jimmy soga

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  • Valhalla Knights details in lengthy interview

    by 
    Andrew Yoon
    Andrew Yoon
    10.16.2006

    GameZone recently interviewed Jimmy Soga, Assistant Localization Producer of the upcoming PSP-exclusive RPG Valhalla Knights. Like in most RPGs, the main hero seems to have lost his memory, and must go on a journey to find out the truth behind his past. And also like in most RPGs, his destiny will most likely intertwine with the fate of the world. Pretty dramatic, no? The interview is very, very long, so for those of you that are too lazy to read it all, here are a few excerpts: Character customization is key: you can customize the main character, and all the playable characters that join your party. "You are able to select the race, gender and job class of additional party members you hire (create)." Each character can carry more than one weapon: "Backup weapons can also be equipped on a character and can be switched out almost instantaneously during battle. For example, if your thief starts running low on HP during melee combat with a sword, you can back him away and switch to a bow and arrow to continue with ranged attacks from a safe distance." The game features a relatively unique leveling mode, where your physical strength and class skill level are independent of each other. So, if you switch classes, you won't lose any of your physical strength. (Read the full interview for a good example.) "Valhalla Knights offers a 2-player versus mode as well as a co-op mode... The co-op mode features 30 co-op missions exclusive to the multi-player mode." So what do you guys think? It seems like the game's going to be loaded with features. The game was one of IGN's favorites at Tokyo Game Show, and I can see why.