IP

Latest

  • The Think Tank: The curse of IP-driven MMOs

    by 
    Bree Royce
    Bree Royce
    02.21.2013

    Whenever a new MMO with a popular IP is announced, there's a palpable sense of dread in the Massively virtual offices. Multiply that dread by a thousand if the IP is being overused in other media or the game is being produced by a studio with a reputation for churning out junk. Whether we're talking Star Wars, Dungeons and Dragons, Game of Thrones, or even gaming-centric IPs like The Elder Scrolls or Final Fantasy, that wariness is understandable. We've all been burned before. But even still, not all of the members of the Massively staff allow an IP to unduly influence their opinions about the MMOs themselves. In today's Think Tank, let's discuss just how cautious we are about MMOs saddled or boosted by popular IP-driven settings. Are they a boon or a curse?

  • GameStick pulled from Kickstarter due to IP dispute (update: it's back!)

    by 
    Ben Gilbert
    Ben Gilbert
    01.10.2013

    The Android-based gaming console GameStick was just pulled from Kickstarter, according to an email we just received from Kickstarter support. Its project page is no longer accessible, and the only information given in our support email says it was removed due to, "an intellectual property dispute." As a result, the project page was taken down ("removed from public view," says the email), and it may end up getting canned altogether. "If we are not able to re-post it within 30 days, we will cancel the project," says the email. Yikes! Should that occur, all pledges for the project will expire (Kickstarter doesn't charge pledges until a project is approved), and the project, "will be permanently unavailable." We're following up with Playjam, the project's creator, for more and will let you know if we hear back. Update: PlayJam's taken to Facebook to respond, saying, "This IP issue has NOTHING to do with our design or product! It's a small snag in one of our promo videos demonstrating a game that was exposed without clearance. An oversight and one that we're editing in the video now. We'll get back up and running hopefully as soon as possible. Thanks, everyone, for your support and understanding!" Update 2: The Kickstarter is back up! Looks like that IP dispute was little more than a fleeting issue. "We're writing to inform you that the DMCA process for GameStick: The Most Portable TV Games Console Ever Created is complete. The project is now available," an email from Kickstarter support reads.

  • The Daily Grind: What licensed property would you prefer not to see as an MMO?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.05.2013

    I've become completely enraptured by My Little Pony: Friendship is Magic. I'm not alone in this regard. But odd though it might sound, I'm not really hoping for the show to move into the MMO space soon or, well, ever. It's a great setting, and it's a lot of fun, but I just can't help but feel as if it would lose something in the translation, especially as it almost certainly would be designed trying to appeal to two vastly different age groups. Sometimes, even if we like a setting, it just doesn't translate well to an online game. Maybe it's too focused on a specific set of characters, maybe it's aimed at disparate audiences, maybe it just doesn't lend itself to much variety in gameplay. So what licensed property do you like that you would rather not see adapted to an online game? Or are you happy to see anything you like turned into an MMO? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Firefly Universe Online reactivates with Fox's 'well wishes' [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    01.04.2013

    Is the dream of a Firefly MMO still flying? The folks at DarkCryo Entertainment think so. The unlikely project seemed doomed due to an unauthorized use of the IP, but that may have changed. DarkCryo posted a notice on the project's Facebook page indicating that Fox has given something of a go-ahead: "With the well wishes of Fox Entertainment Group, we have reactivated the FUO MMORPG Facebook page in preparation for our upcoming Kickstarter campaign. A popular alpha launch may re-awaken licensing consideration, in which case we may then include an expansion pack containing derivative content." According to the counter on the front page, the crowdsourcing attempt to fund further development will begin in 16 days. Firefly Universe Online was officially (or unofficially, as the case may be) announced back in June of 2011. [Thanks to Tarka for the tip!] [Update: This "announcement" has since been alleged to be a hoax.]

  • Rumor: Blizzard's Titan is not a new IP and could be heading to consoles

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.01.2013

    What is Titan? All we know about it right now for sure is that it's being developed by Blizzard, and we've been told on occasion that the game is not a new installment of one of Blizzard's existing franchises. But that may not be the case. According to rumors collected by the fans over at Titan Focus, Titan may indeed be a spinoff of an existing IP and might even be aimed at the console market. The hints have been coming from a fan known in the community for being fairly reliable in his rumors, lending this some credibility, but it's still just a rumor at this point. If it's true, then we can expect the game to be tied to one of the existing Blizzard franchises, albeit not as a direct sequel. Considering how quiet the studio has been on the project for some time, we can only hope that the surfacing rumors are a sign we're getting closer to some hard information.

  • FCC clarifies set-top box IP interface requirement and extends deadline to 2014

    by 
    Ben Drawbaugh
    Ben Drawbaugh
    12.06.2012

    You may have not noticed, but your cable box at home has a Firewire port on it, designed to serve up content to other devices in your home. This almost useless port -- thanks DRM -- is a result of an FCC mandate that has been enforced for almost ten years. Due to the lack of use, the cable industry asked that the rules be updated to require an IP interface instead. That request was granted in the fall of 2010 and was supposed to go into effect this very month. Evidently two years wasn't long enough to find an acceptable industry standard stack to deliver video over IP, so TiVo and the cable industry requested an extension. The FCC let it be known last week in a Memorandum Opinion and Order that a single standard wasn't actually required, as long as the IP interface on the cable box used an industry standard -- the Commission did bless the DLNA Premium Video Profile as a suitable example. We'll have to wait and see if any other standards are in the mix, but regardless, TiVo and the rest of the cable industry now have until June of 2014 before every one of their boxes has to be able to deliver HD content to 3rd party devices like TVs, Blu-ray players and tablets via IP. In this particular context, TiVo is being treated as a cable company box supplier, although we're not sure how this will apply to its retail devices. Only time will tell if this mandate will bear fruit, but with any luck, the second time will be a charm.

  • Humax's take on an IP-connected TV box for Comcast passes through the FCC

    by 
    Richard Lawler
    Richard Lawler
    11.28.2012

    Comcast isn't opening up its set-top boxes (UI and all) in the way we'd like, but it has established a reference spec (RDK) for potential hardware partners to build their own versions of its next generation setup. As reported by Light Reading, Cisco, Humax, Pace, Technicolor and others are working on hardware for a new multiroom setup based on a central gateway (or maybe a Cablevision-style network DVR) that streams video to IP-connected extenders called the XI3. Now Humax's Xfinity-branded XI3-H has been revealed in an FCC filing spotted by Wireless Goodness. It sports a coax in/out connection for MoCA and TV, HDMI in and out, Ethernet and a USB port for a WiFi adapter. There's also an SD card slot interestingly, which could potentially be used as local DVR storage for quick pause and rewind without pulling from the main server.

  • Former Relentless devs open Wish Studios, prototyping new Sony IP

    by 
    Mike Schramm
    Mike Schramm
    10.23.2012

    A group of developers from the UK's Relentless Software (makers of the Buzz! franchise and the Blue Toad Murder Files) has splintered off to form a new company called Wish Studios. The developers are already hard at work on a new IP for Sony Computer Entertainment Europe. Relentless veterans Caspar Field, Paul Brooke, and Tom Bennett joined together to become Wish's respective CEO, CTO and CCO back in July, and are steadily working on the prototype for Sony. The team hasn't announced anything about what the prototype is just yet, except to say that it's "playing beautifully and has enormous potential." Field, Brooke, and Bennett have plenty of experience with downloadable titles and games for Sony's EyeToy peripheral, so perhaps that's a clue. Whenever they want to tell us what the project is, we'll be listening.

  • USPTO has 'tentatively' invalidated Apple's key rubber-banding patent

    by 
    Steve Dent
    Steve Dent
    10.23.2012

    The US Patent and Trademark Office may have just thrown a wrench into Apple's recent courtroom triumph over Samsung by invalidating one of the patents at the heart of the victory: rubber-banding. We noted at the time that Apple hit a "home run" with that particular IP, as jurors declared that all 21 disputed Samsung devices infringed it, no doubt resulting in a large part of the $1 billion (and counting) owed by the Korean maker. "Claim 19" of patent 7469381, which covers that feature, was invalidated by the USPTO on two counts, both of which were cases of prior art that allegedly existed before Cupertino claimed them. Either one could be enough reason to throw out that part of the patent, according to FOSS Patents, provided that the USPTO's ruling stands up. Either way, Samsung has already brought the new information to Judge Koh's attention -- which might bring about some new action very soon.

  • FCC to allow encryption of basic cable, with a few strings that Boxee approves of

    by 
    Ben Drawbaugh
    Ben Drawbaugh
    10.14.2012

    As you might expect, the cable industry has been taking measures to protect its business by asking the FCC to allow encryption of basic cable -- something that has never been done and that many have rightly opposed. The FCC responded by releasing new rules on Friday and while cable operators will be allowed to encrypt all its channels, it isn't without a few strings. The Boxee blog voiced its approval of those strings, which basically amounts to a requirement that when an operator encrypts, it also needs to make basic channels accessible via IP -- with or without some hardware in your home -- so that Boxee and others can still tune in. The other, less interesting stipulation, is that you might be entitled to at least one free set-top box or CableCARD for up to five years, depending on what package you subscribe to or if you are on Medicaid. The free hardware will only be for existing customers who apply within four months of when your provider rolls out the basic cable encryption. The real loser here are those few who actually use the Clear-QAM tuner in their TV, or perhaps those that use HTPC software that'll never get an update.

  • Marvel Heroes assures fans that it's 'completely free'

    by 
    Justin Olivetti
    Justin Olivetti
    10.08.2012

    Worried that you'll hit a content wall in Marvel Heroes and be unable to progress without taking out your wallet? Rest easy today, gentle player, for this is not to be. Gazillion President David Brevik said that he dislikes the vagaries of the free-to-play label and assured players that Marvel Heroes is going to be as up-front with its business model as possible. "We aren't just a little bit free," Brevik said. "We're completely free. All the content is free and there are others things that you can buy to enhance your experience but they are completely optional. This isn't a nickel and dime experience we're creating." Brevik admitted that the team had to take liberties with the Marvel IP to make it all work as an MMO but has faith that it will be received well by fans after the Avengers movie this past summer. Marvel Heroes is currently accepting closed beta signups.

  • Oracle begins appeal process in its Java patent case against Google, Android (Update: Google too)

    by 
    Richard Lawler
    Richard Lawler
    10.03.2012

    You should know by now that it's never truly over when tech giants resort to legal warfare over their technology, and just as it said it would, Oracle has filed an appeal of the US District Court ruling in its case against Google. In case you'd forgotten, back in May Judge William Alsup found that the structure of its Java APIs were not copyrightable so Oracle had to settle for $0 in damages over its claims that Android infringed on its patents and copyrights. FOSS Patent's Florian Mueller has a full breakdown of what he sees in the case, meanwhile we'll be preparing our fallout shelters for potential Android Armageddon... again. Update: Haven't had enough of paperwork flying back and forth? Good, because according to Bloomberg, Google has also filed an appeal in the case over the judge's decision not to set aside the jury's copyright verdict or order a new trial.

  • The Daily Grind: How important is intellectual property to your MMO?

    by 
    Shawn Schuster
    Shawn Schuster
    09.28.2012

    MMOs began as online versions of your favorite games. Ultima Online brought the familiar world of Britannia to players online, allowing them to play with their friends or meet new ones. But EverQuest showed us that a fresh new world could succeed as an MMO, with future online games exploring both sides of the IP coin. It's nice to have a familiar world in which to play, as games like World of Warcraft, Lord of the Rings Online, and Star Wars Galaxies have shown us. But fresh-from-scratch worlds are usually just as enticing. Guild Wars and Guild Wars 2 seem to be doing pretty well for themselves. So which do you prefer? Does a familiar world matter to you, or do you reward originality? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Skyhook sues Google for patent infringement... again

    by 
    Michael Gorman
    Michael Gorman
    09.21.2012

    Last time Google found itself in court proceedings opposite Skyhook, it was facing anticompetitive and IP legal claims for forcing Android OEMs to use Google's location services. Yesterday, Skyhook filed a new complaint alleging that Google is infringing nine of its patents. FOSS Patents reports that the IP in question is, like last time, all about geolocation technology. The patents cover various aspects of a WLAN-based positioning system, and all but one of them were granted after the prior lawsuit, hence the new legal action. We've yet to hear Google's side of the story, but you can take a peek at Skyhook's airing of grievances at the source below.

  • RIPE NCC handing out its last block of IPv4 addresses, tries to fend off internet survivalism

    by 
    Jon Fingas
    Jon Fingas
    09.16.2012

    In a world where IPv6 lives and IPv4 addresses are scarce, network providers must fight for survival... or at least, claim their IP blocks quickly. The RIPE NCC, the regional internet registry for Asia, Europe and the Middle East, warns that it's down to assigning its last set of 16.8 million IPv4 addresses as of this weekend. That sounds like a lot, but we'd do well to remember that the registry churned through about 5.2 million addresses in just the past two weeks. What's left won't be around for long, folks. To cut back on the number of Mad Max-style battles for dwindling resources, RIPE NCC is rationing out IPv4 for local registries in 1,024-address chunks -- and only to those who both have IPv6 assignments as well as proof of a need for IPv4. With just a bit more than half of the RIPE NCC's customers currently on IPv6, that could still trigger a shortfall among networks that haven't prepared for the internet protocol apocalypse. We'd advise that companies stock up on IPv6 supplies before launching the raiding parties.

  • Apple wins injunction against Motorola in Germany over 'rubber-banding' patent

    by 
    Terrence O'Brien
    Terrence O'Brien
    09.13.2012

    Hope and pray all you want, but the patent wars are far from over. The latest chapter in the ongoing game of IP Risk hands Apple a victory over the Google-owned Motorola Mobility in Germany. If you thought the recent licensing deal would put the kibosh on further flare ups between the two, you were sadly mistaken. The Munich I Regional Court awarded Cupertino an injunction against Moto devices over the so-called "rubber-banding" patent, which relates to the bounce back animation when scrolling to the bottom or top of a list. The fate of infringing phones isn't set in stone yet, as there's still room for appeal, though, a €25 million bond would score Apple an enforceable preliminary injunction. One relatively simple solution would be for Moto to implement the stock Android "glowing" animation, which would bypass Apple's claims. Though, an even better solution would be for all parties involved to quit their bickering over patent minutia and focus on making the best products possible.

  • 38 Studios loan could impact state elections

    by 
    Justin Olivetti
    Justin Olivetti
    09.11.2012

    If you've started to forget about the saga of 38 Studios' collapse, rest assured that Rhode Island politicians certainly have not. With the election coming soon, many in the state are scrambling to offset the blame for the $75 million loan decision and protect their positions. The Associated Press is reporting that it's being seen as a "liability" among candidates. One candidate, Mark Binder, addressed the continued furor over the issue: "If I don't bring it up, other people bring it up. Everyone is infuriated. There's this game going on in Rhode Island right now called 'pass the blame on 38 Studios.'" While many of those directly responsible for voting the deal through have since resigned from their positions, the search to pin the fiasco on one of the state's leaders is still underway. Another 2012 candidate, Laura Pisaturo, said that the public is demanding more answers: "People read in the paper about 38 Studios and think 'we elect these people and expect they will lead and ask tough questions.'"

  • EchoStar HDX-410 set-top box runs native ICS, supports terrestrial broadcasts (hands-on video)

    by 
    Zach Honig
    Zach Honig
    09.07.2012

    You may be familiar with EchoStar's satellite-based (Dish Network) and Sling Media (Slingbox) products, but the company also manufactures set-top boxes for third-party providers, as well as free-to-air services in the UK. It's this last grouping that'll be able to take advantage of the Android-based device we saw today, assuming it does in fact make its way to market. The HDX-410 runs native Ice Cream Sandwich, and is available in two versions -- one supports IP content and local storage exclusively, while a second can also accept terrestrial Digital Video Broadcasting (DVB) programming, letting you play back live TV shows in addition to content from a local server, pulled from the web or stored on attached media or an inserted microSD card. It connects to the web using Ethernet or WiFi, and includes USB ports on both the front and the rear, Bluetooth, HDMI out, digital audio out and a standard-definition connection. It's also paired with a QWERTY keyboard-equipped remote manufactured by Philips with gyroscopic or directional-pad curser control, along with pinch/zoom gesture capability. We had a chance to check out the ICS box at EchoStar's IBC booth today, where the device was running Android 4.0.4 and an early version of the company's hybrid app, which groups "favorited" content alongside terrestrial channels, letting you use the standard channel up/down button to navigate through stored TV shows, IP content or live programming quite seamlessly, as if all of the media was playing from the same source. It's clearly not yet ready for primetime, but the interface was sleek and speedy -- the set-top box performed very well overall. EchoStar reps were unable to confirm whether or not the HDX-410 would be coming to market at all, but they did add that the solution may be made available to third-parties in the future. Click past the break to take a closer look in our hands-on video.%Gallery-164692%

  • Breaking free with your own IP: Insomniac's CEO on what's next (besides Ratchet & Clank)

    by 
    Ben Gilbert
    Ben Gilbert
    09.04.2012

    There's a big craze these days with independent developers, though the idea isn't all that crazy. Developers, as it turns out, like to own the stuff they create – Ratchet & Clank developer Insomniac Games is no different. And here's something you might not know about Insomniac: the studio owns virtually none of the iconic characters or worlds it's created. Not Ratchet, not Clank, not the world of Spyro the Dragon. That last one cuts especially deep considering the vast riches Activision's reaped from its Spyro-based Skylanders game. The former two are Sony-owned.With Fuse (which we think used to be Overstrike) and Outernauts, Insomniac is pushing in a new direction. "For us, we're at the point in our growth as a company where we can own our intellectual property," Insomniac president and CEO Ted Price told us in an interview last week. "That's been gratifying for us because, as creators, controlling your own destiny – controlling the IP that you build – is important." Beyond its financial importance, owning IP also means unfortunate spin-offs of properties you created can't be farmed out to other studios (see: Resistance: Burning Skies).It's important to note what Price says about his studio not being able to own its previous projects. When Insomniac started in 1994, it produced only franchises owned by its publishers. Quite literally everything the company created up until Outernauts and Overstrike/Fuse was owned by outside forces. That's why you will assuredly see more Resistance games, despite Insomniac outright stating it won't work on any more (at least any time soon) – Sony owns the IP rights to the Resistance franchise and can do with them as it pleases.

  • Tim Cook and Larry Page reportedly chat about patent war

    by 
    Terrence O'Brien
    Terrence O'Brien
    08.30.2012

    According to Reuters, Tim Cook and Larry Page have been having behind the scenes chats over the last week or so, most notably about the ongoing patent proxy war between the two companies. According to sources, the Apple and Google CEOs spoke last week over the phone and are planning a meeting where, hopefully, they can hash out some of their differences. Discussions are also apparently taking place at lower levels, which could indicate this is a concerted effort to put to rest the tiresome battles over intellectual property. Unfortunately, details about what exactly the two talked about, and how broad those conversations were are unknown. But, it's definitely a good sign that the two sides are talking. Perhaps the relatively new corporate heads can avoid going completely "thermonuclear," as Cook's predecessor infamously threatened. Update: All Things D has gotten confirmation from its own sources, and points out that Google is "wearing several hats here," including one as the owner of Motorola Mobility, which is currently suing Apple. However, we're still holding out hope that the licensing deal struck between those two companies is a sign of better days to come.