input lag

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  • Overwatch hero Ashe

    'Overwatch' gets full support for NVIDIA's low-latency Reflex tech

    by 
    Kris Holt
    Kris Holt
    04.06.2021

    Landing a headshot should be slightly easier.

  • A plea for information on Input Lag in Siege of Orgrimmar

    by 
    Olivia Grace
    Olivia Grace
    10.07.2013

    For 25-man raiders, input lag is the hottest news right now, and Lead Encounter Designer Ion "Watcher" Hazzikostas has put out a plea for information. A while back, in late August, a thread was started in the official forums talking about some experimentation players had done, trying to work out what was causing this occasional massive and problematic lag in 25-man raids. Since then, there have been some serious changes made to various AoE heals, resulting in massive nerfs to spells like Healing Rain. And yet, according to the forums, and to our recent interview with top guild Method, nothing has changed. The lag is still there, it's still a problem, it's still having a massive impact on players. One forum thread has posted a fix for some weird nameplate/UI issues, which the poster also said might have an impact on FPS issues, but as Lead Encounter Designer Ion Hazzikostas clarifies in his post, lag is a term that can mean many different things for many different people. So if you're experiencing this lag, characterized by an absence of low framerates or high pings, start gathering information.

  • Display Lag database rates 170 HDTVs based on input lag

    by 
    Jessica Conditt
    Jessica Conditt
    07.03.2013

    Input Lag is a condition that affects millions* of people – and now there's something we can all do about it. Competitive Street Fighter 4 player Adeel Soomro has compiled a database of 170 HDTVs and monitors that he put through the ringer with Leo Bodnar's Lag Tester, on a site called Display Lag. Soomro rates the screens by "Excellent," "Great," "Okay" and "Bad," as defined here. All screens are listed by the variable of your choosing – brand, size, resolution, etc. – right here. The lag in question occurs due to additional processing by the display, which can cause a delay between your button presses and the results appearing on-screen. In reflex-focused games, such as fighters, lagging visual information can put players at a disadvantage when they need to react immediately. "My personal favorite choice so far is the F7100 series from Samsung," Soomro writes. "This HDTV boasts a 40ms input lag rating in our database, meaning it will be responsive for the majority of gamers." Check out the stats and pick your favorite HDTV or monitor for yourself. *Dramatic made-up statistic.

  • Ask Engadget HD: Best HDTV for gaming, pwning?

    by 
    Richard Lawler
    Richard Lawler
    07.29.2010

    Every HDTV purchase comes with its own set of considerations, and for our friend Philip, the main one is playing videogames. You can keep your THX certifications and internet connected widgets, we need to know what will contribute to the greatest kill/death ratio, period: "I just graduated and moved to a new city so I'm finally ready to buy my first HDTV. I watch TV and some football every now and then, but my main obsession is gaming, specifically Call of Duty: Modern Warfare 2 and Super Street Fighter IV. I've been scraping by playing with my Xbox 360 connected to a computer monitor for now, but when it comes to a nice 50- or 55-inch display, which one has the least amount of input lag so I can keep my k/d ratio up and count frames properly for combos and counters?" Everyone has their something, and we're sure more than a few of you are just as focused on your television's gaming performance as anything else, so why not help him out. Let us know what TVs you're using, and if necessary, what settings or gaming modes work the best so you're not a frame or two behind at crucial moments. Got a burning question that you'd love to toss out for Engadget HD (or its readers) to take a look at? Tired of Google's blank stares when you ask for real-world experiences? Hit us up at ask at engadgethd dawt com and keep an eye on this space -- your inquiry could be next.

  • LCD "overdrive" gets explained, lamented

    by 
    Donald Melanson
    Donald Melanson
    02.06.2009

    There's plenty of well known problems that plague LCD monitors, but the folks at bit-tech.net have set out to bring some attention to one of the decidedly lesser known issues, somewhat deceptively dubbed "overdrive." That is a technique some LCD manufactures use to artificially boost response times by increasing the voltage used to make liquid crystals change state, which does in fact increase the response time, but also has the nasty side effect of input lag and what's known as "inverse ghosting." While both likely go unnoticed by the majority of users, they are each able to be easily demonstrated and, as they say, once you see it, you likely won't be able to unsee it. The good news is that each issue can be easily tested, and Bit-tech commends LG in particular for switching to a new technique known as "Through Mode," that actually increases response time while also eliminating lag. Be sure to hit up the link below for the complete rundown, complete with plenty of helpful pics and videos.