JinseiOwattaNoDaibouken

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  • Mega Man meets Pedobear in an ASCII duel to the death

    by 
    Jared Rea
    Jared Rea
    01.29.2007

    The original Mega Man series is well regarded as one of the most challenging sets of 2-D action titles around. What kept them outside the realm of hair pulling madness is the logic found within the design. Spikes are bad and should be avoided. Falling in a pit is worse and running endlessly to the right is the path to victory. Jinsei Owatta No Daibouken ("My Life Is Over's" Big Adventure) is what happens when you throw all known Mega Man conventions out the window and design a game built for sheer masochistic pleasure. With ASCII graphics and 2Channel flavor, it was one of our favorite gaming fixes this weekend.We'd like to extend this delightful challenge to you, the Joystiq readers, as it provides just the type of brain training your gaming mind needs on this Monday morning. Only instead of doing multiplication tables, you'll be trying to figure out just how to get over that first jump and how to keep Zangief from crushing your tiny ASCII frame. Keep in mind that the game has yet to be completed, so once you finally make your way to those iconic "boss" gates, the game is over.After you're done beating yourself up, be sure to check out our video play through after the break.