ichiro-lambe

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  • April Fools: 'AaaAAAaaa' dev announces '14. Drunken Robot Pornography'

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.02.2010

    Dejobaan Games is giving into the financial realities of being an indie developer and has announced its next project: 14. Drunken Robot Pornography. The developer of AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity will have 14DRP revolve around an idea that gamers can really support, thus, making the small studio buckets of moolah. Players take control of a giant robot designed to destroy humanity, but, because this is an indie title, you know there has to be some academically-pretentious niche twist. Sure, you destroy buildings and kill people, but the idea is to ruin the life of Penelope Raindance, "a young girl who wants to grow up to be a neurosurgeon. She's a promising young first grader, now -- but if you do things right, you can do away with her nuclear family, leaving her homeless and starving. Don't crush her. Crush her dreams. ... You win!" The game will release in the third quarter of 2015 on PC and requires Windows 2K/XP/Vista; a 3.5GHz processor; 6GB system memory; a 3D card with 16MB video memory; and Microsoft DirectX 12.0.

  • Dejobaan looking to branch out to other platforms, strongly prototyping Musorqua

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    02.19.2010

    AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity developer Dejobaan Games is looking to take a "derivative of Aaaaa" to other platforms. Studio founder Ichiro Lambe told us at DICE, "Over the course of 2010, we want to investigate branching out both to mobile, we're talking about iPhone and Android, and also Wii and Xbox development." One of those titles taking the multiplatform walkabout would likely be Musorqua, which Lambe describes as a game the studio is "very strongly prototyping." He explained, "If that works, that's the direction we're going to take if people are excited, if the press is excited about it, if it excites us. If not, we're going to tweak that a bit." He also said that they'll "definitely" be showing it off at PAX East next month.