integrated-voice-chat

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  • WoW Archivist: Patch 2.2, the patch without content

    by 
    Scott Andrews
    Scott Andrews
    03.01.2013

    WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? New content comes in patches. That's how it has always worked in WoW. Some patches with a multiple decimals, like patch 1.8.2, are just for bug fixes, emergency boss tuning, and the like. They don't really count (although to be fair, some have given us small amounts of new stuff, such as Onyxia's return in patch 3.2.2). A patch with two numbers, like patch 5.2 hitting very soon, is supposed to have shiny new pixels for all of us to enjoy. Patch 2.2, released in September 2007, didn't have any. It was the only time in WoW's history that a major patch did not introduce any new content to the game world. No raids. No dungeons. No battlegrounds or arenas. No daily quests. Not even new items. Instead, patch 2.2 gave us something we didn't particularly want. Something players immediately hated and decried as useless. Something we have never embraced, though most of us haven't thought about it in a long, long time. Most players probably don't even know it exists.

  • Global Chat: Room for improvement edition

    by 
    Rubi Bayer
    Rubi Bayer
    05.29.2011

    Welcome to this week's Global Chat! We love hearing what you have to say at Massively, and we love it even more when we can share the best comments with all of our readers. Massively staffers will be contributing some of their favorite comments every week, so keep an eye out every Sunday for more Global Chat! We love our MMOs here at Massively, but we'll be the first to tell you that nothing's perfect. There's always room for improvement, but sometimes things just are what they are and you find a way to work with the situation and enjoy yourself anyway. Today's Global Chat is all about acknowledging those limitations and less-than-fun aspects of gaming and what you can do in spite of those potential roadblocks. Follow along after the jump to see what the Massively community had to say this week!

  • Ask Massively: Clearly I need more totally random pictures edition

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.26.2011

    So apparently, having a picture of a BattleMech as the header for Ask Massively makes everyone expect that there's some big news about a BattleTech MMO somewhere to be found. Sorry, folks -- I'd like it just as much as you would, although I'm not sure that it would necessarily turn out to be very good. (There's not a lot to do outside of a 'Mech and not much to do inside of one other than shoot things.) Luckily, I'm pretty sure that it will not be possible to misconstrue this week's image. I certainly hope not. Today's discussion has absolutely nothing to do with the above picture, which is usually the case. Instead, we're talking about integrated voice chat in games and the apparent immortality of Ultima Online. If you've got a question you would like answered in a future edition of Ask Massively, just drop us a line at ask@massively.com or leave your question in the comment field.

  • The Daily Grind: Do you use integrated voice chat?

    by 
    Shawn Schuster
    Shawn Schuster
    02.06.2009

    Integrated voice chat is becoming a default feature of many newer MMOs, and it's even been retrofitted into our older games, like EverQuest II and World of Warcraft. It's like power steering on a new car; you almost can't remember a time before it was standard. Games like Dungeons and Dragons Online were among the first to offer the feature, while others soon followed suit.Personally, I find myself sticking with programs like Ventrilo or TeamSpeak to run my voice chat. Even in Lord of the Rings Online, I find myself turning off the IVC to use TeamSpeak with my kinship. So the important question here is: What do you prefer? Does integrated voice chat cause your game to lag, or any other performance problems? Do you just prefer Vent or TS (or Skype, or Xfire, etc) because you're used to it from before it became integrated? Let us know!