone combo for AT&T this fall -- has finally hit AT&T in the past couple days after we had a chance to play with it way back at CTIA at the beginning of October. Though it's not much of a monster on paper, the Impact has one of the more unique looks of anything currently in AT&T's lineup thanks to a touch-sensitive "hidden" external keypad paired with an internal color display and full QWERTY keyboard. That all matches up nicely with 3G capability and a 2 megapixel camera -- and buyers of all genders, tastes, and moods are welcome to this party thanks to availability in blue and pink. Grab it for $99.99 on contract after rebate, if you're so inclined.

  • Pantech Reveal and Impact revealed with impact

    by 
    Chris Ziegler
    Chris Ziegler
    10.08.2009

    We've just checked out Pantech's new pair of messaging-friendly phones for AT&T, the Reveal and Impact; one of them left an "impact" on us, and we'll let you guess which one (hint: it's the one that would result in a pun occurring). Yeah, the Reveal was a pretty cheap-looking set -- and we're not sure we understand the value of eating of screen real estate with a dedicated numeric pad just so you don't have to slide the phone open to dial -- but the Impact (pictured above) was a genuinely intriguing phone. Up front you've got a glossy black surface that lights up to reveal a basic monochrome display and a numeric pad; pressing buttons on the pad triggers haptics so you can sorta feel your way around. Opening the phone up produces a full QWERTY keyboard with dedicated buttons for key functions (messaging, for example) and a color display with stereo speakers on either side. It's not a huge widescreen like you might find on something like an enV Touch, but it's still pretty big, plenty vibrant, and serviceable for the full HTML browser that AT&T's touting in these new devices. Pantech tells us that the Impact will go for "under $80" when it ships next month, so we'd argue that makes it a heck of a bargain in light of the unusual, slick design and the dual displays. %Gallery-75041%

  • AT&T touts Opera-powered full web browsing with new phones from Samsung and Pantech

    by 
    Chris Ziegler
    Chris Ziegler
    10.05.2009

    AT&T wants you to know that you don't need a smartphone just to get a rich, full web experience from your handset -- theoretically, anyway -- with the introduction of four new models from longtime partners Samsung and Pantech alongside a new featurephone browser. First up from Samsung comes the Flight (pictured left), billed as a "next-generation messaging device" on account of its full QWERTY portrait slide paired with a full touchscreen up top; it'll be available next month for $99.99 on contract after rebate -- that is, if you didn't buy it on Craigslist already. That silvery slate in the middle that's more likely to be catching your eye is the Mythic, rocking TouchWiz on a 3.3-inch display along with AT&T Mobile TV, making it a fitting successor to the Eternity and big brother to the Solstice; like the Flight, it swings onto retail next month, but you'll be paying a stiffer $199.99 on contract after $50 rebate. Turning our attention to the Pantech side of the table, we've got the Reveal (pictured right) that lets you have it both ways with a numeric keypad up top twined with a QWERTY slider underneath. It's 3G-capable, AT&T Navigator-equipped, and available for your enjoyment on October 18 in red and blue. Finally, the Impact (not pictured) has an OLED touchscreen up front, but when the texting gets hot and heavy, the phone opens up to reveal a second display along with a QWERTY keyboard. It'll be available in pink and blue, though neither pricing nor availability are being announced just yet. Gluing everything together is AT&T's new mobile browser, described as "a rich hybrid experience that gives you a HTML experience similar to your PC browser at home" that "works really well on a feature phone." Additionally, users visiting att.net from their PCs will be able to send bookmarks to their phones' mobile portals -- kind of a neat trick, especially when you're trying to minimize the number of URLs you have to mash out on an on-screen keyboard. Of course, featurephone browsers have a reputation for generally sucking, so considering that AT&T bills its new line of devices as "full web browsing phones," it'll be interesting to see how close they actually come to delivering on the claim; it's said the phones use "advanced data compression from Opera Software," which we're thinking is very likely some variation of Opera Turbo -- not a bad start.

  • Arcane Brilliance: Changes to the Fire tree

    by 
    Christian Belt
    Christian Belt
    03.07.2009

    Each week Arcane Brilliance Blinks behind you and hurls a Fireball full of Mage content up your tailpipe. It stings, yes, but the burning sensation is only temporary. Just wait until you see what the Warlock gave you. It's nasty, and trust me when I say that it won't be going away anytime soon.I've been neglecting Fire Mages, I'll admit it. Before you wind up a Pyroblast and point it my way, hear me out. There's a reason. Since we Mages stepped our flimsy, cloth-clad feet onto the shores of Northrend those several months ago, we've gone through a decent amount of changes. Unfortunately, very few of those changes were to the Fire tree. The news-making specs have been everyone's favorite love-it/love-to-hate-it spec, Arcane, Frostfire, and to a lesser extent, Frost. With so much to report on regarding the other specs, Fire has sort of been put on the back burner (yes, you can expect more bad puns as we proceed--you have been warned). It still blows stuff up like it always has, but does so in as quiet and workmanlike a fashion as a spec that conjures enormous explosions can. Fire Mages are still out there, Fireballing away in relative obscurity while the next Mage over throws his flashy Arcane Barrages or Frostfire Bolts, but there aren't as many as there once was.I became a little excited when we were told that Patch 3.1 would bring "more survivability for Fire spec in PvP." Though it wasn't anything big or flashy, finally I might have something to report on regarding everybody's favorite fire-starters. Then the PTR patch notes came and went, bearing with them no real Fire-related change to speak of. I keep forgetting that the PTR notes change by the day.PTR build 9658 has finally put Fire Mages back in the news. The changes aren't anything huge on the surface, but they speak to a new direction in Blizzard's design philosophy for the spec, and with any luck will lead to more changes. After the break, you'll find the complete changes, along with a look at the current and future state of Fire Mages as a spec. You wear your flame-retardant gear, and so will I.

  • Forum post of the day: Stunted stuns

    by 
    Amanda Dean
    Amanda Dean
    01.19.2009

    Badeggplant of Hyjal is frustrated that Starfall will lose its random-proc stun effect from Celestial Focus in patch 3.0.8. In her eyes this removes the utility of the spell and makes it a poor use of mana with a long cool down. She believes that the damage from the spell should be increased to replace the missing stun.What's interesting about this thread was Ghostcrawler's response. Blizzard is working to remove random proc stuns, such as this one, but also mentioned that Blackout will soon be on the blacklist. He claims that Blizzard is "waging a war" against random stun effects. Many are concerned that Impact will also be impacted.

  • TN Games HTX Helmet lets you feel those headshots

    by 
    Darren Murph
    Darren Murph
    12.08.2008

    Impact gear isn't exactly the hottest peripheral out there for game consoles, but TN Games is apparently finding plenty of hardcore gamers willing to splurge on its FPS Vest. Now, the outfit is finally getting official with its HTX Helmet, which we first heard about as the year began. Utilizing the company's 3rd Space technology, it's designed to be used in conjunction with the 3rd Space Gaming Vest and will enable wearers' to feel blows to the head when fired upon. We're talking bullets whizzing by, impacts of shots -- the works. If, for some incredibly odd reason, that sounds like your idea of fun, be on the lookout for a 2009 release.[Via Engadget Chinese, thanks Sarah]

  • Velodyne spells out details on Impact subwoofers

    by 
    Steven Kim
    Steven Kim
    10.12.2008

    We gave a heads up on Velodyne's new Impact line of subwoofers just before CEDIA, and even though it's taken a bit longer than we expected, now we have some details to share. There are three models to choose from: the Impact-Mini (6.5-inch forward-facing driver, a 8-inch passive radiator on the bottom and a 300-Watt amp), and the Impact-10 and Impact-12 featuring downward-firing ports, 250- and 275-Watt amps respectively, and driver sizes you can probably guess from the model names. Prices are definitely on the affordable end of Velodyne's range, coming in at $549, $399 and $499 for the Impact-Mini, Impact-10 and Impact-12, respectively.

  • TNA Wrestling preps for first ever HDTV broadcast

    by 
    Darren Murph
    Darren Murph
    10.03.2008

    Aw, yeah. Just a few short weeks after TNA Wrestling wrapped up the final loose ends on a new high-def studio in Nashville, in comes the announcement we've been expecting. TNA will be taping a live iMPACT! event on October 23rd in Las Vegas which it will broadcast in high-definition on Spike TV. When it airs, it'll mark the first ever HDTV broadcast for the sport. We'd say you could go and watch the sweat / blood in person, but maybe it's best to just take this one in from the (HD) sidelines.

  • Velodyne gets ready to rumble at CEDIA with new subwoofers

    by 
    Darren Murph
    Darren Murph
    08.28.2008

    Velodyne sure has been keeping quiet of late, but now we know why -- it's been saving it all up for a CEDIA extravaganza. From the top, it'll be introducing the Optimum-8, 10 and 12 subs, which feature up to 1,200-watts (RMS) of amplification, interactive front panel displays and an automated, one button 7-band equalizer. Moving on, we've got the in-wall SC-600, Class D-powered DEQ-R (in 8-, 10-, 12- and 15-inch models) and the small(er) Impact line, which boasts a 6-inch forward firing driver and an 8-inch down-firing passive driver. Expect prices and availability to surface within a few days.

  • Shock-absorbing carbon springs to protect falling gizmos

    by 
    Darren Murph
    Darren Murph
    08.14.2008

    The Tigers down at Clemson University are doing more than deciding whether an all-purple uniform really sends a sense of fear to the opponent, as they're also crafting shock-absorbing carbon springs which could theoretically protect gadgets when they crash to the ground. In working with researchers at UC San Diego, the crew has determined that layers of tiny coiled carbon nanotubes can act as "extremely resilient shock absorbers." The team envisions their discovery finding its way into body armor, car bumpers, bushings and even in shoe soles, but we're hoping that cellphones and PMPs get lined with this stuff to protect from those butter-finger moments. [Via Physorg]

  • Comcast, MGM team up on Impact VOD channel

    by 
    Richard Lawler
    Richard Lawler
    08.12.2008

    If you can pull your eyes away from the Olympics, Comcast and MGM are launching Impact, the first video on-demand channel featuring only action programming. Need flicks and TV shows like Terminator, James Bond or Robocop a button press away at all times? Consider it done, as Impact will have 25-30 titles available every month from MGM's deep -- apparently deep enough satisfy this channel and MGM HD -- with "many" in HD. MGM is apparently in talks with other carriers about the adding the network, but it should roll out to Comcast systems throughout this week. According to Variety, the channel will also go online next year, allowing subscribers to stream movies to their PCs at no extra cost.[Via Variety]